// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Materials/MaterialExpressionConvert.h" #ifdef ENGINE_MaterialExpressionConvert_generated_h #error "MaterialExpressionConvert.generated.h already included, missing '#pragma once' in MaterialExpressionConvert.h" #endif #define ENGINE_MaterialExpressionConvert_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FMaterialExpressionConvertInput *********************************** struct Z_Construct_UScriptStruct_FMaterialExpressionConvertInput_Statics; #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionConvert_h_68_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMaterialExpressionConvertInput_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FMaterialExpressionConvertInput; // ********** End ScriptStruct FMaterialExpressionConvertInput ************************************* // ********** Begin ScriptStruct FMaterialExpressionConvertOutput ********************************** struct Z_Construct_UScriptStruct_FMaterialExpressionConvertOutput_Statics; #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionConvert_h_84_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMaterialExpressionConvertOutput_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FMaterialExpressionConvertOutput; // ********** End ScriptStruct FMaterialExpressionConvertOutput ************************************ // ********** Begin ScriptStruct FMaterialExpressionConvertMapping ********************************* struct Z_Construct_UScriptStruct_FMaterialExpressionConvertMapping_Statics; #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionConvert_h_97_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMaterialExpressionConvertMapping_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FMaterialExpressionConvertMapping; // ********** End ScriptStruct FMaterialExpressionConvertMapping *********************************** // ********** Begin Class UMaterialExpressionConvert *********************************************** struct Z_Construct_UClass_UMaterialExpressionConvert_Statics; ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionConvert_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionConvert_h_127_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMaterialExpressionConvert(); \ friend struct ::Z_Construct_UClass_UMaterialExpressionConvert_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialExpressionConvert_NoRegister(); \ public: \ DECLARE_CLASS2(UMaterialExpressionConvert, UMaterialExpression, COMPILED_IN_FLAGS(0 | CLASS_Optional | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialExpressionConvert_NoRegister) \ DECLARE_SERIALIZER(UMaterialExpressionConvert) #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionConvert_h_127_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMaterialExpressionConvert(UMaterialExpressionConvert&&) = delete; \ UMaterialExpressionConvert(const UMaterialExpressionConvert&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMaterialExpressionConvert); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExpressionConvert); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExpressionConvert) \ ENGINE_API virtual ~UMaterialExpressionConvert(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionConvert_h_124_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionConvert_h_127_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionConvert_h_127_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionConvert_h_127_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMaterialExpressionConvert; // ********** End Class UMaterialExpressionConvert ************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionConvert_h // ********** Begin Enum EMaterialExpressionConvertType ******************************************** #define FOREACH_ENUM_EMATERIALEXPRESSIONCONVERTTYPE(op) \ op(EMaterialExpressionConvertType::Scalar) \ op(EMaterialExpressionConvertType::Vector2) \ op(EMaterialExpressionConvertType::Vector3) \ op(EMaterialExpressionConvertType::Vector4) enum class EMaterialExpressionConvertType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EMaterialExpressionConvertType ********************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS