// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Kismet/KismetInputLibrary.h" #ifdef ENGINE_KismetInputLibrary_generated_h #error "KismetInputLibrary.generated.h already included, missing '#pragma once' in KismetInputLibrary.h" #endif #define ENGINE_KismetInputLibrary_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS enum class ESlateGesture : uint8; enum class EUINavigation : uint8; enum class EUINavigationAction : uint8; struct FAnalogInputEvent; struct FInputChord; struct FInputEvent; struct FKey; struct FKeyEvent; struct FPointerEvent; struct FSlateModifierKeysState; // ********** Begin ScriptStruct FSlateModifierKeysState ******************************************* struct Z_Construct_UScriptStruct_FSlateModifierKeysState_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Kismet_KismetInputLibrary_h_30_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FSlateModifierKeysState_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FSlateModifierKeysState; // ********** End ScriptStruct FSlateModifierKeysState ********************************************* // ********** Begin Class UKismetInputLibrary ****************************************************** #define FID_Engine_Source_Runtime_Engine_Classes_Kismet_KismetInputLibrary_h_42_RPC_WRAPPERS \ DECLARE_FUNCTION(execPointerEvent_GetGestureDelta); \ DECLARE_FUNCTION(execPointerEvent_GetGestureType); \ DECLARE_FUNCTION(execPointerEvent_IsTouchEvent); \ DECLARE_FUNCTION(execPointerEvent_GetTouchpadIndex); \ DECLARE_FUNCTION(execPointerEvent_GetPointerIndex); \ DECLARE_FUNCTION(execPointerEvent_GetUserIndex); \ DECLARE_FUNCTION(execPointerEvent_GetWheelDelta); \ DECLARE_FUNCTION(execPointerEvent_GetEffectingButton); \ DECLARE_FUNCTION(execPointerEvent_IsMouseButtonDown); \ DECLARE_FUNCTION(execPointerEvent_GetCursorDelta); \ DECLARE_FUNCTION(execPointerEvent_GetLastScreenSpacePosition); \ DECLARE_FUNCTION(execPointerEvent_GetScreenSpacePosition); \ DECLARE_FUNCTION(execGetAnalogValue); \ DECLARE_FUNCTION(execGetUserIndex); \ DECLARE_FUNCTION(execGetKey); \ DECLARE_FUNCTION(execInputChord_GetDisplayName); \ DECLARE_FUNCTION(execGetModifierKeysState); \ DECLARE_FUNCTION(execModifierKeysState_IsCommandDown); \ DECLARE_FUNCTION(execModifierKeysState_IsAltDown); \ DECLARE_FUNCTION(execModifierKeysState_IsControlDown); \ DECLARE_FUNCTION(execModifierKeysState_IsShiftDown); \ DECLARE_FUNCTION(execInputEvent_IsRightCommandDown); \ DECLARE_FUNCTION(execInputEvent_IsLeftCommandDown); \ DECLARE_FUNCTION(execInputEvent_IsCommandDown); \ DECLARE_FUNCTION(execInputEvent_IsRightAltDown); \ DECLARE_FUNCTION(execInputEvent_IsLeftAltDown); \ DECLARE_FUNCTION(execInputEvent_IsAltDown); \ DECLARE_FUNCTION(execInputEvent_IsRightControlDown); \ DECLARE_FUNCTION(execInputEvent_IsLeftControlDown); \ DECLARE_FUNCTION(execInputEvent_IsControlDown); \ DECLARE_FUNCTION(execInputEvent_IsRightShiftDown); \ DECLARE_FUNCTION(execInputEvent_IsLeftShiftDown); \ DECLARE_FUNCTION(execInputEvent_IsShiftDown); \ DECLARE_FUNCTION(execInputEvent_IsRepeat); \ DECLARE_FUNCTION(execKey_GetDisplayName); \ DECLARE_FUNCTION(execKey_GetNavigationDirectionFromAnalog); \ DECLARE_FUNCTION(execKey_GetNavigationDirectionFromKey); \ DECLARE_FUNCTION(execKey_GetNavigationActionFromKey); \ DECLARE_FUNCTION(execKey_GetNavigationAction); \ DECLARE_FUNCTION(execKey_IsValid); \ DECLARE_FUNCTION(execKey_IsDigital); \ DECLARE_FUNCTION(execKey_IsAnalog); \ DECLARE_FUNCTION(execKey_IsButtonAxis); \ DECLARE_FUNCTION(execKey_IsAxis3D); \ DECLARE_FUNCTION(execKey_IsAxis2D); \ DECLARE_FUNCTION(execKey_IsAxis1D); \ DECLARE_FUNCTION(execKey_IsKeyboardKey); \ DECLARE_FUNCTION(execKey_IsMouseButton); \ DECLARE_FUNCTION(execKey_IsGamepadKey); \ DECLARE_FUNCTION(execKey_IsModifierKey); \ DECLARE_FUNCTION(execEqualEqual_InputChordInputChord); \ DECLARE_FUNCTION(execEqualEqual_KeyKey); \ DECLARE_FUNCTION(execCalibrateTilt); struct Z_Construct_UClass_UKismetInputLibrary_Statics; ENGINE_API UClass* Z_Construct_UClass_UKismetInputLibrary_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Kismet_KismetInputLibrary_h_42_INCLASS \ private: \ static void StaticRegisterNativesUKismetInputLibrary(); \ friend struct ::Z_Construct_UClass_UKismetInputLibrary_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UKismetInputLibrary_NoRegister(); \ public: \ DECLARE_CLASS2(UKismetInputLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UKismetInputLibrary_NoRegister) \ DECLARE_SERIALIZER(UKismetInputLibrary) #define FID_Engine_Source_Runtime_Engine_Classes_Kismet_KismetInputLibrary_h_42_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UKismetInputLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UKismetInputLibrary) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UKismetInputLibrary); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UKismetInputLibrary); \ /** Deleted move- and copy-constructors, should never be used */ \ UKismetInputLibrary(UKismetInputLibrary&&) = delete; \ UKismetInputLibrary(const UKismetInputLibrary&) = delete; \ ENGINE_API virtual ~UKismetInputLibrary(); #define FID_Engine_Source_Runtime_Engine_Classes_Kismet_KismetInputLibrary_h_39_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Kismet_KismetInputLibrary_h_42_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Kismet_KismetInputLibrary_h_42_RPC_WRAPPERS \ FID_Engine_Source_Runtime_Engine_Classes_Kismet_KismetInputLibrary_h_42_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Kismet_KismetInputLibrary_h_42_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UKismetInputLibrary; // ********** End Class UKismetInputLibrary ******************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Kismet_KismetInputLibrary_h // ********** Begin Enum ESlateGesture ************************************************************* #define FOREACH_ENUM_ESLATEGESTURE(op) \ op(ESlateGesture::None) \ op(ESlateGesture::Scroll) \ op(ESlateGesture::Magnify) \ op(ESlateGesture::Swipe) \ op(ESlateGesture::Rotate) \ op(ESlateGesture::LongPress) enum class ESlateGesture : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ESlateGesture *************************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS