// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Materials/MaterialInstanceConstant.h" #ifdef ENGINE_MaterialInstanceConstant_generated_h #error "MaterialInstanceConstant.generated.h already included, missing '#pragma once' in MaterialInstanceConstant.h" #endif #define ENGINE_MaterialInstanceConstant_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UMaterialInterface; class UTexture; class UTextureCollection; struct FLinearColor; // ********** Begin Class UMaterialInstanceConstant ************************************************ #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceConstant_h_22_RPC_WRAPPERS \ DECLARE_FUNCTION(execK2_GetVectorParameterValue); \ DECLARE_FUNCTION(execK2_GetTextureCollectionParameterValue); \ DECLARE_FUNCTION(execK2_GetTextureParameterValue); \ DECLARE_FUNCTION(execK2_GetScalarParameterValue); #if WITH_EDITOR #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceConstant_h_22_RPC_WRAPPERS_EOD \ DECLARE_FUNCTION(execSetNaniteOverrideMaterial); #else // WITH_EDITOR #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceConstant_h_22_RPC_WRAPPERS_EOD #endif // WITH_EDITOR struct Z_Construct_UClass_UMaterialInstanceConstant_Statics; ENGINE_API UClass* Z_Construct_UClass_UMaterialInstanceConstant_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceConstant_h_22_INCLASS \ private: \ static void StaticRegisterNativesUMaterialInstanceConstant(); \ friend struct ::Z_Construct_UClass_UMaterialInstanceConstant_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialInstanceConstant_NoRegister(); \ public: \ DECLARE_CLASS2(UMaterialInstanceConstant, UMaterialInstance, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialInstanceConstant_NoRegister) \ DECLARE_SERIALIZER(UMaterialInstanceConstant) #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceConstant_h_22_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UMaterialInstanceConstant(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialInstanceConstant) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMaterialInstanceConstant); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialInstanceConstant); \ /** Deleted move- and copy-constructors, should never be used */ \ UMaterialInstanceConstant(UMaterialInstanceConstant&&) = delete; \ UMaterialInstanceConstant(const UMaterialInstanceConstant&) = delete; \ ENGINE_API virtual ~UMaterialInstanceConstant(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceConstant_h_19_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceConstant_h_22_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceConstant_h_22_RPC_WRAPPERS \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceConstant_h_22_RPC_WRAPPERS_EOD \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceConstant_h_22_INCLASS \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceConstant_h_22_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMaterialInstanceConstant; // ********** End Class UMaterialInstanceConstant ************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceConstant_h PRAGMA_ENABLE_DEPRECATION_WARNINGS