// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Curves/CurveFloat.h" #ifdef ENGINE_CurveFloat_generated_h #error "CurveFloat.generated.h already included, missing '#pragma once' in CurveFloat.h" #endif #define ENGINE_CurveFloat_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FRuntimeFloatCurve ************************************************ struct Z_Construct_UScriptStruct_FRuntimeFloatCurve_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Curves_CurveFloat_h_14_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRuntimeFloatCurve_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FRuntimeFloatCurve; // ********** End ScriptStruct FRuntimeFloatCurve ************************************************** // ********** Begin Class UCurveFloat ************************************************************** #define FID_Engine_Source_Runtime_Engine_Classes_Curves_CurveFloat_h_32_RPC_WRAPPERS \ DECLARE_FUNCTION(execGetFloatValue); struct Z_Construct_UClass_UCurveFloat_Statics; ENGINE_API UClass* Z_Construct_UClass_UCurveFloat_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Curves_CurveFloat_h_32_INCLASS \ private: \ static void StaticRegisterNativesUCurveFloat(); \ friend struct ::Z_Construct_UClass_UCurveFloat_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UCurveFloat_NoRegister(); \ public: \ DECLARE_CLASS2(UCurveFloat, UCurveBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UCurveFloat_NoRegister) \ DECLARE_SERIALIZER(UCurveFloat) #define FID_Engine_Source_Runtime_Engine_Classes_Curves_CurveFloat_h_32_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UCurveFloat(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCurveFloat) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UCurveFloat); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCurveFloat); \ /** Deleted move- and copy-constructors, should never be used */ \ UCurveFloat(UCurveFloat&&) = delete; \ UCurveFloat(const UCurveFloat&) = delete; \ ENGINE_API virtual ~UCurveFloat(); #define FID_Engine_Source_Runtime_Engine_Classes_Curves_CurveFloat_h_29_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Curves_CurveFloat_h_32_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Curves_CurveFloat_h_32_RPC_WRAPPERS \ FID_Engine_Source_Runtime_Engine_Classes_Curves_CurveFloat_h_32_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Curves_CurveFloat_h_32_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UCurveFloat; // ********** End Class UCurveFloat **************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Curves_CurveFloat_h PRAGMA_ENABLE_DEPRECATION_WARNINGS