// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Engine/FontFace.h" #ifdef ENGINE_FontFace_generated_h #error "FontFace.generated.h already included, missing '#pragma once' in FontFace.h" #endif #define ENGINE_FontFace_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FFontFacePlatformRasterizationOverrides *************************** struct Z_Construct_UScriptStruct_FFontFacePlatformRasterizationOverrides_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Engine_FontFace_h_19_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FFontFacePlatformRasterizationOverrides_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FFontFacePlatformRasterizationOverrides; // ********** End ScriptStruct FFontFacePlatformRasterizationOverrides ***************************** // ********** Begin Class UFontFace **************************************************************** #define FID_Engine_Source_Runtime_Engine_Classes_Engine_FontFace_h_41_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UFontFace, ENGINE_API) struct Z_Construct_UClass_UFontFace_Statics; ENGINE_API UClass* Z_Construct_UClass_UFontFace_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_FontFace_h_41_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUFontFace(); \ friend struct ::Z_Construct_UClass_UFontFace_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UFontFace_NoRegister(); \ public: \ DECLARE_CLASS2(UFontFace, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UFontFace_NoRegister) \ DECLARE_SERIALIZER(UFontFace) \ FID_Engine_Source_Runtime_Engine_Classes_Engine_FontFace_h_41_ARCHIVESERIALIZER \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_Engine_Classes_Engine_FontFace_h_41_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UFontFace(UFontFace&&) = delete; \ UFontFace(const UFontFace&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UFontFace); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFontFace); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UFontFace) \ ENGINE_API virtual ~UFontFace(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_FontFace_h_38_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Engine_FontFace_h_41_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Engine_FontFace_h_41_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Classes_Engine_FontFace_h_41_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UFontFace; // ********** End Class UFontFace ****************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_FontFace_h PRAGMA_ENABLE_DEPRECATION_WARNINGS