// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Animation/AnimNotifyLibrary.h" #ifdef ENGINE_AnimNotifyLibrary_generated_h #error "AnimNotifyLibrary.generated.h already included, missing '#pragma once' in AnimNotifyLibrary.h" #endif #define ENGINE_AnimNotifyLibrary_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS struct FAnimNotifyEventReference; // ********** Begin Class UAnimNotifyLibrary ******************************************************* #define FID_Engine_Source_Runtime_Engine_Public_Animation_AnimNotifyLibrary_h_19_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execIsBlendingOut); \ DECLARE_FUNCTION(execGetCurrentAnimationNotifyStateTimeRatio); \ DECLARE_FUNCTION(execGetCurrentAnimationNotifyStateTime); \ DECLARE_FUNCTION(execGetCurrentAnimationTimeRatio); \ DECLARE_FUNCTION(execGetCurrentAnimationTime); \ DECLARE_FUNCTION(execNotifyStateReachedEnd); struct Z_Construct_UClass_UAnimNotifyLibrary_Statics; ENGINE_API UClass* Z_Construct_UClass_UAnimNotifyLibrary_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_Animation_AnimNotifyLibrary_h_19_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAnimNotifyLibrary(); \ friend struct ::Z_Construct_UClass_UAnimNotifyLibrary_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UAnimNotifyLibrary_NoRegister(); \ public: \ DECLARE_CLASS2(UAnimNotifyLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UAnimNotifyLibrary_NoRegister) \ DECLARE_SERIALIZER(UAnimNotifyLibrary) #define FID_Engine_Source_Runtime_Engine_Public_Animation_AnimNotifyLibrary_h_19_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UAnimNotifyLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UAnimNotifyLibrary(UAnimNotifyLibrary&&) = delete; \ UAnimNotifyLibrary(const UAnimNotifyLibrary&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UAnimNotifyLibrary); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimNotifyLibrary); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimNotifyLibrary) \ ENGINE_API virtual ~UAnimNotifyLibrary(); #define FID_Engine_Source_Runtime_Engine_Public_Animation_AnimNotifyLibrary_h_16_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_Animation_AnimNotifyLibrary_h_19_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_Animation_AnimNotifyLibrary_h_19_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_Animation_AnimNotifyLibrary_h_19_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_Animation_AnimNotifyLibrary_h_19_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAnimNotifyLibrary; // ********** End Class UAnimNotifyLibrary ********************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Animation_AnimNotifyLibrary_h PRAGMA_ENABLE_DEPRECATION_WARNINGS