// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Animation/AnimSingleNodeInstance.h" #include "Components/SkeletalMeshComponent.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimSingleNodeInstance() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); ENGINE_API UClass* Z_Construct_UClass_UAnimationAsset_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UAnimInstance(); ENGINE_API UClass* Z_Construct_UClass_UAnimSingleNodeInstance(); ENGINE_API UClass* Z_Construct_UClass_UAnimSingleNodeInstance_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UMirrorDataTable_NoRegister(); ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_PostEvaluateAnimEvent__DelegateSignature(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Delegate FPostEvaluateAnimEvent ************************************************ struct Z_Construct_UDelegateFunction_Engine_PostEvaluateAnimEvent__DelegateSignature_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" }, }; #endif // WITH_METADATA // ********** Begin Delegate FPostEvaluateAnimEvent constinit property declarations **************** // ********** End Delegate FPostEvaluateAnimEvent constinit property declarations ****************** static const UECodeGen_Private::FDelegateFunctionParams FuncParams; }; const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_Engine_PostEvaluateAnimEvent__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_Engine, nullptr, "PostEvaluateAnimEvent__DelegateSignature", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00120000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_Engine_PostEvaluateAnimEvent__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_Engine_PostEvaluateAnimEvent__DelegateSignature_Statics::Function_MetaDataParams)}, }; UFunction* Z_Construct_UDelegateFunction_Engine_PostEvaluateAnimEvent__DelegateSignature() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_Engine_PostEvaluateAnimEvent__DelegateSignature_Statics::FuncParams); } return ReturnFunction; } void FPostEvaluateAnimEvent_DelegateWrapper(const FScriptDelegate& PostEvaluateAnimEvent) { PostEvaluateAnimEvent.ProcessDelegate(NULL); } // ********** End Delegate FPostEvaluateAnimEvent ************************************************** // ********** Begin Class UAnimSingleNodeInstance Function GetAnimationAsset *********************** struct Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics { struct AnimSingleNodeInstance_eventGetAnimationAsset_Parms { UAnimationAsset* ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Animation" }, { "Comment", "/** Get the currently used asset */" }, { "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" }, { "ToolTip", "Get the currently used asset" }, }; #endif // WITH_METADATA // ********** Begin Function GetAnimationAsset constinit property declarations ********************* static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetAnimationAsset constinit property declarations *********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetAnimationAsset Property Definitions ******************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventGetAnimationAsset_Parms, ReturnValue), Z_Construct_UClass_UAnimationAsset_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics::PropPointers) < 2048); // ********** End Function GetAnimationAsset Property Definitions ********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "GetAnimationAsset", Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics::AnimSingleNodeInstance_eventGetAnimationAsset_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020402, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics::AnimSingleNodeInstance_eventGetAnimationAsset_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimSingleNodeInstance::execGetAnimationAsset) { P_FINISH; P_NATIVE_BEGIN; *(UAnimationAsset**)Z_Param__Result=P_THIS->GetAnimationAsset(); P_NATIVE_END; } // ********** End Class UAnimSingleNodeInstance Function GetAnimationAsset ************************* // ********** Begin Class UAnimSingleNodeInstance Function GetLength ******************************* struct Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics { struct AnimSingleNodeInstance_eventGetLength_Parms { float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Animation" }, { "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" }, }; #endif // WITH_METADATA // ********** Begin Function GetLength constinit property declarations ***************************** static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetLength constinit property declarations ******************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetLength Property Definitions **************************************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventGetLength_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics::PropPointers) < 2048); // ********** End Function GetLength Property Definitions ****************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "GetLength", Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics::AnimSingleNodeInstance_eventGetLength_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics::AnimSingleNodeInstance_eventGetLength_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimSingleNodeInstance::execGetLength) { P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=P_THIS->GetLength(); P_NATIVE_END; } // ********** End Class UAnimSingleNodeInstance Function GetLength ********************************* // ********** Begin Class UAnimSingleNodeInstance Function GetMirrorDataTable ********************** struct Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics { struct AnimSingleNodeInstance_eventGetMirrorDataTable_Parms { const UMirrorDataTable* ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Animation" }, { "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetMirrorDataTable constinit property declarations ******************** static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetMirrorDataTable constinit property declarations ********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetMirrorDataTable Property Definitions ******************************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000582, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventGetMirrorDataTable_Parms, ReturnValue), Z_Construct_UClass_UMirrorDataTable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics::PropPointers) < 2048); // ********** End Function GetMirrorDataTable Property Definitions ********************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "GetMirrorDataTable", Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics::AnimSingleNodeInstance_eventGetMirrorDataTable_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics::AnimSingleNodeInstance_eventGetMirrorDataTable_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimSingleNodeInstance::execGetMirrorDataTable) { P_FINISH; P_NATIVE_BEGIN; *(const UMirrorDataTable**)Z_Param__Result=P_THIS->GetMirrorDataTable(); P_NATIVE_END; } // ********** End Class UAnimSingleNodeInstance Function GetMirrorDataTable ************************ // ********** Begin Class UAnimSingleNodeInstance Function PlayAnim ******************************** struct Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics { struct AnimSingleNodeInstance_eventPlayAnim_Parms { bool bIsLooping; float InPlayRate; float InStartPosition; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Animation" }, { "Comment", "/* For AnimSequence specific **/" }, { "CPP_Default_bIsLooping", "false" }, { "CPP_Default_InPlayRate", "1.000000" }, { "CPP_Default_InStartPosition", "0.000000" }, { "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" }, { "ToolTip", "For AnimSequence specific *" }, }; #endif // WITH_METADATA // ********** Begin Function PlayAnim constinit property declarations ****************************** static void NewProp_bIsLooping_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsLooping; static const UECodeGen_Private::FFloatPropertyParams NewProp_InPlayRate; static const UECodeGen_Private::FFloatPropertyParams NewProp_InStartPosition; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function PlayAnim constinit property declarations ******************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function PlayAnim Property Definitions ***************************************** void Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::NewProp_bIsLooping_SetBit(void* Obj) { ((AnimSingleNodeInstance_eventPlayAnim_Parms*)Obj)->bIsLooping = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::NewProp_bIsLooping = { "bIsLooping", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimSingleNodeInstance_eventPlayAnim_Parms), &Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::NewProp_bIsLooping_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::NewProp_InPlayRate = { "InPlayRate", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventPlayAnim_Parms, InPlayRate), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::NewProp_InStartPosition = { "InStartPosition", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventPlayAnim_Parms, InStartPosition), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::NewProp_bIsLooping, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::NewProp_InPlayRate, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::NewProp_InStartPosition, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::PropPointers) < 2048); // ********** End Function PlayAnim Property Definitions ******************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "PlayAnim", Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::AnimSingleNodeInstance_eventPlayAnim_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::AnimSingleNodeInstance_eventPlayAnim_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimSingleNodeInstance::execPlayAnim) { P_GET_UBOOL(Z_Param_bIsLooping); P_GET_PROPERTY(FFloatProperty,Z_Param_InPlayRate); P_GET_PROPERTY(FFloatProperty,Z_Param_InStartPosition); P_FINISH; P_NATIVE_BEGIN; P_THIS->PlayAnim(Z_Param_bIsLooping,Z_Param_InPlayRate,Z_Param_InStartPosition); P_NATIVE_END; } // ********** End Class UAnimSingleNodeInstance Function PlayAnim ********************************** // ********** Begin Class UAnimSingleNodeInstance Function SetAnimationAsset *********************** struct Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics { struct AnimSingleNodeInstance_eventSetAnimationAsset_Parms { UAnimationAsset* NewAsset; bool bIsLooping; float InPlayRate; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Animation" }, { "Comment", "/** Set New Asset - calls InitializeAnimation, for now we need MeshComponent **/" }, { "CPP_Default_bIsLooping", "true" }, { "CPP_Default_InPlayRate", "1.000000" }, { "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" }, { "ToolTip", "Set New Asset - calls InitializeAnimation, for now we need MeshComponent *" }, }; #endif // WITH_METADATA // ********** Begin Function SetAnimationAsset constinit property declarations ********************* static const UECodeGen_Private::FObjectPropertyParams NewProp_NewAsset; static void NewProp_bIsLooping_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsLooping; static const UECodeGen_Private::FFloatPropertyParams NewProp_InPlayRate; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetAnimationAsset constinit property declarations *********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetAnimationAsset Property Definitions ******************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::NewProp_NewAsset = { "NewAsset", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventSetAnimationAsset_Parms, NewAsset), Z_Construct_UClass_UAnimationAsset_NoRegister, METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::NewProp_bIsLooping_SetBit(void* Obj) { ((AnimSingleNodeInstance_eventSetAnimationAsset_Parms*)Obj)->bIsLooping = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::NewProp_bIsLooping = { "bIsLooping", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimSingleNodeInstance_eventSetAnimationAsset_Parms), &Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::NewProp_bIsLooping_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::NewProp_InPlayRate = { "InPlayRate", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventSetAnimationAsset_Parms, InPlayRate), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::NewProp_NewAsset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::NewProp_bIsLooping, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::NewProp_InPlayRate, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::PropPointers) < 2048); // ********** End Function SetAnimationAsset Property Definitions ********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "SetAnimationAsset", Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::AnimSingleNodeInstance_eventSetAnimationAsset_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020402, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::AnimSingleNodeInstance_eventSetAnimationAsset_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimSingleNodeInstance::execSetAnimationAsset) { P_GET_OBJECT(UAnimationAsset,Z_Param_NewAsset); P_GET_UBOOL(Z_Param_bIsLooping); P_GET_PROPERTY(FFloatProperty,Z_Param_InPlayRate); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetAnimationAsset(Z_Param_NewAsset,Z_Param_bIsLooping,Z_Param_InPlayRate); P_NATIVE_END; } // ********** End Class UAnimSingleNodeInstance Function SetAnimationAsset ************************* // ********** Begin Class UAnimSingleNodeInstance Function SetBlendSpacePosition ******************* struct Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics { struct AnimSingleNodeInstance_eventSetBlendSpacePosition_Parms { FVector InPosition; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Animation" }, { "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InPosition_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetBlendSpacePosition constinit property declarations ***************** static const UECodeGen_Private::FStructPropertyParams NewProp_InPosition; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetBlendSpacePosition constinit property declarations ******************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetBlendSpacePosition Property Definitions **************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics::NewProp_InPosition = { "InPosition", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventSetBlendSpacePosition_Parms, InPosition), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InPosition_MetaData), NewProp_InPosition_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics::NewProp_InPosition, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics::PropPointers) < 2048); // ********** End Function SetBlendSpacePosition Property Definitions ****************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "SetBlendSpacePosition", Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics::AnimSingleNodeInstance_eventSetBlendSpacePosition_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C20403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics::AnimSingleNodeInstance_eventSetBlendSpacePosition_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimSingleNodeInstance::execSetBlendSpacePosition) { P_GET_STRUCT_REF(FVector,Z_Param_Out_InPosition); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetBlendSpacePosition(Z_Param_Out_InPosition); P_NATIVE_END; } // ********** End Class UAnimSingleNodeInstance Function SetBlendSpacePosition ********************* // ********** Begin Class UAnimSingleNodeInstance Function SetLooping ****************************** struct Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics { struct AnimSingleNodeInstance_eventSetLooping_Parms { bool bIsLooping; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Animation" }, { "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" }, }; #endif // WITH_METADATA // ********** Begin Function SetLooping constinit property declarations **************************** static void NewProp_bIsLooping_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsLooping; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetLooping constinit property declarations ****************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetLooping Property Definitions *************************************** void Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::NewProp_bIsLooping_SetBit(void* Obj) { ((AnimSingleNodeInstance_eventSetLooping_Parms*)Obj)->bIsLooping = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::NewProp_bIsLooping = { "bIsLooping", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimSingleNodeInstance_eventSetLooping_Parms), &Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::NewProp_bIsLooping_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::NewProp_bIsLooping, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::PropPointers) < 2048); // ********** End Function SetLooping Property Definitions ***************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "SetLooping", Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::AnimSingleNodeInstance_eventSetLooping_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::AnimSingleNodeInstance_eventSetLooping_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimSingleNodeInstance::execSetLooping) { P_GET_UBOOL(Z_Param_bIsLooping); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetLooping(Z_Param_bIsLooping); P_NATIVE_END; } // ********** End Class UAnimSingleNodeInstance Function SetLooping ******************************** // ********** Begin Class UAnimSingleNodeInstance Function SetMirrorDataTable ********************** struct Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics { struct AnimSingleNodeInstance_eventSetMirrorDataTable_Parms { const UMirrorDataTable* MirrorDataTable; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Animation" }, { "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MirrorDataTable_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetMirrorDataTable constinit property declarations ******************** static const UECodeGen_Private::FObjectPropertyParams NewProp_MirrorDataTable; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetMirrorDataTable constinit property declarations ********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetMirrorDataTable Property Definitions ******************************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics::NewProp_MirrorDataTable = { "MirrorDataTable", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventSetMirrorDataTable_Parms, MirrorDataTable), Z_Construct_UClass_UMirrorDataTable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MirrorDataTable_MetaData), NewProp_MirrorDataTable_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics::NewProp_MirrorDataTable, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics::PropPointers) < 2048); // ********** End Function SetMirrorDataTable Property Definitions ********************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "SetMirrorDataTable", Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics::AnimSingleNodeInstance_eventSetMirrorDataTable_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics::AnimSingleNodeInstance_eventSetMirrorDataTable_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimSingleNodeInstance::execSetMirrorDataTable) { P_GET_OBJECT(UMirrorDataTable,Z_Param_MirrorDataTable); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetMirrorDataTable(Z_Param_MirrorDataTable); P_NATIVE_END; } // ********** End Class UAnimSingleNodeInstance Function SetMirrorDataTable ************************ // ********** Begin Class UAnimSingleNodeInstance Function SetPlaying ****************************** struct Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics { struct AnimSingleNodeInstance_eventSetPlaying_Parms { bool bIsPlaying; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Animation" }, { "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" }, }; #endif // WITH_METADATA // ********** Begin Function SetPlaying constinit property declarations **************************** static void NewProp_bIsPlaying_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsPlaying; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetPlaying constinit property declarations ****************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetPlaying Property Definitions *************************************** void Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::NewProp_bIsPlaying_SetBit(void* Obj) { ((AnimSingleNodeInstance_eventSetPlaying_Parms*)Obj)->bIsPlaying = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::NewProp_bIsPlaying = { "bIsPlaying", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimSingleNodeInstance_eventSetPlaying_Parms), &Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::NewProp_bIsPlaying_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::NewProp_bIsPlaying, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::PropPointers) < 2048); // ********** End Function SetPlaying Property Definitions ***************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "SetPlaying", Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::AnimSingleNodeInstance_eventSetPlaying_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::AnimSingleNodeInstance_eventSetPlaying_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimSingleNodeInstance::execSetPlaying) { P_GET_UBOOL(Z_Param_bIsPlaying); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetPlaying(Z_Param_bIsPlaying); P_NATIVE_END; } // ********** End Class UAnimSingleNodeInstance Function SetPlaying ******************************** // ********** Begin Class UAnimSingleNodeInstance Function SetPlayRate ***************************** struct Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics { struct AnimSingleNodeInstance_eventSetPlayRate_Parms { float InPlayRate; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Animation" }, { "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" }, }; #endif // WITH_METADATA // ********** Begin Function SetPlayRate constinit property declarations *************************** static const UECodeGen_Private::FFloatPropertyParams NewProp_InPlayRate; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetPlayRate constinit property declarations ***************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetPlayRate Property Definitions ************************************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics::NewProp_InPlayRate = { "InPlayRate", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventSetPlayRate_Parms, InPlayRate), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics::NewProp_InPlayRate, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics::PropPointers) < 2048); // ********** End Function SetPlayRate Property Definitions **************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "SetPlayRate", Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics::AnimSingleNodeInstance_eventSetPlayRate_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics::AnimSingleNodeInstance_eventSetPlayRate_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimSingleNodeInstance::execSetPlayRate) { P_GET_PROPERTY(FFloatProperty,Z_Param_InPlayRate); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetPlayRate(Z_Param_InPlayRate); P_NATIVE_END; } // ********** End Class UAnimSingleNodeInstance Function SetPlayRate ******************************* // ********** Begin Class UAnimSingleNodeInstance Function SetPosition ***************************** struct Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics { struct AnimSingleNodeInstance_eventSetPosition_Parms { float InPosition; bool bFireNotifies; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Animation" }, { "CPP_Default_bFireNotifies", "true" }, { "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" }, }; #endif // WITH_METADATA // ********** Begin Function SetPosition constinit property declarations *************************** static const UECodeGen_Private::FFloatPropertyParams NewProp_InPosition; static void NewProp_bFireNotifies_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bFireNotifies; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetPosition constinit property declarations ***************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetPosition Property Definitions ************************************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::NewProp_InPosition = { "InPosition", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventSetPosition_Parms, InPosition), METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::NewProp_bFireNotifies_SetBit(void* Obj) { ((AnimSingleNodeInstance_eventSetPosition_Parms*)Obj)->bFireNotifies = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::NewProp_bFireNotifies = { "bFireNotifies", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimSingleNodeInstance_eventSetPosition_Parms), &Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::NewProp_bFireNotifies_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::NewProp_InPosition, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::NewProp_bFireNotifies, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::PropPointers) < 2048); // ********** End Function SetPosition Property Definitions **************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "SetPosition", Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::AnimSingleNodeInstance_eventSetPosition_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::AnimSingleNodeInstance_eventSetPosition_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimSingleNodeInstance::execSetPosition) { P_GET_PROPERTY(FFloatProperty,Z_Param_InPosition); P_GET_UBOOL(Z_Param_bFireNotifies); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetPosition(Z_Param_InPosition,Z_Param_bFireNotifies); P_NATIVE_END; } // ********** End Class UAnimSingleNodeInstance Function SetPosition ******************************* // ********** Begin Class UAnimSingleNodeInstance Function SetPositionWithPreviousTime ************* struct Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics { struct AnimSingleNodeInstance_eventSetPositionWithPreviousTime_Parms { float InPosition; float InPreviousTime; bool bFireNotifies; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Animation" }, { "CPP_Default_bFireNotifies", "true" }, { "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" }, }; #endif // WITH_METADATA // ********** Begin Function SetPositionWithPreviousTime constinit property declarations *********** static const UECodeGen_Private::FFloatPropertyParams NewProp_InPosition; static const UECodeGen_Private::FFloatPropertyParams NewProp_InPreviousTime; static void NewProp_bFireNotifies_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bFireNotifies; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetPositionWithPreviousTime constinit property declarations ************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetPositionWithPreviousTime Property Definitions ********************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::NewProp_InPosition = { "InPosition", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventSetPositionWithPreviousTime_Parms, InPosition), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::NewProp_InPreviousTime = { "InPreviousTime", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventSetPositionWithPreviousTime_Parms, InPreviousTime), METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::NewProp_bFireNotifies_SetBit(void* Obj) { ((AnimSingleNodeInstance_eventSetPositionWithPreviousTime_Parms*)Obj)->bFireNotifies = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::NewProp_bFireNotifies = { "bFireNotifies", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimSingleNodeInstance_eventSetPositionWithPreviousTime_Parms), &Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::NewProp_bFireNotifies_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::NewProp_InPosition, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::NewProp_InPreviousTime, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::NewProp_bFireNotifies, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::PropPointers) < 2048); // ********** End Function SetPositionWithPreviousTime Property Definitions ************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "SetPositionWithPreviousTime", Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::AnimSingleNodeInstance_eventSetPositionWithPreviousTime_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::AnimSingleNodeInstance_eventSetPositionWithPreviousTime_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimSingleNodeInstance::execSetPositionWithPreviousTime) { P_GET_PROPERTY(FFloatProperty,Z_Param_InPosition); P_GET_PROPERTY(FFloatProperty,Z_Param_InPreviousTime); P_GET_UBOOL(Z_Param_bFireNotifies); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetPositionWithPreviousTime(Z_Param_InPosition,Z_Param_InPreviousTime,Z_Param_bFireNotifies); P_NATIVE_END; } // ********** End Class UAnimSingleNodeInstance Function SetPositionWithPreviousTime *************** // ********** Begin Class UAnimSingleNodeInstance Function SetPreviewCurveOverride ***************** struct Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics { struct AnimSingleNodeInstance_eventSetPreviewCurveOverride_Parms { FName PoseName; float Value; bool bRemoveIfZero; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Animation" }, { "Comment", "/** Set pose value */" }, { "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" }, { "ToolTip", "Set pose value" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PoseName_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetPreviewCurveOverride constinit property declarations *************** static const UECodeGen_Private::FNamePropertyParams NewProp_PoseName; static const UECodeGen_Private::FFloatPropertyParams NewProp_Value; static void NewProp_bRemoveIfZero_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bRemoveIfZero; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetPreviewCurveOverride constinit property declarations ***************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetPreviewCurveOverride Property Definitions ************************** const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::NewProp_PoseName = { "PoseName", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventSetPreviewCurveOverride_Parms, PoseName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PoseName_MetaData), NewProp_PoseName_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimSingleNodeInstance_eventSetPreviewCurveOverride_Parms, Value), METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::NewProp_bRemoveIfZero_SetBit(void* Obj) { ((AnimSingleNodeInstance_eventSetPreviewCurveOverride_Parms*)Obj)->bRemoveIfZero = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::NewProp_bRemoveIfZero = { "bRemoveIfZero", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimSingleNodeInstance_eventSetPreviewCurveOverride_Parms), &Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::NewProp_bRemoveIfZero_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::NewProp_PoseName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::NewProp_Value, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::NewProp_bRemoveIfZero, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::PropPointers) < 2048); // ********** End Function SetPreviewCurveOverride Property Definitions **************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "SetPreviewCurveOverride", Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::AnimSingleNodeInstance_eventSetPreviewCurveOverride_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::AnimSingleNodeInstance_eventSetPreviewCurveOverride_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimSingleNodeInstance::execSetPreviewCurveOverride) { P_GET_PROPERTY_REF(FNameProperty,Z_Param_Out_PoseName); P_GET_PROPERTY(FFloatProperty,Z_Param_Value); P_GET_UBOOL(Z_Param_bRemoveIfZero); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetPreviewCurveOverride(Z_Param_Out_PoseName,Z_Param_Value,Z_Param_bRemoveIfZero); P_NATIVE_END; } // ********** End Class UAnimSingleNodeInstance Function SetPreviewCurveOverride ******************* // ********** Begin Class UAnimSingleNodeInstance Function SetReverse ****************************** struct Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics { struct AnimSingleNodeInstance_eventSetReverse_Parms { bool bInReverse; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Animation" }, { "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" }, }; #endif // WITH_METADATA // ********** Begin Function SetReverse constinit property declarations **************************** static void NewProp_bInReverse_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bInReverse; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetReverse constinit property declarations ****************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetReverse Property Definitions *************************************** void Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::NewProp_bInReverse_SetBit(void* Obj) { ((AnimSingleNodeInstance_eventSetReverse_Parms*)Obj)->bInReverse = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::NewProp_bInReverse = { "bInReverse", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimSingleNodeInstance_eventSetReverse_Parms), &Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::NewProp_bInReverse_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::NewProp_bInReverse, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::PropPointers) < 2048); // ********** End Function SetReverse Property Definitions ***************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "SetReverse", Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::AnimSingleNodeInstance_eventSetReverse_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::AnimSingleNodeInstance_eventSetReverse_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimSingleNodeInstance::execSetReverse) { P_GET_UBOOL(Z_Param_bInReverse); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetReverse(Z_Param_bInReverse); P_NATIVE_END; } // ********** End Class UAnimSingleNodeInstance Function SetReverse ******************************** // ********** Begin Class UAnimSingleNodeInstance Function StopAnim ******************************** struct Z_Construct_UFunction_UAnimSingleNodeInstance_StopAnim_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Animation" }, { "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" }, }; #endif // WITH_METADATA // ********** Begin Function StopAnim constinit property declarations ****************************** // ********** End Function StopAnim constinit property declarations ******************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimSingleNodeInstance_StopAnim_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimSingleNodeInstance, nullptr, "StopAnim", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimSingleNodeInstance_StopAnim_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimSingleNodeInstance_StopAnim_Statics::Function_MetaDataParams)}, }; UFunction* Z_Construct_UFunction_UAnimSingleNodeInstance_StopAnim() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimSingleNodeInstance_StopAnim_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAnimSingleNodeInstance::execStopAnim) { P_FINISH; P_NATIVE_BEGIN; P_THIS->StopAnim(); P_NATIVE_END; } // ********** End Class UAnimSingleNodeInstance Function StopAnim ********************************** // ********** Begin Class UAnimSingleNodeInstance ************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UAnimSingleNodeInstance; UClass* UAnimSingleNodeInstance::GetPrivateStaticClass() { using TClass = UAnimSingleNodeInstance; if (!Z_Registration_Info_UClass_UAnimSingleNodeInstance.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AnimSingleNodeInstance"), Z_Registration_Info_UClass_UAnimSingleNodeInstance.InnerSingleton, StaticRegisterNativesUAnimSingleNodeInstance, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAnimSingleNodeInstance.InnerSingleton; } UClass* Z_Construct_UClass_UAnimSingleNodeInstance_NoRegister() { return UAnimSingleNodeInstance::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAnimSingleNodeInstance_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "HideCategories", "AnimInstance" }, { "IncludePath", "Animation/AnimSingleNodeInstance.h" }, { "IsBlueprintBase", "false" }, { "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurrentAsset_MetaData[] = { { "Comment", "/** Current Asset being played **/" }, { "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" }, { "ToolTip", "Current Asset being played *" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PostEvaluateAnimEvent_MetaData[] = { { "ModuleRelativePath", "Classes/Animation/AnimSingleNodeInstance.h" }, }; #endif // WITH_METADATA // ********** Begin Class UAnimSingleNodeInstance constinit property declarations ****************** static const UECodeGen_Private::FObjectPropertyParams NewProp_CurrentAsset; static const UECodeGen_Private::FDelegatePropertyParams NewProp_PostEvaluateAnimEvent; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UAnimSingleNodeInstance constinit property declarations ******************** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("GetAnimationAsset"), .Pointer = &UAnimSingleNodeInstance::execGetAnimationAsset }, { .NameUTF8 = UTF8TEXT("GetLength"), .Pointer = &UAnimSingleNodeInstance::execGetLength }, { .NameUTF8 = UTF8TEXT("GetMirrorDataTable"), .Pointer = &UAnimSingleNodeInstance::execGetMirrorDataTable }, { .NameUTF8 = UTF8TEXT("PlayAnim"), .Pointer = &UAnimSingleNodeInstance::execPlayAnim }, { .NameUTF8 = UTF8TEXT("SetAnimationAsset"), .Pointer = &UAnimSingleNodeInstance::execSetAnimationAsset }, { .NameUTF8 = UTF8TEXT("SetBlendSpacePosition"), .Pointer = &UAnimSingleNodeInstance::execSetBlendSpacePosition }, { .NameUTF8 = UTF8TEXT("SetLooping"), .Pointer = &UAnimSingleNodeInstance::execSetLooping }, { .NameUTF8 = UTF8TEXT("SetMirrorDataTable"), .Pointer = &UAnimSingleNodeInstance::execSetMirrorDataTable }, { .NameUTF8 = UTF8TEXT("SetPlaying"), .Pointer = &UAnimSingleNodeInstance::execSetPlaying }, { .NameUTF8 = UTF8TEXT("SetPlayRate"), .Pointer = &UAnimSingleNodeInstance::execSetPlayRate }, { .NameUTF8 = UTF8TEXT("SetPosition"), .Pointer = &UAnimSingleNodeInstance::execSetPosition }, { .NameUTF8 = UTF8TEXT("SetPositionWithPreviousTime"), .Pointer = &UAnimSingleNodeInstance::execSetPositionWithPreviousTime }, { .NameUTF8 = UTF8TEXT("SetPreviewCurveOverride"), .Pointer = &UAnimSingleNodeInstance::execSetPreviewCurveOverride }, { .NameUTF8 = UTF8TEXT("SetReverse"), .Pointer = &UAnimSingleNodeInstance::execSetReverse }, { .NameUTF8 = UTF8TEXT("StopAnim"), .Pointer = &UAnimSingleNodeInstance::execStopAnim }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UAnimSingleNodeInstance_GetAnimationAsset, "GetAnimationAsset" }, // 4092556443 { &Z_Construct_UFunction_UAnimSingleNodeInstance_GetLength, "GetLength" }, // 173830238 { &Z_Construct_UFunction_UAnimSingleNodeInstance_GetMirrorDataTable, "GetMirrorDataTable" }, // 274674544 { &Z_Construct_UFunction_UAnimSingleNodeInstance_PlayAnim, "PlayAnim" }, // 2727740580 { &Z_Construct_UFunction_UAnimSingleNodeInstance_SetAnimationAsset, "SetAnimationAsset" }, // 1335199792 { &Z_Construct_UFunction_UAnimSingleNodeInstance_SetBlendSpacePosition, "SetBlendSpacePosition" }, // 1074810561 { &Z_Construct_UFunction_UAnimSingleNodeInstance_SetLooping, "SetLooping" }, // 4225804512 { &Z_Construct_UFunction_UAnimSingleNodeInstance_SetMirrorDataTable, "SetMirrorDataTable" }, // 2204829863 { &Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlaying, "SetPlaying" }, // 3191102622 { &Z_Construct_UFunction_UAnimSingleNodeInstance_SetPlayRate, "SetPlayRate" }, // 989327139 { &Z_Construct_UFunction_UAnimSingleNodeInstance_SetPosition, "SetPosition" }, // 2860262873 { &Z_Construct_UFunction_UAnimSingleNodeInstance_SetPositionWithPreviousTime, "SetPositionWithPreviousTime" }, // 4185900266 { &Z_Construct_UFunction_UAnimSingleNodeInstance_SetPreviewCurveOverride, "SetPreviewCurveOverride" }, // 1835458799 { &Z_Construct_UFunction_UAnimSingleNodeInstance_SetReverse, "SetReverse" }, // 3237250871 { &Z_Construct_UFunction_UAnimSingleNodeInstance_StopAnim, "StopAnim" }, // 736413048 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAnimSingleNodeInstance_Statics // ********** Begin Class UAnimSingleNodeInstance Property Definitions ***************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimSingleNodeInstance_Statics::NewProp_CurrentAsset = { "CurrentAsset", nullptr, (EPropertyFlags)0x0114000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimSingleNodeInstance, CurrentAsset), Z_Construct_UClass_UAnimationAsset_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurrentAsset_MetaData), NewProp_CurrentAsset_MetaData) }; const UECodeGen_Private::FDelegatePropertyParams Z_Construct_UClass_UAnimSingleNodeInstance_Statics::NewProp_PostEvaluateAnimEvent = { "PostEvaluateAnimEvent", nullptr, (EPropertyFlags)0x0010000000082000, UECodeGen_Private::EPropertyGenFlags::Delegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimSingleNodeInstance, PostEvaluateAnimEvent), Z_Construct_UDelegateFunction_Engine_PostEvaluateAnimEvent__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PostEvaluateAnimEvent_MetaData), NewProp_PostEvaluateAnimEvent_MetaData) }; // 1417547460 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimSingleNodeInstance_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimSingleNodeInstance_Statics::NewProp_CurrentAsset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimSingleNodeInstance_Statics::NewProp_PostEvaluateAnimEvent, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimSingleNodeInstance_Statics::PropPointers) < 2048); // ********** End Class UAnimSingleNodeInstance Property Definitions ******************************* UObject* (*const Z_Construct_UClass_UAnimSingleNodeInstance_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UAnimInstance, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimSingleNodeInstance_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimSingleNodeInstance_Statics::ClassParams = { &UAnimSingleNodeInstance::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_UAnimSingleNodeInstance_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_UAnimSingleNodeInstance_Statics::PropPointers), 0, 0x008800A8u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimSingleNodeInstance_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimSingleNodeInstance_Statics::Class_MetaDataParams) }; void UAnimSingleNodeInstance::StaticRegisterNativesUAnimSingleNodeInstance() { UClass* Class = UAnimSingleNodeInstance::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UAnimSingleNodeInstance_Statics::Funcs)); } UClass* Z_Construct_UClass_UAnimSingleNodeInstance() { if (!Z_Registration_Info_UClass_UAnimSingleNodeInstance.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimSingleNodeInstance.OuterSingleton, Z_Construct_UClass_UAnimSingleNodeInstance_Statics::ClassParams); } return Z_Registration_Info_UClass_UAnimSingleNodeInstance.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimSingleNodeInstance); // ********** End Class UAnimSingleNodeInstance **************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSingleNodeInstance_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAnimSingleNodeInstance, UAnimSingleNodeInstance::StaticClass, TEXT("UAnimSingleNodeInstance"), &Z_Registration_Info_UClass_UAnimSingleNodeInstance, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimSingleNodeInstance), 91060930U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSingleNodeInstance_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSingleNodeInstance_h__Script_Engine_1217210553{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSingleNodeInstance_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSingleNodeInstance_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS