// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/LocalFogVolumeComponent.h" #ifdef ENGINE_LocalFogVolumeComponent_generated_h #error "LocalFogVolumeComponent.generated.h already included, missing '#pragma once' in LocalFogVolumeComponent.h" #endif #define ENGINE_LocalFogVolumeComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS struct FLinearColor; // ********** Begin Class ULocalFogVolumeComponent ************************************************* #define FID_Engine_Source_Runtime_Engine_Classes_Components_LocalFogVolumeComponent_h_15_RPC_WRAPPERS \ DECLARE_FUNCTION(execSetFogEmissive); \ DECLARE_FUNCTION(execSetFogAlbedo); \ DECLARE_FUNCTION(execSetFogPhaseG); \ DECLARE_FUNCTION(execSetHeightFogOffset); \ DECLARE_FUNCTION(execSetHeightFogFalloff); \ DECLARE_FUNCTION(execSetHeightFogExtinction); \ DECLARE_FUNCTION(execSetRadialFogExtinction); struct Z_Construct_UClass_ULocalFogVolumeComponent_Statics; ENGINE_API UClass* Z_Construct_UClass_ULocalFogVolumeComponent_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Components_LocalFogVolumeComponent_h_15_INCLASS \ private: \ static void StaticRegisterNativesULocalFogVolumeComponent(); \ friend struct ::Z_Construct_UClass_ULocalFogVolumeComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_ULocalFogVolumeComponent_NoRegister(); \ public: \ DECLARE_CLASS2(ULocalFogVolumeComponent, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_ULocalFogVolumeComponent_NoRegister) \ DECLARE_SERIALIZER(ULocalFogVolumeComponent) #define FID_Engine_Source_Runtime_Engine_Classes_Components_LocalFogVolumeComponent_h_15_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API ULocalFogVolumeComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULocalFogVolumeComponent) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, ULocalFogVolumeComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULocalFogVolumeComponent); \ /** Deleted move- and copy-constructors, should never be used */ \ ULocalFogVolumeComponent(ULocalFogVolumeComponent&&) = delete; \ ULocalFogVolumeComponent(const ULocalFogVolumeComponent&) = delete; #define FID_Engine_Source_Runtime_Engine_Classes_Components_LocalFogVolumeComponent_h_12_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Components_LocalFogVolumeComponent_h_15_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Components_LocalFogVolumeComponent_h_15_RPC_WRAPPERS \ FID_Engine_Source_Runtime_Engine_Classes_Components_LocalFogVolumeComponent_h_15_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Components_LocalFogVolumeComponent_h_15_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULocalFogVolumeComponent; // ********** End Class ULocalFogVolumeComponent *************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Components_LocalFogVolumeComponent_h PRAGMA_ENABLE_DEPRECATION_WARNINGS