// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Engine/Brush.h" #ifdef ENGINE_Brush_generated_h #error "Brush.generated.h already included, missing '#pragma once' in Brush.h" #endif #define ENGINE_Brush_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FGeomSelection **************************************************** struct Z_Construct_UScriptStruct_FGeomSelection_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Engine_Brush_h_50_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FGeomSelection_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FGeomSelection; // ********** End ScriptStruct FGeomSelection ****************************************************** // ********** Begin Class ABrush ******************************************************************* struct Z_Construct_UClass_ABrush_Statics; ENGINE_API UClass* Z_Construct_UClass_ABrush_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_Brush_h_79_INCLASS \ private: \ static void StaticRegisterNativesABrush(); \ friend struct ::Z_Construct_UClass_ABrush_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_ABrush_NoRegister(); \ public: \ DECLARE_CLASS2(ABrush, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_ABrush_NoRegister) \ DECLARE_SERIALIZER(ABrush) #define FID_Engine_Source_Runtime_Engine_Classes_Engine_Brush_h_79_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API ABrush(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ABrush) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, ABrush); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ABrush); \ /** Deleted move- and copy-constructors, should never be used */ \ ABrush(ABrush&&) = delete; \ ABrush(const ABrush&) = delete; \ ENGINE_API virtual ~ABrush(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_Brush_h_75_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Engine_Brush_h_79_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Engine_Brush_h_79_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Engine_Brush_h_79_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ABrush; // ********** End Class ABrush ********************************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_Brush_h // ********** Begin Enum ECsgOper ****************************************************************** #define FOREACH_ENUM_ECSGOPER(op) \ op(CSG_Active) \ op(CSG_Add) \ op(CSG_Subtract) \ op(CSG_Intersect) \ op(CSG_Deintersect) \ op(CSG_None) enum ECsgOper : int; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ECsgOper ******************************************************************** // ********** Begin Enum EBrushType **************************************************************** #define FOREACH_ENUM_EBRUSHTYPE(op) \ op(Brush_Default) \ op(Brush_Add) \ op(Brush_Subtract) enum EBrushType : int; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EBrushType ****************************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS