// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "GameFramework/PainCausingVolume.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodePainCausingVolume() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_AController_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_APainCausingVolume(); ENGINE_API UClass* Z_Construct_UClass_APainCausingVolume_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_APhysicsVolume(); ENGINE_API UClass* Z_Construct_UClass_UDamageType_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class APainCausingVolume ******************************************************* FClassRegistrationInfo Z_Registration_Info_UClass_APainCausingVolume; UClass* APainCausingVolume::GetPrivateStaticClass() { using TClass = APainCausingVolume; if (!Z_Registration_Info_UClass_APainCausingVolume.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("PainCausingVolume"), Z_Registration_Info_UClass_APainCausingVolume.InnerSingleton, StaticRegisterNativesAPainCausingVolume, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_APainCausingVolume.InnerSingleton; } UClass* Z_Construct_UClass_APainCausingVolume_NoRegister() { return APainCausingVolume::GetPrivateStaticClass(); } struct Z_Construct_UClass_APainCausingVolume_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Volume that causes damage over time to any Actor that overlaps its collision.\n */" }, { "HideCategories", "Brush Physics Object Blueprint Display Rendering Physics Input" }, { "IncludePath", "GameFramework/PainCausingVolume.h" }, { "ModuleRelativePath", "Classes/GameFramework/PainCausingVolume.h" }, { "ShowCategories", "Input|MouseInput Input|TouchInput" }, { "ToolTip", "Volume that causes damage over time to any Actor that overlaps its collision." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bPainCausing_MetaData[] = { { "Category", "PainCausingVolume" }, { "Comment", "/** Whether volume currently causes damage. */" }, { "ModuleRelativePath", "Classes/GameFramework/PainCausingVolume.h" }, { "ToolTip", "Whether volume currently causes damage." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DamagePerSec_MetaData[] = { { "Category", "PainCausingVolume" }, { "Comment", "/** Damage done per second to actors in this volume when bPainCausing=true */" }, { "ModuleRelativePath", "Classes/GameFramework/PainCausingVolume.h" }, { "ToolTip", "Damage done per second to actors in this volume when bPainCausing=true" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DamageType_MetaData[] = { { "Category", "PainCausingVolume" }, { "Comment", "/** Type of damage done */" }, { "ModuleRelativePath", "Classes/GameFramework/PainCausingVolume.h" }, { "ToolTip", "Type of damage done" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PainInterval_MetaData[] = { { "Category", "PainCausingVolume" }, { "Comment", "/** If pain causing, time between damage applications. */" }, { "ModuleRelativePath", "Classes/GameFramework/PainCausingVolume.h" }, { "ToolTip", "If pain causing, time between damage applications." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEntryPain_MetaData[] = { { "Category", "PainCausingVolume" }, { "Comment", "/** if bPainCausing, cause pain when something enters the volume in addition to damage each second */" }, { "ModuleRelativePath", "Classes/GameFramework/PainCausingVolume.h" }, { "ToolTip", "if bPainCausing, cause pain when something enters the volume in addition to damage each second" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BACKUP_bPainCausing_MetaData[] = { { "Comment", "/** Checkpointed bPainCausing value */" }, { "ModuleRelativePath", "Classes/GameFramework/PainCausingVolume.h" }, { "ToolTip", "Checkpointed bPainCausing value" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DamageInstigator_MetaData[] = { { "Comment", "/** Controller that gets credit for any damage caused by this volume */" }, { "ModuleRelativePath", "Classes/GameFramework/PainCausingVolume.h" }, { "ToolTip", "Controller that gets credit for any damage caused by this volume" }, }; #endif // WITH_METADATA // ********** Begin Class APainCausingVolume constinit property declarations *********************** static void NewProp_bPainCausing_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bPainCausing; static const UECodeGen_Private::FFloatPropertyParams NewProp_DamagePerSec; static const UECodeGen_Private::FClassPropertyParams NewProp_DamageType; static const UECodeGen_Private::FFloatPropertyParams NewProp_PainInterval; static void NewProp_bEntryPain_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bEntryPain; static void NewProp_BACKUP_bPainCausing_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_BACKUP_bPainCausing; static const UECodeGen_Private::FObjectPropertyParams NewProp_DamageInstigator; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class APainCausingVolume constinit property declarations ************************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_APainCausingVolume_Statics // ********** Begin Class APainCausingVolume Property Definitions ********************************** void Z_Construct_UClass_APainCausingVolume_Statics::NewProp_bPainCausing_SetBit(void* Obj) { ((APainCausingVolume*)Obj)->bPainCausing = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_APainCausingVolume_Statics::NewProp_bPainCausing = { "bPainCausing", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(APainCausingVolume), &Z_Construct_UClass_APainCausingVolume_Statics::NewProp_bPainCausing_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bPainCausing_MetaData), NewProp_bPainCausing_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_APainCausingVolume_Statics::NewProp_DamagePerSec = { "DamagePerSec", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APainCausingVolume, DamagePerSec), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DamagePerSec_MetaData), NewProp_DamagePerSec_MetaData) }; const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_APainCausingVolume_Statics::NewProp_DamageType = { "DamageType", nullptr, (EPropertyFlags)0x0014000000000005, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APainCausingVolume, DamageType), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UDamageType_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DamageType_MetaData), NewProp_DamageType_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_APainCausingVolume_Statics::NewProp_PainInterval = { "PainInterval", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APainCausingVolume, PainInterval), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PainInterval_MetaData), NewProp_PainInterval_MetaData) }; void Z_Construct_UClass_APainCausingVolume_Statics::NewProp_bEntryPain_SetBit(void* Obj) { ((APainCausingVolume*)Obj)->bEntryPain = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_APainCausingVolume_Statics::NewProp_bEntryPain = { "bEntryPain", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(APainCausingVolume), &Z_Construct_UClass_APainCausingVolume_Statics::NewProp_bEntryPain_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEntryPain_MetaData), NewProp_bEntryPain_MetaData) }; void Z_Construct_UClass_APainCausingVolume_Statics::NewProp_BACKUP_bPainCausing_SetBit(void* Obj) { ((APainCausingVolume*)Obj)->BACKUP_bPainCausing = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_APainCausingVolume_Statics::NewProp_BACKUP_bPainCausing = { "BACKUP_bPainCausing", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(APainCausingVolume), &Z_Construct_UClass_APainCausingVolume_Statics::NewProp_BACKUP_bPainCausing_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BACKUP_bPainCausing_MetaData), NewProp_BACKUP_bPainCausing_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_APainCausingVolume_Statics::NewProp_DamageInstigator = { "DamageInstigator", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APainCausingVolume, DamageInstigator), Z_Construct_UClass_AController_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DamageInstigator_MetaData), NewProp_DamageInstigator_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_APainCausingVolume_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APainCausingVolume_Statics::NewProp_bPainCausing, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APainCausingVolume_Statics::NewProp_DamagePerSec, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APainCausingVolume_Statics::NewProp_DamageType, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APainCausingVolume_Statics::NewProp_PainInterval, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APainCausingVolume_Statics::NewProp_bEntryPain, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APainCausingVolume_Statics::NewProp_BACKUP_bPainCausing, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APainCausingVolume_Statics::NewProp_DamageInstigator, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_APainCausingVolume_Statics::PropPointers) < 2048); // ********** End Class APainCausingVolume Property Definitions ************************************ UObject* (*const Z_Construct_UClass_APainCausingVolume_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_APhysicsVolume, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_APainCausingVolume_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_APainCausingVolume_Statics::ClassParams = { &APainCausingVolume::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_APainCausingVolume_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_APainCausingVolume_Statics::PropPointers), 0, 0x008800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_APainCausingVolume_Statics::Class_MetaDataParams), Z_Construct_UClass_APainCausingVolume_Statics::Class_MetaDataParams) }; void APainCausingVolume::StaticRegisterNativesAPainCausingVolume() { } UClass* Z_Construct_UClass_APainCausingVolume() { if (!Z_Registration_Info_UClass_APainCausingVolume.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_APainCausingVolume.OuterSingleton, Z_Construct_UClass_APainCausingVolume_Statics::ClassParams); } return Z_Registration_Info_UClass_APainCausingVolume.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, APainCausingVolume); APainCausingVolume::~APainCausingVolume() {} // ********** End Class APainCausingVolume ********************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_PainCausingVolume_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_APainCausingVolume, APainCausingVolume::StaticClass, TEXT("APainCausingVolume"), &Z_Registration_Info_UClass_APainCausingVolume, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(APainCausingVolume), 1803725943U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_PainCausingVolume_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_PainCausingVolume_h__Script_Engine_1760360343{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_PainCausingVolume_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_PainCausingVolume_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS