// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/ArrowComponent.h" #ifdef ENGINE_ArrowComponent_generated_h #error "ArrowComponent.generated.h already included, missing '#pragma once' in ArrowComponent.h" #endif #define ENGINE_ArrowComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS struct FColor; struct FLinearColor; // ********** Begin Class UArrowComponent ********************************************************** #define FID_Engine_Source_Runtime_Engine_Classes_Components_ArrowComponent_h_21_RPC_WRAPPERS \ DECLARE_FUNCTION(execSetUseInEditorScaling); \ DECLARE_FUNCTION(execSetTreatAsASprite); \ DECLARE_FUNCTION(execSetIsScreenSizeScaled); \ DECLARE_FUNCTION(execSetScreenSize); \ DECLARE_FUNCTION(execSetArrowLength); \ DECLARE_FUNCTION(execSetArrowSize); \ DECLARE_FUNCTION(execSetArrowFColor); \ DECLARE_FUNCTION(execSetArrowColor); struct Z_Construct_UClass_UArrowComponent_Statics; ENGINE_API UClass* Z_Construct_UClass_UArrowComponent_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Components_ArrowComponent_h_21_INCLASS \ private: \ static void StaticRegisterNativesUArrowComponent(); \ friend struct ::Z_Construct_UClass_UArrowComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UArrowComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UArrowComponent, UPrimitiveComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UArrowComponent_NoRegister) \ DECLARE_SERIALIZER(UArrowComponent) #define FID_Engine_Source_Runtime_Engine_Classes_Components_ArrowComponent_h_21_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UArrowComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UArrowComponent) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UArrowComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UArrowComponent); \ /** Deleted move- and copy-constructors, should never be used */ \ UArrowComponent(UArrowComponent&&) = delete; \ UArrowComponent(const UArrowComponent&) = delete; \ ENGINE_API virtual ~UArrowComponent(); #define FID_Engine_Source_Runtime_Engine_Classes_Components_ArrowComponent_h_18_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Components_ArrowComponent_h_21_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Components_ArrowComponent_h_21_RPC_WRAPPERS \ FID_Engine_Source_Runtime_Engine_Classes_Components_ArrowComponent_h_21_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Components_ArrowComponent_h_21_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UArrowComponent; // ********** End Class UArrowComponent ************************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Components_ArrowComponent_h PRAGMA_ENABLE_DEPRECATION_WARNINGS