// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "HLOD/HLODEngineSubsystem.h" #ifdef ENGINE_HLODEngineSubsystem_generated_h #error "HLODEngineSubsystem.generated.h already included, missing '#pragma once' in HLODEngineSubsystem.h" #endif #define ENGINE_HLODEngineSubsystem_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UHLODEngineSubsystem ***************************************************** struct Z_Construct_UClass_UHLODEngineSubsystem_Statics; ENGINE_API UClass* Z_Construct_UClass_UHLODEngineSubsystem_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_HLOD_HLODEngineSubsystem_h_12_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUHLODEngineSubsystem(); \ friend struct ::Z_Construct_UClass_UHLODEngineSubsystem_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UHLODEngineSubsystem_NoRegister(); \ public: \ DECLARE_CLASS2(UHLODEngineSubsystem, UEngineSubsystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UHLODEngineSubsystem_NoRegister) \ DECLARE_SERIALIZER(UHLODEngineSubsystem) #define FID_Engine_Source_Runtime_Engine_Public_HLOD_HLODEngineSubsystem_h_12_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UHLODEngineSubsystem(); \ /** Deleted move- and copy-constructors, should never be used */ \ UHLODEngineSubsystem(UHLODEngineSubsystem&&) = delete; \ UHLODEngineSubsystem(const UHLODEngineSubsystem&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UHLODEngineSubsystem); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHLODEngineSubsystem); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHLODEngineSubsystem) \ ENGINE_API virtual ~UHLODEngineSubsystem(); #define FID_Engine_Source_Runtime_Engine_Public_HLOD_HLODEngineSubsystem_h_9_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_HLOD_HLODEngineSubsystem_h_12_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_HLOD_HLODEngineSubsystem_h_12_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_HLOD_HLODEngineSubsystem_h_12_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UHLODEngineSubsystem; // ********** End Class UHLODEngineSubsystem ******************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_HLOD_HLODEngineSubsystem_h PRAGMA_ENABLE_DEPRECATION_WARNINGS