// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Elements/Component/ComponentElementObjectInterface.h" #ifdef ENGINE_ComponentElementObjectInterface_generated_h #error "ComponentElementObjectInterface.generated.h already included, missing '#pragma once' in ComponentElementObjectInterface.h" #endif #define ENGINE_ComponentElementObjectInterface_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UComponentElementObjectInterface ***************************************** struct Z_Construct_UClass_UComponentElementObjectInterface_Statics; ENGINE_API UClass* Z_Construct_UClass_UComponentElementObjectInterface_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_Elements_Component_ComponentElementObjectInterface_h_11_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUComponentElementObjectInterface(); \ friend struct ::Z_Construct_UClass_UComponentElementObjectInterface_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UComponentElementObjectInterface_NoRegister(); \ public: \ DECLARE_CLASS2(UComponentElementObjectInterface, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UComponentElementObjectInterface_NoRegister) \ DECLARE_SERIALIZER(UComponentElementObjectInterface) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_Engine_Public_Elements_Component_ComponentElementObjectInterface_h_11_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UComponentElementObjectInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UComponentElementObjectInterface(UComponentElementObjectInterface&&) = delete; \ UComponentElementObjectInterface(const UComponentElementObjectInterface&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UComponentElementObjectInterface); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UComponentElementObjectInterface); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UComponentElementObjectInterface) \ ENGINE_API virtual ~UComponentElementObjectInterface(); #define FID_Engine_Source_Runtime_Engine_Public_Elements_Component_ComponentElementObjectInterface_h_8_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_Elements_Component_ComponentElementObjectInterface_h_11_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_Elements_Component_ComponentElementObjectInterface_h_11_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_Elements_Component_ComponentElementObjectInterface_h_11_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UComponentElementObjectInterface; // ********** End Class UComponentElementObjectInterface ******************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Elements_Component_ComponentElementObjectInterface_h PRAGMA_ENABLE_DEPRECATION_WARNINGS