// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Animation/BoneReference.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeBoneReference() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBoneReference(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FBoneReference **************************************************** struct Z_Construct_UScriptStruct_FBoneReference_Statics { static inline consteval int32 GetStructSize() { return sizeof(FBoneReference); } static inline consteval int16 GetStructAlignment() { return alignof(FBoneReference); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "ModuleRelativePath", "Public/Animation/BoneReference.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneName_MetaData[] = { { "Category", "BoneReference" }, { "Comment", "/** Name of bone to control. This is the main bone chain to modify from. **/" }, { "ModuleRelativePath", "Public/Animation/BoneReference.h" }, { "ToolTip", "Name of bone to control. This is the main bone chain to modify from. *" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FBoneReference constinit property declarations ******************** static const UECodeGen_Private::FNamePropertyParams NewProp_BoneName; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FBoneReference constinit property declarations ********************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FBoneReference_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FBoneReference; class UScriptStruct* FBoneReference::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FBoneReference.OuterSingleton) { Z_Registration_Info_UScriptStruct_FBoneReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBoneReference, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("BoneReference")); } return Z_Registration_Info_UScriptStruct_FBoneReference.OuterSingleton; } // ********** Begin ScriptStruct FBoneReference Property Definitions ******************************* const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FBoneReference_Statics::NewProp_BoneName = { "BoneName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBoneReference, BoneName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneName_MetaData), NewProp_BoneName_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBoneReference_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBoneReference_Statics::NewProp_BoneName, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBoneReference_Statics::PropPointers) < 2048); // ********** End ScriptStruct FBoneReference Property Definitions ********************************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBoneReference_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "BoneReference", Z_Construct_UScriptStruct_FBoneReference_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBoneReference_Statics::PropPointers), sizeof(FBoneReference), alignof(FBoneReference), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBoneReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBoneReference_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FBoneReference() { if (!Z_Registration_Info_UScriptStruct_FBoneReference.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FBoneReference.InnerSingleton, Z_Construct_UScriptStruct_FBoneReference_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FBoneReference.InnerSingleton); } // ********** End ScriptStruct FBoneReference ****************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_BoneReference_h__Script_Engine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FBoneReference::StaticStruct, Z_Construct_UScriptStruct_FBoneReference_Statics::NewStructOps, TEXT("BoneReference"),&Z_Registration_Info_UScriptStruct_FBoneReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBoneReference), 1102615820U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_BoneReference_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_BoneReference_h__Script_Engine_3701729772{ TEXT("/Script/Engine"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_BoneReference_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Animation_BoneReference_h__Script_Engine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS