// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Particles/Beam/ParticleModuleBeamBase.h" #ifdef ENGINE_ParticleModuleBeamBase_generated_h #error "ParticleModuleBeamBase.generated.h already included, missing '#pragma once' in ParticleModuleBeamBase.h" #endif #define ENGINE_ParticleModuleBeamBase_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UParticleModuleBeamBase ************************************************** struct Z_Construct_UClass_UParticleModuleBeamBase_Statics; ENGINE_API UClass* Z_Construct_UClass_UParticleModuleBeamBase_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Beam_ParticleModuleBeamBase_h_61_INCLASS \ private: \ static void StaticRegisterNativesUParticleModuleBeamBase(); \ friend struct ::Z_Construct_UClass_UParticleModuleBeamBase_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UParticleModuleBeamBase_NoRegister(); \ public: \ DECLARE_CLASS2(UParticleModuleBeamBase, UParticleModule, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UParticleModuleBeamBase_NoRegister) \ DECLARE_SERIALIZER(UParticleModuleBeamBase) #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Beam_ParticleModuleBeamBase_h_61_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UParticleModuleBeamBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UParticleModuleBeamBase) \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UParticleModuleBeamBase); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UParticleModuleBeamBase); \ /** Deleted move- and copy-constructors, should never be used */ \ UParticleModuleBeamBase(UParticleModuleBeamBase&&) = delete; \ UParticleModuleBeamBase(const UParticleModuleBeamBase&) = delete; \ NO_API virtual ~UParticleModuleBeamBase(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Beam_ParticleModuleBeamBase_h_58_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Beam_ParticleModuleBeamBase_h_61_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Particles_Beam_ParticleModuleBeamBase_h_61_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Particles_Beam_ParticleModuleBeamBase_h_61_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UParticleModuleBeamBase; // ********** End Class UParticleModuleBeamBase **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Particles_Beam_ParticleModuleBeamBase_h // ********** Begin Enum Beam2SourceTargetMethod *************************************************** #define FOREACH_ENUM_BEAM2SOURCETARGETMETHOD(op) \ op(PEB2STM_Default) \ op(PEB2STM_UserSet) \ op(PEB2STM_Emitter) \ op(PEB2STM_Particle) \ op(PEB2STM_Actor) enum Beam2SourceTargetMethod : int; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum Beam2SourceTargetMethod ***************************************************** // ********** Begin Enum Beam2SourceTargetTangentMethod ******************************************** #define FOREACH_ENUM_BEAM2SOURCETARGETTANGENTMETHOD(op) \ op(PEB2STTM_Direct) \ op(PEB2STTM_UserSet) \ op(PEB2STTM_Distribution) \ op(PEB2STTM_Emitter) enum Beam2SourceTargetTangentMethod : int; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum Beam2SourceTargetTangentMethod ********************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS