// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "GameFramework/NavMovementInterface.h" #ifdef ENGINE_NavMovementInterface_generated_h #error "NavMovementInterface.generated.h already included, missing '#pragma once' in NavMovementInterface.h" #endif #define ENGINE_NavMovementInterface_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Interface UNavMovementInterface ************************************************ #define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h_22_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execStopMovementKeepPathing); \ DECLARE_FUNCTION(execStopActiveMovement); \ DECLARE_FUNCTION(execIsFlying); \ DECLARE_FUNCTION(execIsSwimming); \ DECLARE_FUNCTION(execIsMovingOnGround); \ DECLARE_FUNCTION(execIsFalling); \ DECLARE_FUNCTION(execIsCrouching); \ DECLARE_FUNCTION(execGetMaxSpeedForNavMovement); \ DECLARE_FUNCTION(execGetVelocityForNavMovement); \ DECLARE_FUNCTION(execRequestPathMove); \ DECLARE_FUNCTION(execRequestDirectMove); struct Z_Construct_UClass_UNavMovementInterface_Statics; ENGINE_API UClass* Z_Construct_UClass_UNavMovementInterface_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h_22_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UNavMovementInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UNavMovementInterface(UNavMovementInterface&&) = delete; \ UNavMovementInterface(const UNavMovementInterface&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UNavMovementInterface); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNavMovementInterface); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNavMovementInterface) \ virtual ~UNavMovementInterface() = default; #define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h_22_GENERATED_UINTERFACE_BODY() \ private: \ static void StaticRegisterNativesUNavMovementInterface(); \ friend struct ::Z_Construct_UClass_UNavMovementInterface_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UNavMovementInterface_NoRegister(); \ public: \ DECLARE_CLASS2(UNavMovementInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UNavMovementInterface_NoRegister) \ DECLARE_SERIALIZER(UNavMovementInterface) #define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h_22_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h_22_GENERATED_UINTERFACE_BODY() \ FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h_22_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS #define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h_22_INCLASS_IINTERFACE_NO_PURE_DECLS \ protected: \ virtual ~INavMovementInterface() {} \ public: \ typedef UNavMovementInterface UClassType; \ typedef INavMovementInterface ThisClass; \ virtual UObject* _getUObject() const { return nullptr; } #define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h_19_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h_27_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h_22_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h_22_INCLASS_IINTERFACE_NO_PURE_DECLS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UNavMovementInterface; // ********** End Interface UNavMovementInterface ************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h PRAGMA_ENABLE_DEPRECATION_WARNINGS