// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "AudioEffect.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAudioEffect() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAudioEffectParameters(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAudioReverbEffect(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FAudioReverbEffect ************************************************ struct Z_Construct_UScriptStruct_FAudioReverbEffect_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAudioReverbEffect); } static inline consteval int16 GetStructAlignment() { return alignof(FAudioReverbEffect); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "ModuleRelativePath", "Public/AudioEffect.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FAudioReverbEffect constinit property declarations **************** // ********** End ScriptStruct FAudioReverbEffect constinit property declarations ****************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAudioReverbEffect_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FAudioReverbEffect cannot be polymorphic unless super FAudioEffectParameters is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAudioReverbEffect; class UScriptStruct* FAudioReverbEffect::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAudioReverbEffect.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAudioReverbEffect.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAudioReverbEffect, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("AudioReverbEffect")); } return Z_Registration_Info_UScriptStruct_FAudioReverbEffect.OuterSingleton; } const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAudioReverbEffect_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, Z_Construct_UScriptStruct_FAudioEffectParameters, &NewStructOps, "AudioReverbEffect", nullptr, 0, sizeof(FAudioReverbEffect), alignof(FAudioReverbEffect), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAudioReverbEffect_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAudioReverbEffect_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAudioReverbEffect() { if (!Z_Registration_Info_UScriptStruct_FAudioReverbEffect.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAudioReverbEffect.InnerSingleton, Z_Construct_UScriptStruct_FAudioReverbEffect_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAudioReverbEffect.InnerSingleton); } // ********** End ScriptStruct FAudioReverbEffect ************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_AudioEffect_h__Script_Engine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FAudioReverbEffect::StaticStruct, Z_Construct_UScriptStruct_FAudioReverbEffect_Statics::NewStructOps, TEXT("AudioReverbEffect"),&Z_Registration_Info_UScriptStruct_FAudioReverbEffect, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAudioReverbEffect), 22281389U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_AudioEffect_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_AudioEffect_h__Script_Engine_4133719052{ TEXT("/Script/Engine"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_AudioEffect_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_AudioEffect_h__Script_Engine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS