// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "MeshMerge/MeshInstancingSettings.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMeshInstancingSettings() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UInstancedStaticMeshComponent_NoRegister(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FMeshInstancingSettings(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FMeshInstancingSettings ******************************************* struct Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics { static inline consteval int32 GetStructSize() { return sizeof(FMeshInstancingSettings); } static inline consteval int16 GetStructAlignment() { return alignof(FMeshInstancingSettings); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/** Mesh instance-replacement settings */" }, { "IsBlueprintBase", "true" }, { "ModuleRelativePath", "Public/MeshMerge/MeshInstancingSettings.h" }, { "ToolTip", "Mesh instance-replacement settings" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActorClassToUse_MetaData[] = { { "Category", "Instancing" }, { "Comment", "/** The actor class to attach new instance static mesh components to */" }, { "ModuleRelativePath", "Public/MeshMerge/MeshInstancingSettings.h" }, { "ToolTip", "The actor class to attach new instance static mesh components to" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InstanceReplacementThreshold_MetaData[] = { { "Category", "Instancing" }, { "ClampMin", "1" }, { "Comment", "/** The number of static mesh instances needed before a mesh is replaced with an instanced version */" }, { "ModuleRelativePath", "Public/MeshMerge/MeshInstancingSettings.h" }, { "ToolTip", "The number of static mesh instances needed before a mesh is replaced with an instanced version" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bSkipMeshesWithVertexColors_MetaData[] = { { "Category", "Instancing" }, { "Comment", "/**\n\x09 * Whether to skip the conversion to an instanced static mesh for meshes with vertex colors.\n\x09 * Instanced static meshes do not support vertex colors per-instance, so conversion will lose\n\x09 * this data.\n\x09 */" }, { "ModuleRelativePath", "Public/MeshMerge/MeshInstancingSettings.h" }, { "ToolTip", "Whether to skip the conversion to an instanced static mesh for meshes with vertex colors.\nInstanced static meshes do not support vertex colors per-instance, so conversion will lose\nthis data." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUseHLODVolumes_MetaData[] = { { "Category", "Instancing" }, { "Comment", "/**\n\x09 * Whether split up instanced static mesh components based on their intersection with HLOD volumes\n\x09 */" }, { "DisplayName", "Use HLOD Volumes" }, { "ModuleRelativePath", "Public/MeshMerge/MeshInstancingSettings.h" }, { "ToolTip", "Whether split up instanced static mesh components based on their intersection with HLOD volumes" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ISMComponentToUse_MetaData[] = { { "Category", "Instancing" }, { "Comment", "/**\n\x09 * Whether to use the Instanced Static Mesh Compoment or the Hierarchical Instanced Static Mesh Compoment\n\x09 */" }, { "DisallowedClasses", "/Script/Foliage.FoliageInstancedStaticMeshComponent" }, { "DisplayName", "Select the type of Instanced Component" }, { "ModuleRelativePath", "Public/MeshMerge/MeshInstancingSettings.h" }, { "ToolTip", "Whether to use the Instanced Static Mesh Compoment or the Hierarchical Instanced Static Mesh Compoment" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FMeshInstancingSettings constinit property declarations *********** static const UECodeGen_Private::FClassPropertyParams NewProp_ActorClassToUse; static const UECodeGen_Private::FIntPropertyParams NewProp_InstanceReplacementThreshold; static void NewProp_bSkipMeshesWithVertexColors_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bSkipMeshesWithVertexColors; static void NewProp_bUseHLODVolumes_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseHLODVolumes; static const UECodeGen_Private::FClassPropertyParams NewProp_ISMComponentToUse; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FMeshInstancingSettings constinit property declarations ************* static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMeshInstancingSettings; class UScriptStruct* FMeshInstancingSettings::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FMeshInstancingSettings.OuterSingleton) { Z_Registration_Info_UScriptStruct_FMeshInstancingSettings.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMeshInstancingSettings, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("MeshInstancingSettings")); } return Z_Registration_Info_UScriptStruct_FMeshInstancingSettings.OuterSingleton; } // ********** Begin ScriptStruct FMeshInstancingSettings Property Definitions ********************** const UECodeGen_Private::FClassPropertyParams Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics::NewProp_ActorClassToUse = { "ActorClassToUse", nullptr, (EPropertyFlags)0x0014000002000005, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMeshInstancingSettings, ActorClassToUse), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActorClassToUse_MetaData), NewProp_ActorClassToUse_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics::NewProp_InstanceReplacementThreshold = { "InstanceReplacementThreshold", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMeshInstancingSettings, InstanceReplacementThreshold), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InstanceReplacementThreshold_MetaData), NewProp_InstanceReplacementThreshold_MetaData) }; void Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics::NewProp_bSkipMeshesWithVertexColors_SetBit(void* Obj) { ((FMeshInstancingSettings*)Obj)->bSkipMeshesWithVertexColors = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics::NewProp_bSkipMeshesWithVertexColors = { "bSkipMeshesWithVertexColors", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FMeshInstancingSettings), &Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics::NewProp_bSkipMeshesWithVertexColors_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bSkipMeshesWithVertexColors_MetaData), NewProp_bSkipMeshesWithVertexColors_MetaData) }; void Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics::NewProp_bUseHLODVolumes_SetBit(void* Obj) { ((FMeshInstancingSettings*)Obj)->bUseHLODVolumes = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics::NewProp_bUseHLODVolumes = { "bUseHLODVolumes", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FMeshInstancingSettings), &Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics::NewProp_bUseHLODVolumes_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUseHLODVolumes_MetaData), NewProp_bUseHLODVolumes_MetaData) }; const UECodeGen_Private::FClassPropertyParams Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics::NewProp_ISMComponentToUse = { "ISMComponentToUse", nullptr, (EPropertyFlags)0x0014000000000005, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMeshInstancingSettings, ISMComponentToUse), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UInstancedStaticMeshComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ISMComponentToUse_MetaData), NewProp_ISMComponentToUse_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics::NewProp_ActorClassToUse, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics::NewProp_InstanceReplacementThreshold, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics::NewProp_bSkipMeshesWithVertexColors, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics::NewProp_bUseHLODVolumes, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics::NewProp_ISMComponentToUse, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics::PropPointers) < 2048); // ********** End ScriptStruct FMeshInstancingSettings Property Definitions ************************ const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "MeshInstancingSettings", Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics::PropPointers), sizeof(FMeshInstancingSettings), alignof(FMeshInstancingSettings), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FMeshInstancingSettings() { if (!Z_Registration_Info_UScriptStruct_FMeshInstancingSettings.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMeshInstancingSettings.InnerSingleton, Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FMeshInstancingSettings.InnerSingleton); } // ********** End ScriptStruct FMeshInstancingSettings ********************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_MeshMerge_MeshInstancingSettings_h__Script_Engine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FMeshInstancingSettings::StaticStruct, Z_Construct_UScriptStruct_FMeshInstancingSettings_Statics::NewStructOps, TEXT("MeshInstancingSettings"),&Z_Registration_Info_UScriptStruct_FMeshInstancingSettings, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMeshInstancingSettings), 2301067144U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_MeshMerge_MeshInstancingSettings_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_MeshMerge_MeshInstancingSettings_h__Script_Engine_953484563{ TEXT("/Script/Engine"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_MeshMerge_MeshInstancingSettings_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_MeshMerge_MeshInstancingSettings_h__Script_Engine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS