// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Slate/CheckboxStyleAsset.h" #ifdef ENGINE_CheckboxStyleAsset_generated_h #error "CheckboxStyleAsset.generated.h already included, missing '#pragma once' in CheckboxStyleAsset.h" #endif #define ENGINE_CheckboxStyleAsset_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UCheckBoxStyleAsset ****************************************************** struct Z_Construct_UClass_UCheckBoxStyleAsset_Statics; ENGINE_API UClass* Z_Construct_UClass_UCheckBoxStyleAsset_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Slate_CheckboxStyleAsset_h_18_INCLASS \ private: \ static void StaticRegisterNativesUCheckBoxStyleAsset(); \ friend struct ::Z_Construct_UClass_UCheckBoxStyleAsset_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UCheckBoxStyleAsset_NoRegister(); \ public: \ DECLARE_CLASS2(UCheckBoxStyleAsset, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UCheckBoxStyleAsset_NoRegister) \ DECLARE_SERIALIZER(UCheckBoxStyleAsset) #define FID_Engine_Source_Runtime_Engine_Classes_Slate_CheckboxStyleAsset_h_18_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UCheckBoxStyleAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCheckBoxStyleAsset) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UCheckBoxStyleAsset); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCheckBoxStyleAsset); \ /** Deleted move- and copy-constructors, should never be used */ \ UCheckBoxStyleAsset(UCheckBoxStyleAsset&&) = delete; \ UCheckBoxStyleAsset(const UCheckBoxStyleAsset&) = delete; \ ENGINE_API virtual ~UCheckBoxStyleAsset(); #define FID_Engine_Source_Runtime_Engine_Classes_Slate_CheckboxStyleAsset_h_15_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Slate_CheckboxStyleAsset_h_18_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Slate_CheckboxStyleAsset_h_18_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Slate_CheckboxStyleAsset_h_18_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UCheckBoxStyleAsset; // ********** End Class UCheckBoxStyleAsset ******************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Slate_CheckboxStyleAsset_h PRAGMA_ENABLE_DEPRECATION_WARNINGS