// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Engine/MeshSimplificationSettings.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMeshSimplificationSettings() {} // ********** Begin Cross Module References ******************************************************** DEVELOPERSETTINGS_API UClass* Z_Construct_UClass_UDeveloperSettings(); ENGINE_API UClass* Z_Construct_UClass_UMeshSimplificationSettings(); ENGINE_API UClass* Z_Construct_UClass_UMeshSimplificationSettings_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UMeshSimplificationSettings ********************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UMeshSimplificationSettings; UClass* UMeshSimplificationSettings::GetPrivateStaticClass() { using TClass = UMeshSimplificationSettings; if (!Z_Registration_Info_UClass_UMeshSimplificationSettings.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MeshSimplificationSettings"), Z_Registration_Info_UClass_UMeshSimplificationSettings.InnerSingleton, StaticRegisterNativesUMeshSimplificationSettings, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UMeshSimplificationSettings.InnerSingleton; } UClass* Z_Construct_UClass_UMeshSimplificationSettings_NoRegister() { return UMeshSimplificationSettings::GetPrivateStaticClass(); } struct Z_Construct_UClass_UMeshSimplificationSettings_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "DisplayName", "Mesh Simplification" }, { "IncludePath", "Engine/MeshSimplificationSettings.h" }, { "ModuleRelativePath", "Classes/Engine/MeshSimplificationSettings.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MeshReductionModuleName_MetaData[] = { { "Category", "General" }, { "Comment", "/** Mesh reduction plugin to use when simplifying mesh geometry */" }, { "ConfigRestartRequired", "TRUE" }, { "ConsoleVariable", "r.MeshReductionModule" }, { "DisplayName", "Mesh Reduction Plugin" }, { "ModuleRelativePath", "Classes/Engine/MeshSimplificationSettings.h" }, { "ToolTip", "Mesh reduction plugin to use when simplifying mesh geometry" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bMeshReductionBackwardCompatible_MetaData[] = { { "Category", "General" }, { "ConfigRestartRequired", "TRUE" }, { "DisplayName", "Mesh Reduction Backward Compatible" }, { "ModuleRelativePath", "Classes/Engine/MeshSimplificationSettings.h" }, }; #endif // WITH_METADATA // ********** Begin Class UMeshSimplificationSettings constinit property declarations ************** static const UECodeGen_Private::FNamePropertyParams NewProp_MeshReductionModuleName; static void NewProp_bMeshReductionBackwardCompatible_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bMeshReductionBackwardCompatible; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UMeshSimplificationSettings constinit property declarations **************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UMeshSimplificationSettings_Statics // ********** Begin Class UMeshSimplificationSettings Property Definitions ************************* const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UMeshSimplificationSettings_Statics::NewProp_MeshReductionModuleName = { "MeshReductionModuleName", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMeshSimplificationSettings, MeshReductionModuleName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MeshReductionModuleName_MetaData), NewProp_MeshReductionModuleName_MetaData) }; void Z_Construct_UClass_UMeshSimplificationSettings_Statics::NewProp_bMeshReductionBackwardCompatible_SetBit(void* Obj) { ((UMeshSimplificationSettings*)Obj)->bMeshReductionBackwardCompatible = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMeshSimplificationSettings_Statics::NewProp_bMeshReductionBackwardCompatible = { "bMeshReductionBackwardCompatible", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UMeshSimplificationSettings), &Z_Construct_UClass_UMeshSimplificationSettings_Statics::NewProp_bMeshReductionBackwardCompatible_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bMeshReductionBackwardCompatible_MetaData), NewProp_bMeshReductionBackwardCompatible_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMeshSimplificationSettings_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMeshSimplificationSettings_Statics::NewProp_MeshReductionModuleName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMeshSimplificationSettings_Statics::NewProp_bMeshReductionBackwardCompatible, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMeshSimplificationSettings_Statics::PropPointers) < 2048); // ********** End Class UMeshSimplificationSettings Property Definitions *************************** UObject* (*const Z_Construct_UClass_UMeshSimplificationSettings_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UDeveloperSettings, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMeshSimplificationSettings_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UMeshSimplificationSettings_Statics::ClassParams = { &UMeshSimplificationSettings::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UMeshSimplificationSettings_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UMeshSimplificationSettings_Statics::PropPointers), 0, 0x000800A6u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMeshSimplificationSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UMeshSimplificationSettings_Statics::Class_MetaDataParams) }; void UMeshSimplificationSettings::StaticRegisterNativesUMeshSimplificationSettings() { } UClass* Z_Construct_UClass_UMeshSimplificationSettings() { if (!Z_Registration_Info_UClass_UMeshSimplificationSettings.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMeshSimplificationSettings.OuterSingleton, Z_Construct_UClass_UMeshSimplificationSettings_Statics::ClassParams); } return Z_Registration_Info_UClass_UMeshSimplificationSettings.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMeshSimplificationSettings); UMeshSimplificationSettings::~UMeshSimplificationSettings() {} // ********** End Class UMeshSimplificationSettings ************************************************ // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_MeshSimplificationSettings_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UMeshSimplificationSettings, UMeshSimplificationSettings::StaticClass, TEXT("UMeshSimplificationSettings"), &Z_Registration_Info_UClass_UMeshSimplificationSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMeshSimplificationSettings), 4082475722U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_MeshSimplificationSettings_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_MeshSimplificationSettings_h__Script_Engine_2564887785{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_MeshSimplificationSettings_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_MeshSimplificationSettings_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS