// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "WorldPartition/ContentBundle/ContentBundleEngineSubsystem.h" #ifdef ENGINE_ContentBundleEngineSubsystem_generated_h #error "ContentBundleEngineSubsystem.generated.h already included, missing '#pragma once' in ContentBundleEngineSubsystem.h" #endif #define ENGINE_ContentBundleEngineSubsystem_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UContentBundleEngineSubsystem ******************************************** struct Z_Construct_UClass_UContentBundleEngineSubsystem_Statics; ENGINE_API UClass* Z_Construct_UClass_UContentBundleEngineSubsystem_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_ContentBundle_ContentBundleEngineSubsystem_h_20_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUContentBundleEngineSubsystem(); \ friend struct ::Z_Construct_UClass_UContentBundleEngineSubsystem_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UContentBundleEngineSubsystem_NoRegister(); \ public: \ DECLARE_CLASS2(UContentBundleEngineSubsystem, UEngineSubsystem, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UContentBundleEngineSubsystem_NoRegister) \ DECLARE_SERIALIZER(UContentBundleEngineSubsystem) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("Engine");} \ #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_ContentBundle_ContentBundleEngineSubsystem_h_20_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UContentBundleEngineSubsystem(); \ /** Deleted move- and copy-constructors, should never be used */ \ UContentBundleEngineSubsystem(UContentBundleEngineSubsystem&&) = delete; \ UContentBundleEngineSubsystem(const UContentBundleEngineSubsystem&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UContentBundleEngineSubsystem); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UContentBundleEngineSubsystem); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UContentBundleEngineSubsystem) \ ENGINE_API virtual ~UContentBundleEngineSubsystem(); #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_ContentBundle_ContentBundleEngineSubsystem_h_17_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_ContentBundle_ContentBundleEngineSubsystem_h_20_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_WorldPartition_ContentBundle_ContentBundleEngineSubsystem_h_20_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_WorldPartition_ContentBundle_ContentBundleEngineSubsystem_h_20_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UContentBundleEngineSubsystem; // ********** End Class UContentBundleEngineSubsystem ********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_WorldPartition_ContentBundle_ContentBundleEngineSubsystem_h PRAGMA_ENABLE_DEPRECATION_WARNINGS