// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Kismet/BlueprintInstancedStructLibrary.h" #ifdef ENGINE_BlueprintInstancedStructLibrary_generated_h #error "BlueprintInstancedStructLibrary.generated.h already included, missing '#pragma once' in BlueprintInstancedStructLibrary.h" #endif #define ENGINE_BlueprintInstancedStructLibrary_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UScriptStruct; enum class EStructUtilsResult : uint8; struct FInstancedStruct; // ********** Begin Class UBlueprintInstancedStructLibrary ***************************************** #define FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintInstancedStructLibrary_h_21_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execIsValid_InstancedStruct); \ DECLARE_FUNCTION(execNotEqual_InstancedStruct); \ DECLARE_FUNCTION(execEqualEqual_InstancedStruct); \ DECLARE_FUNCTION(execIsInstancedStructValid); \ DECLARE_FUNCTION(execReset); struct Z_Construct_UClass_UBlueprintInstancedStructLibrary_Statics; struct Z_Construct_UFunction_UBlueprintInstancedStructLibrary_MakeInstancedStruct_Statics; \ struct Z_Construct_UFunction_UBlueprintInstancedStructLibrary_SetInstancedStructValue_Statics; \ struct Z_Construct_UFunction_UBlueprintInstancedStructLibrary_GetInstancedStructValue_Statics; \ ENGINE_API UClass* Z_Construct_UClass_UBlueprintInstancedStructLibrary_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintInstancedStructLibrary_h_21_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUBlueprintInstancedStructLibrary(); \ friend struct ::Z_Construct_UClass_UBlueprintInstancedStructLibrary_Statics; \ friend struct ::Z_Construct_UFunction_UBlueprintInstancedStructLibrary_MakeInstancedStruct_Statics; \ friend struct ::Z_Construct_UFunction_UBlueprintInstancedStructLibrary_SetInstancedStructValue_Statics; \ friend struct ::Z_Construct_UFunction_UBlueprintInstancedStructLibrary_GetInstancedStructValue_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UBlueprintInstancedStructLibrary_NoRegister(); \ public: \ DECLARE_CLASS2(UBlueprintInstancedStructLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UBlueprintInstancedStructLibrary_NoRegister) \ DECLARE_SERIALIZER(UBlueprintInstancedStructLibrary) #define FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintInstancedStructLibrary_h_21_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UBlueprintInstancedStructLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UBlueprintInstancedStructLibrary(UBlueprintInstancedStructLibrary&&) = delete; \ UBlueprintInstancedStructLibrary(const UBlueprintInstancedStructLibrary&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UBlueprintInstancedStructLibrary); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBlueprintInstancedStructLibrary); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBlueprintInstancedStructLibrary) \ ENGINE_API virtual ~UBlueprintInstancedStructLibrary(); #define FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintInstancedStructLibrary_h_18_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintInstancedStructLibrary_h_21_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintInstancedStructLibrary_h_21_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintInstancedStructLibrary_h_21_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintInstancedStructLibrary_h_21_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UBlueprintInstancedStructLibrary; // ********** End Class UBlueprintInstancedStructLibrary ******************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Kismet_BlueprintInstancedStructLibrary_h // ********** Begin Enum EStructUtilsResult ******************************************************** #define FOREACH_ENUM_ESTRUCTUTILSRESULT(op) \ op(EStructUtilsResult::Valid) \ op(EStructUtilsResult::NotValid) enum class EStructUtilsResult : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EStructUtilsResult ********************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS