// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Particles/Location/ParticleModuleLocationBoneSocket.h" #include "Particles/ParticleSystem.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeParticleModuleLocationBoneSocket() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); ENGINE_API UClass* Z_Construct_UClass_UParticleModuleLocationBase(); ENGINE_API UClass* Z_Construct_UClass_UParticleModuleLocationBoneSocket(); ENGINE_API UClass* Z_Construct_UClass_UParticleModuleLocationBoneSocket_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_USkeletalMesh_NoRegister(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_ELocationBoneSocketSelectionMethod(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_ELocationBoneSocketSource(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FLocationBoneSocketInfo(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum ELocationBoneSocketSource ************************************************* static FEnumRegistrationInfo Z_Registration_Info_UEnum_ELocationBoneSocketSource; static UEnum* ELocationBoneSocketSource_StaticEnum() { if (!Z_Registration_Info_UEnum_ELocationBoneSocketSource.OuterSingleton) { Z_Registration_Info_UEnum_ELocationBoneSocketSource.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_ELocationBoneSocketSource, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("ELocationBoneSocketSource")); } return Z_Registration_Info_UEnum_ELocationBoneSocketSource.OuterSingleton; } template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum() { return ELocationBoneSocketSource_StaticEnum(); } struct Z_Construct_UEnum_Engine_ELocationBoneSocketSource_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "BONESOCKETSOURCE_Bones.Name", "BONESOCKETSOURCE_Bones" }, { "BONESOCKETSOURCE_MAX.Name", "BONESOCKETSOURCE_MAX" }, { "BONESOCKETSOURCE_Sockets.Name", "BONESOCKETSOURCE_Sockets" }, { "ModuleRelativePath", "Classes/Particles/Location/ParticleModuleLocationBoneSocket.h" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "BONESOCKETSOURCE_Bones", (int64)BONESOCKETSOURCE_Bones }, { "BONESOCKETSOURCE_Sockets", (int64)BONESOCKETSOURCE_Sockets }, { "BONESOCKETSOURCE_MAX", (int64)BONESOCKETSOURCE_MAX }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_Engine_ELocationBoneSocketSource_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_ELocationBoneSocketSource_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_Engine, nullptr, "ELocationBoneSocketSource", "ELocationBoneSocketSource", Z_Construct_UEnum_Engine_ELocationBoneSocketSource_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_ELocationBoneSocketSource_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::Regular, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_ELocationBoneSocketSource_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_ELocationBoneSocketSource_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_Engine_ELocationBoneSocketSource() { if (!Z_Registration_Info_UEnum_ELocationBoneSocketSource.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ELocationBoneSocketSource.InnerSingleton, Z_Construct_UEnum_Engine_ELocationBoneSocketSource_Statics::EnumParams); } return Z_Registration_Info_UEnum_ELocationBoneSocketSource.InnerSingleton; } // ********** End Enum ELocationBoneSocketSource *************************************************** // ********** Begin Enum ELocationBoneSocketSelectionMethod **************************************** static FEnumRegistrationInfo Z_Registration_Info_UEnum_ELocationBoneSocketSelectionMethod; static UEnum* ELocationBoneSocketSelectionMethod_StaticEnum() { if (!Z_Registration_Info_UEnum_ELocationBoneSocketSelectionMethod.OuterSingleton) { Z_Registration_Info_UEnum_ELocationBoneSocketSelectionMethod.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_ELocationBoneSocketSelectionMethod, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("ELocationBoneSocketSelectionMethod")); } return Z_Registration_Info_UEnum_ELocationBoneSocketSelectionMethod.OuterSingleton; } template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum() { return ELocationBoneSocketSelectionMethod_StaticEnum(); } struct Z_Construct_UEnum_Engine_ELocationBoneSocketSelectionMethod_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "BONESOCKETSEL_MAX.Name", "BONESOCKETSEL_MAX" }, { "BONESOCKETSEL_Random.Name", "BONESOCKETSEL_Random" }, { "BONESOCKETSEL_Sequential.Name", "BONESOCKETSEL_Sequential" }, { "ModuleRelativePath", "Classes/Particles/Location/ParticleModuleLocationBoneSocket.h" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "BONESOCKETSEL_Sequential", (int64)BONESOCKETSEL_Sequential }, { "BONESOCKETSEL_Random", (int64)BONESOCKETSEL_Random }, { "BONESOCKETSEL_MAX", (int64)BONESOCKETSEL_MAX }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_Engine_ELocationBoneSocketSelectionMethod_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_ELocationBoneSocketSelectionMethod_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_Engine, nullptr, "ELocationBoneSocketSelectionMethod", "ELocationBoneSocketSelectionMethod", Z_Construct_UEnum_Engine_ELocationBoneSocketSelectionMethod_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_ELocationBoneSocketSelectionMethod_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::Regular, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_ELocationBoneSocketSelectionMethod_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_ELocationBoneSocketSelectionMethod_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_Engine_ELocationBoneSocketSelectionMethod() { if (!Z_Registration_Info_UEnum_ELocationBoneSocketSelectionMethod.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ELocationBoneSocketSelectionMethod.InnerSingleton, Z_Construct_UEnum_Engine_ELocationBoneSocketSelectionMethod_Statics::EnumParams); } return Z_Registration_Info_UEnum_ELocationBoneSocketSelectionMethod.InnerSingleton; } // ********** End Enum ELocationBoneSocketSelectionMethod ****************************************** // ********** Begin ScriptStruct FLocationBoneSocketInfo ******************************************* struct Z_Construct_UScriptStruct_FLocationBoneSocketInfo_Statics { static inline consteval int32 GetStructSize() { return sizeof(FLocationBoneSocketInfo); } static inline consteval int16 GetStructAlignment() { return alignof(FLocationBoneSocketInfo); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "ModuleRelativePath", "Classes/Particles/Location/ParticleModuleLocationBoneSocket.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneSocketName_MetaData[] = { { "Category", "LocationBoneSocketInfo" }, { "Comment", "/** The name of the bone/socket on the skeletal mesh */" }, { "ModuleRelativePath", "Classes/Particles/Location/ParticleModuleLocationBoneSocket.h" }, { "ToolTip", "The name of the bone/socket on the skeletal mesh" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Offset_MetaData[] = { { "Category", "LocationBoneSocketInfo" }, { "Comment", "/** The offset from the bone/socket to use */" }, { "ModuleRelativePath", "Classes/Particles/Location/ParticleModuleLocationBoneSocket.h" }, { "ToolTip", "The offset from the bone/socket to use" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FLocationBoneSocketInfo constinit property declarations *********** static const UECodeGen_Private::FNamePropertyParams NewProp_BoneSocketName; static const UECodeGen_Private::FStructPropertyParams NewProp_Offset; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FLocationBoneSocketInfo constinit property declarations ************* static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FLocationBoneSocketInfo_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FLocationBoneSocketInfo; class UScriptStruct* FLocationBoneSocketInfo::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FLocationBoneSocketInfo.OuterSingleton) { Z_Registration_Info_UScriptStruct_FLocationBoneSocketInfo.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLocationBoneSocketInfo, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("LocationBoneSocketInfo")); } return Z_Registration_Info_UScriptStruct_FLocationBoneSocketInfo.OuterSingleton; } // ********** Begin ScriptStruct FLocationBoneSocketInfo Property Definitions ********************** const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FLocationBoneSocketInfo_Statics::NewProp_BoneSocketName = { "BoneSocketName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLocationBoneSocketInfo, BoneSocketName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneSocketName_MetaData), NewProp_BoneSocketName_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FLocationBoneSocketInfo_Statics::NewProp_Offset = { "Offset", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLocationBoneSocketInfo, Offset), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Offset_MetaData), NewProp_Offset_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLocationBoneSocketInfo_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLocationBoneSocketInfo_Statics::NewProp_BoneSocketName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLocationBoneSocketInfo_Statics::NewProp_Offset, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLocationBoneSocketInfo_Statics::PropPointers) < 2048); // ********** End ScriptStruct FLocationBoneSocketInfo Property Definitions ************************ const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLocationBoneSocketInfo_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "LocationBoneSocketInfo", Z_Construct_UScriptStruct_FLocationBoneSocketInfo_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLocationBoneSocketInfo_Statics::PropPointers), sizeof(FLocationBoneSocketInfo), alignof(FLocationBoneSocketInfo), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLocationBoneSocketInfo_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLocationBoneSocketInfo_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FLocationBoneSocketInfo() { if (!Z_Registration_Info_UScriptStruct_FLocationBoneSocketInfo.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FLocationBoneSocketInfo.InnerSingleton, Z_Construct_UScriptStruct_FLocationBoneSocketInfo_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FLocationBoneSocketInfo.InnerSingleton); } // ********** End ScriptStruct FLocationBoneSocketInfo ********************************************* // ********** Begin Class UParticleModuleLocationBoneSocket **************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UParticleModuleLocationBoneSocket; UClass* UParticleModuleLocationBoneSocket::GetPrivateStaticClass() { using TClass = UParticleModuleLocationBoneSocket; if (!Z_Registration_Info_UClass_UParticleModuleLocationBoneSocket.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("ParticleModuleLocationBoneSocket"), Z_Registration_Info_UClass_UParticleModuleLocationBoneSocket.InnerSingleton, StaticRegisterNativesUParticleModuleLocationBoneSocket, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UParticleModuleLocationBoneSocket.InnerSingleton; } UClass* Z_Construct_UClass_UParticleModuleLocationBoneSocket_NoRegister() { return UParticleModuleLocationBoneSocket::GetPrivateStaticClass(); } struct Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "DisplayName", "Bone/Socket Location" }, { "HideCategories", "Object Object Object" }, { "IncludePath", "Particles/Location/ParticleModuleLocationBoneSocket.h" }, { "ModuleRelativePath", "Classes/Particles/Location/ParticleModuleLocationBoneSocket.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SourceType_MetaData[] = { { "Category", "BoneSocket" }, { "Comment", "/**\n\x09 *\x09Whether the module uses Bones or Sockets for locations.\n\x09 *\n\x09 *\x09""BONESOCKETSOURCE_Bones\x09\x09- Use Bones as the source locations.\n\x09 *\x09""BONESOCKETSOURCE_Sockets\x09- Use Sockets as the source locations.\n\x09 */" }, { "ModuleRelativePath", "Classes/Particles/Location/ParticleModuleLocationBoneSocket.h" }, { "ToolTip", "Whether the module uses Bones or Sockets for locations.\n\nBONESOCKETSOURCE_Bones - Use Bones as the source locations.\nBONESOCKETSOURCE_Sockets - Use Sockets as the source locations." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UniversalOffset_MetaData[] = { { "Category", "BoneSocket" }, { "Comment", "/** An offset to apply to each bone/socket */" }, { "ModuleRelativePath", "Classes/Particles/Location/ParticleModuleLocationBoneSocket.h" }, { "ToolTip", "An offset to apply to each bone/socket" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SourceLocations_MetaData[] = { { "Category", "BoneSocket" }, { "Comment", "/** The name(s) of the bone/socket(s) to position at. If this is empty, the module will attempt to spawn from all bones or sockets. */" }, { "ModuleRelativePath", "Classes/Particles/Location/ParticleModuleLocationBoneSocket.h" }, { "ToolTip", "The name(s) of the bone/socket(s) to position at. If this is empty, the module will attempt to spawn from all bones or sockets." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SelectionMethod_MetaData[] = { { "Category", "BoneSocket" }, { "Comment", "/**\n\x09 *\x09The method by which to select the bone/socket to spawn at.\n\x09 *\n\x09 *\x09SEL_Sequential\x09\x09\x09- loop through the bone/socket array in order\n\x09 *\x09SEL_Random\x09\x09\x09\x09- randomly select a bone/socket from the array\n\x09 */" }, { "ModuleRelativePath", "Classes/Particles/Location/ParticleModuleLocationBoneSocket.h" }, { "ToolTip", "The method by which to select the bone/socket to spawn at.\n\nSEL_Sequential - loop through the bone/socket array in order\nSEL_Random - randomly select a bone/socket from the array" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUpdatePositionEachFrame_MetaData[] = { { "Category", "BoneSocket" }, { "Comment", "/** If true, update the particle locations each frame with that of the bone/socket */" }, { "ModuleRelativePath", "Classes/Particles/Location/ParticleModuleLocationBoneSocket.h" }, { "ToolTip", "If true, update the particle locations each frame with that of the bone/socket" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bOrientMeshEmitters_MetaData[] = { { "Comment", "/** If true, rotate mesh emitter meshes to orient w/ the socket. Currently does nothing. */" }, { "ModuleRelativePath", "Classes/Particles/Location/ParticleModuleLocationBoneSocket.h" }, { "ToolTip", "If true, rotate mesh emitter meshes to orient w/ the socket. Currently does nothing." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bInheritBoneVelocity_MetaData[] = { { "Category", "BoneSocket" }, { "Comment", "/** If true, particles inherit the associated bone velocity when spawned */" }, { "ModuleRelativePath", "Classes/Particles/Location/ParticleModuleLocationBoneSocket.h" }, { "ToolTip", "If true, particles inherit the associated bone velocity when spawned" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InheritVelocityScale_MetaData[] = { { "Category", "BoneSocket" }, { "Comment", "/** A scale on how much of the bone's velocity a particle will inherit. */" }, { "ModuleRelativePath", "Classes/Particles/Location/ParticleModuleLocationBoneSocket.h" }, { "ToolTip", "A scale on how much of the bone's velocity a particle will inherit." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SkelMeshActorParamName_MetaData[] = { { "Category", "BoneSocket" }, { "Comment", "/**\n\x09 *\x09The parameter name of the skeletal mesh actor that supplies the SkelMeshComponent for in-game.\n\x09 */" }, { "ModuleRelativePath", "Classes/Particles/Location/ParticleModuleLocationBoneSocket.h" }, { "ToolTip", "The parameter name of the skeletal mesh actor that supplies the SkelMeshComponent for in-game." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NumPreSelectedIndices_MetaData[] = { { "Category", "BoneSocket" }, { "Comment", "/** \n\x09When we have no source locations and we need to track bone velocities due to bInheritBoneVelocity, we pre select a set of bones to use each frame. This property determines how big the list is.\n\x09Too low and the randomness of selection may suffer, too high and memory will be wasted.\n\x09*/" }, { "ModuleRelativePath", "Classes/Particles/Location/ParticleModuleLocationBoneSocket.h" }, { "ToolTip", "When we have no source locations and we need to track bone velocities due to bInheritBoneVelocity, we pre select a set of bones to use each frame. This property determines how big the list is.\nToo low and the randomness of selection may suffer, too high and memory will be wasted." }, { "UIMin", "1" }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EditorSkelMesh_MetaData[] = { { "Category", "BoneSocket" }, { "Comment", "/** The name of the skeletal mesh to use in the editor */" }, { "ModuleRelativePath", "Classes/Particles/Location/ParticleModuleLocationBoneSocket.h" }, { "ToolTip", "The name of the skeletal mesh to use in the editor" }, }; #endif // WITH_EDITORONLY_DATA #endif // WITH_METADATA // ********** Begin Class UParticleModuleLocationBoneSocket constinit property declarations ******** static const UECodeGen_Private::FBytePropertyParams NewProp_SourceType; static const UECodeGen_Private::FStructPropertyParams NewProp_UniversalOffset; static const UECodeGen_Private::FStructPropertyParams NewProp_SourceLocations_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_SourceLocations; static const UECodeGen_Private::FBytePropertyParams NewProp_SelectionMethod; static void NewProp_bUpdatePositionEachFrame_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bUpdatePositionEachFrame; static void NewProp_bOrientMeshEmitters_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bOrientMeshEmitters; static void NewProp_bInheritBoneVelocity_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bInheritBoneVelocity; static const UECodeGen_Private::FFloatPropertyParams NewProp_InheritVelocityScale; static const UECodeGen_Private::FNamePropertyParams NewProp_SkelMeshActorParamName; static const UECodeGen_Private::FIntPropertyParams NewProp_NumPreSelectedIndices; #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FObjectPropertyParams NewProp_EditorSkelMesh; #endif // WITH_EDITORONLY_DATA static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UParticleModuleLocationBoneSocket constinit property declarations ********** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics // ********** Begin Class UParticleModuleLocationBoneSocket Property Definitions ******************* const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_SourceType = { "SourceType", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleLocationBoneSocket, SourceType), Z_Construct_UEnum_Engine_ELocationBoneSocketSource, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SourceType_MetaData), NewProp_SourceType_MetaData) }; // 1689879395 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_UniversalOffset = { "UniversalOffset", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleLocationBoneSocket, UniversalOffset), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UniversalOffset_MetaData), NewProp_UniversalOffset_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_SourceLocations_Inner = { "SourceLocations", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FLocationBoneSocketInfo, METADATA_PARAMS(0, nullptr) }; // 3652048517 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_SourceLocations = { "SourceLocations", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleLocationBoneSocket, SourceLocations), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SourceLocations_MetaData), NewProp_SourceLocations_MetaData) }; // 3652048517 const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_SelectionMethod = { "SelectionMethod", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleLocationBoneSocket, SelectionMethod), Z_Construct_UEnum_Engine_ELocationBoneSocketSelectionMethod, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SelectionMethod_MetaData), NewProp_SelectionMethod_MetaData) }; // 296282225 void Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_bUpdatePositionEachFrame_SetBit(void* Obj) { ((UParticleModuleLocationBoneSocket*)Obj)->bUpdatePositionEachFrame = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_bUpdatePositionEachFrame = { "bUpdatePositionEachFrame", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UParticleModuleLocationBoneSocket), &Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_bUpdatePositionEachFrame_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUpdatePositionEachFrame_MetaData), NewProp_bUpdatePositionEachFrame_MetaData) }; void Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_bOrientMeshEmitters_SetBit(void* Obj) { ((UParticleModuleLocationBoneSocket*)Obj)->bOrientMeshEmitters = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_bOrientMeshEmitters = { "bOrientMeshEmitters", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UParticleModuleLocationBoneSocket), &Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_bOrientMeshEmitters_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bOrientMeshEmitters_MetaData), NewProp_bOrientMeshEmitters_MetaData) }; void Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_bInheritBoneVelocity_SetBit(void* Obj) { ((UParticleModuleLocationBoneSocket*)Obj)->bInheritBoneVelocity = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_bInheritBoneVelocity = { "bInheritBoneVelocity", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UParticleModuleLocationBoneSocket), &Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_bInheritBoneVelocity_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bInheritBoneVelocity_MetaData), NewProp_bInheritBoneVelocity_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_InheritVelocityScale = { "InheritVelocityScale", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleLocationBoneSocket, InheritVelocityScale), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InheritVelocityScale_MetaData), NewProp_InheritVelocityScale_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_SkelMeshActorParamName = { "SkelMeshActorParamName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleLocationBoneSocket, SkelMeshActorParamName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SkelMeshActorParamName_MetaData), NewProp_SkelMeshActorParamName_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_NumPreSelectedIndices = { "NumPreSelectedIndices", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleLocationBoneSocket, NumPreSelectedIndices), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NumPreSelectedIndices_MetaData), NewProp_NumPreSelectedIndices_MetaData) }; #if WITH_EDITORONLY_DATA const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_EditorSkelMesh = { "EditorSkelMesh", nullptr, (EPropertyFlags)0x0114000800000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleLocationBoneSocket, EditorSkelMesh), Z_Construct_UClass_USkeletalMesh_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EditorSkelMesh_MetaData), NewProp_EditorSkelMesh_MetaData) }; #endif // WITH_EDITORONLY_DATA const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_SourceType, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_UniversalOffset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_SourceLocations_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_SourceLocations, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_SelectionMethod, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_bUpdatePositionEachFrame, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_bOrientMeshEmitters, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_bInheritBoneVelocity, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_InheritVelocityScale, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_SkelMeshActorParamName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_NumPreSelectedIndices, #if WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::NewProp_EditorSkelMesh, #endif // WITH_EDITORONLY_DATA }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::PropPointers) < 2048); // ********** End Class UParticleModuleLocationBoneSocket Property Definitions ********************* UObject* (*const Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UParticleModuleLocationBase, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::ClassParams = { &UParticleModuleLocationBoneSocket::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::PropPointers), 0, 0x000810A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::Class_MetaDataParams), Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::Class_MetaDataParams) }; void UParticleModuleLocationBoneSocket::StaticRegisterNativesUParticleModuleLocationBoneSocket() { } UClass* Z_Construct_UClass_UParticleModuleLocationBoneSocket() { if (!Z_Registration_Info_UClass_UParticleModuleLocationBoneSocket.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UParticleModuleLocationBoneSocket.OuterSingleton, Z_Construct_UClass_UParticleModuleLocationBoneSocket_Statics::ClassParams); } return Z_Registration_Info_UClass_UParticleModuleLocationBoneSocket.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UParticleModuleLocationBoneSocket); UParticleModuleLocationBoneSocket::~UParticleModuleLocationBoneSocket() {} // ********** End Class UParticleModuleLocationBoneSocket ****************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocationBoneSocket_h__Script_Engine_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { ELocationBoneSocketSource_StaticEnum, TEXT("ELocationBoneSocketSource"), &Z_Registration_Info_UEnum_ELocationBoneSocketSource, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1689879395U) }, { ELocationBoneSocketSelectionMethod_StaticEnum, TEXT("ELocationBoneSocketSelectionMethod"), &Z_Registration_Info_UEnum_ELocationBoneSocketSelectionMethod, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 296282225U) }, }; static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FLocationBoneSocketInfo::StaticStruct, Z_Construct_UScriptStruct_FLocationBoneSocketInfo_Statics::NewStructOps, TEXT("LocationBoneSocketInfo"),&Z_Registration_Info_UScriptStruct_FLocationBoneSocketInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLocationBoneSocketInfo), 3652048517U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UParticleModuleLocationBoneSocket, UParticleModuleLocationBoneSocket::StaticClass, TEXT("UParticleModuleLocationBoneSocket"), &Z_Registration_Info_UClass_UParticleModuleLocationBoneSocket, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UParticleModuleLocationBoneSocket), 4078453640U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocationBoneSocket_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocationBoneSocket_h__Script_Engine_610853864{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocationBoneSocket_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocationBoneSocket_h__Script_Engine_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocationBoneSocket_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocationBoneSocket_h__Script_Engine_Statics::ScriptStructInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocationBoneSocket_h__Script_Engine_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocationBoneSocket_h__Script_Engine_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS