// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Materials/MaterialInstanceDynamic.h" #ifdef ENGINE_MaterialInstanceDynamic_generated_h #error "MaterialInstanceDynamic.generated.h already included, missing '#pragma once' in MaterialInstanceDynamic.h" #endif #define ENGINE_MaterialInstanceDynamic_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UMaterialInstance; class UMaterialInterface; class URuntimeVirtualTexture; class USparseVolumeTexture; class UTexture; class UTextureCollection; struct FLinearColor; struct FMaterialParameterInfo; // ********** Begin Class UMaterialInstanceDynamic ************************************************* #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceDynamic_h_16_RPC_WRAPPERS \ DECLARE_FUNCTION(execCopyParameterOverrides); \ DECLARE_FUNCTION(execCopyInterpParameters); \ DECLARE_FUNCTION(execK2_CopyMaterialInstanceParameters); \ DECLARE_FUNCTION(execK2_InterpolateMaterialInstanceParams); \ DECLARE_FUNCTION(execK2_GetVectorParameterValueByInfo); \ DECLARE_FUNCTION(execK2_GetVectorParameterValue); \ DECLARE_FUNCTION(execSetVectorParameterValueByInfo); \ DECLARE_FUNCTION(execSetDoubleVectorParameterValue); \ DECLARE_FUNCTION(execSetVectorParameterValue); \ DECLARE_FUNCTION(execK2_GetTextureCollectionParameterValue); \ DECLARE_FUNCTION(execK2_GetTextureCollectionParameterValueByInfo); \ DECLARE_FUNCTION(execSetTextureCollectionParameterValueByInfo); \ DECLARE_FUNCTION(execSetTextureCollectionParameterValue); \ DECLARE_FUNCTION(execK2_GetTextureParameterValueByInfo); \ DECLARE_FUNCTION(execK2_GetTextureParameterValue); \ DECLARE_FUNCTION(execSetSparseVolumeTextureParameterValue); \ DECLARE_FUNCTION(execSetRuntimeVirtualTextureParameterValueByInfo); \ DECLARE_FUNCTION(execSetRuntimeVirtualTextureParameterValue); \ DECLARE_FUNCTION(execSetTextureParameterValueByInfo); \ DECLARE_FUNCTION(execSetTextureParameterValue); \ DECLARE_FUNCTION(execK2_GetScalarParameterValueByInfo); \ DECLARE_FUNCTION(execK2_GetScalarParameterValue); \ DECLARE_FUNCTION(execSetScalarParameterByIndex); \ DECLARE_FUNCTION(execInitializeScalarParameterAndGetIndex); \ DECLARE_FUNCTION(execSetScalarParameterValueByInfo); \ DECLARE_FUNCTION(execSetScalarParameterValue); struct Z_Construct_UClass_UMaterialInstanceDynamic_Statics; ENGINE_API UClass* Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceDynamic_h_16_INCLASS \ private: \ static void StaticRegisterNativesUMaterialInstanceDynamic(); \ friend struct ::Z_Construct_UClass_UMaterialInstanceDynamic_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister(); \ public: \ DECLARE_CLASS2(UMaterialInstanceDynamic, UMaterialInstance, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister) \ DECLARE_SERIALIZER(UMaterialInstanceDynamic) #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceDynamic_h_16_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UMaterialInstanceDynamic(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialInstanceDynamic) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMaterialInstanceDynamic); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialInstanceDynamic); \ /** Deleted move- and copy-constructors, should never be used */ \ UMaterialInstanceDynamic(UMaterialInstanceDynamic&&) = delete; \ UMaterialInstanceDynamic(const UMaterialInstanceDynamic&) = delete; \ ENGINE_API virtual ~UMaterialInstanceDynamic(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceDynamic_h_13_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceDynamic_h_16_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceDynamic_h_16_RPC_WRAPPERS \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceDynamic_h_16_INCLASS \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceDynamic_h_16_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMaterialInstanceDynamic; // ********** End Class UMaterialInstanceDynamic *************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceDynamic_h PRAGMA_ENABLE_DEPRECATION_WARNINGS