// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "GameFramework/Info.h" #ifdef ENGINE_Info_generated_h #error "Info.generated.h already included, missing '#pragma once' in Info.h" #endif #define ENGINE_Info_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class AInfo ******************************************************************** struct Z_Construct_UClass_AInfo_Statics; ENGINE_API UClass* Z_Construct_UClass_AInfo_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_Info_h_22_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesAInfo(); \ friend struct ::Z_Construct_UClass_AInfo_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_AInfo_NoRegister(); \ public: \ DECLARE_CLASS2(AInfo, AActor, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_AInfo_NoRegister) \ DECLARE_SERIALIZER(AInfo) #define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_Info_h_22_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ AInfo(AInfo&&) = delete; \ AInfo(const AInfo&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, AInfo); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AInfo); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AInfo) \ ENGINE_API virtual ~AInfo(); #define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_Info_h_19_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_GameFramework_Info_h_22_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_GameFramework_Info_h_22_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Classes_GameFramework_Info_h_22_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class AInfo; // ********** End Class AInfo ********************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_GameFramework_Info_h PRAGMA_ENABLE_DEPRECATION_WARNINGS