// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "LevelInstance/LevelInstancePropertyOverrideAsset.h" #ifdef ENGINE_LevelInstancePropertyOverrideAsset_generated_h #error "LevelInstancePropertyOverrideAsset.generated.h already included, missing '#pragma once' in LevelInstancePropertyOverrideAsset.h" #endif #define ENGINE_LevelInstancePropertyOverrideAsset_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class ULevelInstancePropertyOverrideAsset ************************************** struct Z_Construct_UClass_ULevelInstancePropertyOverrideAsset_Statics; ENGINE_API UClass* Z_Construct_UClass_ULevelInstancePropertyOverrideAsset_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_LevelInstance_LevelInstancePropertyOverrideAsset_h_33_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesULevelInstancePropertyOverrideAsset(); \ friend struct ::Z_Construct_UClass_ULevelInstancePropertyOverrideAsset_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_ULevelInstancePropertyOverrideAsset_NoRegister(); \ public: \ DECLARE_CLASS2(ULevelInstancePropertyOverrideAsset, UWorldPartitionPropertyOverride, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_ULevelInstancePropertyOverrideAsset_NoRegister) \ DECLARE_SERIALIZER(ULevelInstancePropertyOverrideAsset) #define FID_Engine_Source_Runtime_Engine_Public_LevelInstance_LevelInstancePropertyOverrideAsset_h_33_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ ULevelInstancePropertyOverrideAsset(ULevelInstancePropertyOverrideAsset&&) = delete; \ ULevelInstancePropertyOverrideAsset(const ULevelInstancePropertyOverrideAsset&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, ULevelInstancePropertyOverrideAsset); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULevelInstancePropertyOverrideAsset); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(ULevelInstancePropertyOverrideAsset) #define FID_Engine_Source_Runtime_Engine_Public_LevelInstance_LevelInstancePropertyOverrideAsset_h_30_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_LevelInstance_LevelInstancePropertyOverrideAsset_h_33_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_LevelInstance_LevelInstancePropertyOverrideAsset_h_33_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_LevelInstance_LevelInstancePropertyOverrideAsset_h_33_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULevelInstancePropertyOverrideAsset; // ********** End Class ULevelInstancePropertyOverrideAsset **************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_LevelInstance_LevelInstancePropertyOverrideAsset_h PRAGMA_ENABLE_DEPRECATION_WARNINGS