// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Materials/MaterialExpressionViewProperty.h" #ifdef ENGINE_MaterialExpressionViewProperty_generated_h #error "MaterialExpressionViewProperty.generated.h already included, missing '#pragma once' in MaterialExpressionViewProperty.h" #endif #define ENGINE_MaterialExpressionViewProperty_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMaterialExpressionViewProperty ****************************************** struct Z_Construct_UClass_UMaterialExpressionViewProperty_Statics; ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionViewProperty_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionViewProperty_h_61_INCLASS \ private: \ static void StaticRegisterNativesUMaterialExpressionViewProperty(); \ friend struct ::Z_Construct_UClass_UMaterialExpressionViewProperty_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialExpressionViewProperty_NoRegister(); \ public: \ DECLARE_CLASS2(UMaterialExpressionViewProperty, UMaterialExpression, COMPILED_IN_FLAGS(0 | CLASS_Optional | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialExpressionViewProperty_NoRegister) \ DECLARE_SERIALIZER(UMaterialExpressionViewProperty) #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionViewProperty_h_61_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UMaterialExpressionViewProperty(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExpressionViewProperty) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMaterialExpressionViewProperty); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExpressionViewProperty); \ /** Deleted move- and copy-constructors, should never be used */ \ UMaterialExpressionViewProperty(UMaterialExpressionViewProperty&&) = delete; \ UMaterialExpressionViewProperty(const UMaterialExpressionViewProperty&) = delete; \ ENGINE_API virtual ~UMaterialExpressionViewProperty(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionViewProperty_h_58_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionViewProperty_h_61_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionViewProperty_h_61_INCLASS \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionViewProperty_h_61_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMaterialExpressionViewProperty; // ********** End Class UMaterialExpressionViewProperty ******************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionViewProperty_h // ********** Begin Enum EMaterialExposedViewProperty ********************************************** #define FOREACH_ENUM_EMATERIALEXPOSEDVIEWPROPERTY(op) \ op(MEVP_BufferSize) \ op(MEVP_FieldOfView) \ op(MEVP_TanHalfFieldOfView) \ op(MEVP_ViewSize) \ op(MEVP_WorldSpaceViewPosition) \ op(MEVP_WorldSpaceCameraPosition) \ op(MEVP_ViewportOffset) \ op(MEVP_TemporalSampleCount) \ op(MEVP_TemporalSampleIndex) \ op(MEVP_TemporalSampleOffset) \ op(MEVP_RuntimeVirtualTextureOutputLevel) \ op(MEVP_RuntimeVirtualTextureOutputDerivative) \ op(MEVP_PreExposure) \ op(MEVP_RuntimeVirtualTextureMaxLevel) \ op(MEVP_ResolutionFraction) \ op(MEVP_PostVolumeUserFlags) \ op(MEVP_FirstPersonFieldOfView) \ op(MEVP_FirstPersonTanHalfFieldOfView) \ op(MEVP_FirstPersonScale) \ op(MEVP_NearPlane) enum EMaterialExposedViewProperty : int; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EMaterialExposedViewProperty ************************************************ PRAGMA_ENABLE_DEPRECATION_WARNINGS