// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Engine/BrushBuilder.h" #ifdef ENGINE_BrushBuilder_generated_h #error "BrushBuilder.generated.h already included, missing '#pragma once' in BrushBuilder.h" #endif #define ENGINE_BrushBuilder_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FBuilderPoly ****************************************************** struct Z_Construct_UScriptStruct_FBuilderPoly_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Engine_BrushBuilder_h_16_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FBuilderPoly_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FBuilderPoly; // ********** End ScriptStruct FBuilderPoly ******************************************************** // ********** Begin Class UBrushBuilder ************************************************************ struct Z_Construct_UClass_UBrushBuilder_Statics; ENGINE_API UClass* Z_Construct_UClass_UBrushBuilder_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_BrushBuilder_h_55_INCLASS \ private: \ static void StaticRegisterNativesUBrushBuilder(); \ friend struct ::Z_Construct_UClass_UBrushBuilder_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UBrushBuilder_NoRegister(); \ public: \ DECLARE_CLASS2(UBrushBuilder, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UBrushBuilder_NoRegister) \ DECLARE_SERIALIZER(UBrushBuilder) #define FID_Engine_Source_Runtime_Engine_Classes_Engine_BrushBuilder_h_55_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UBrushBuilder(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBrushBuilder) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UBrushBuilder); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBrushBuilder); \ /** Deleted move- and copy-constructors, should never be used */ \ UBrushBuilder(UBrushBuilder&&) = delete; \ UBrushBuilder(const UBrushBuilder&) = delete; \ ENGINE_API virtual ~UBrushBuilder(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_BrushBuilder_h_51_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Engine_BrushBuilder_h_55_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Engine_BrushBuilder_h_55_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Engine_BrushBuilder_h_55_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UBrushBuilder; // ********** End Class UBrushBuilder ************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_BrushBuilder_h PRAGMA_ENABLE_DEPRECATION_WARNINGS