// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Materials/MaterialExpressionParticleSubUVProperties.h" #ifdef ENGINE_MaterialExpressionParticleSubUVProperties_generated_h #error "MaterialExpressionParticleSubUVProperties.generated.h already included, missing '#pragma once' in MaterialExpressionParticleSubUVProperties.h" #endif #define ENGINE_MaterialExpressionParticleSubUVProperties_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMaterialExpressionParticleSubUVProperties ******************************* struct Z_Construct_UClass_UMaterialExpressionParticleSubUVProperties_Statics; ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionParticleSubUVProperties_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionParticleSubUVProperties_h_14_INCLASS \ private: \ static void StaticRegisterNativesUMaterialExpressionParticleSubUVProperties(); \ friend struct ::Z_Construct_UClass_UMaterialExpressionParticleSubUVProperties_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialExpressionParticleSubUVProperties_NoRegister(); \ public: \ DECLARE_CLASS2(UMaterialExpressionParticleSubUVProperties, UMaterialExpressionExternalCodeBase, COMPILED_IN_FLAGS(0 | CLASS_Optional | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialExpressionParticleSubUVProperties_NoRegister) \ DECLARE_SERIALIZER(UMaterialExpressionParticleSubUVProperties) #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionParticleSubUVProperties_h_14_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UMaterialExpressionParticleSubUVProperties(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExpressionParticleSubUVProperties) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMaterialExpressionParticleSubUVProperties); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExpressionParticleSubUVProperties); \ /** Deleted move- and copy-constructors, should never be used */ \ UMaterialExpressionParticleSubUVProperties(UMaterialExpressionParticleSubUVProperties&&) = delete; \ UMaterialExpressionParticleSubUVProperties(const UMaterialExpressionParticleSubUVProperties&) = delete; \ ENGINE_API virtual ~UMaterialExpressionParticleSubUVProperties(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionParticleSubUVProperties_h_11_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionParticleSubUVProperties_h_14_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionParticleSubUVProperties_h_14_INCLASS \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionParticleSubUVProperties_h_14_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMaterialExpressionParticleSubUVProperties; // ********** End Class UMaterialExpressionParticleSubUVProperties ********************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionParticleSubUVProperties_h PRAGMA_ENABLE_DEPRECATION_WARNINGS