// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Animation/AnimNodeReference.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimNodeReference() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAnimNodeReferenceConversionResult(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNodeReference(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum EAnimNodeReferenceConversionResult **************************************** static FEnumRegistrationInfo Z_Registration_Info_UEnum_EAnimNodeReferenceConversionResult; static UEnum* EAnimNodeReferenceConversionResult_StaticEnum() { if (!Z_Registration_Info_UEnum_EAnimNodeReferenceConversionResult.OuterSingleton) { Z_Registration_Info_UEnum_EAnimNodeReferenceConversionResult.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_EAnimNodeReferenceConversionResult, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("EAnimNodeReferenceConversionResult")); } return Z_Registration_Info_UEnum_EAnimNodeReferenceConversionResult.OuterSingleton; } template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EAnimNodeReferenceConversionResult_StaticEnum(); } struct Z_Construct_UEnum_Engine_EAnimNodeReferenceConversionResult_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "// The result of an anim node reference conversion \n" }, { "Failed.Name", "EAnimNodeReferenceConversionResult::Failed" }, { "ModuleRelativePath", "Classes/Animation/AnimNodeReference.h" }, { "Succeeded.Name", "EAnimNodeReferenceConversionResult::Succeeded" }, { "ToolTip", "The result of an anim node reference conversion" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "EAnimNodeReferenceConversionResult::Succeeded", (int64)EAnimNodeReferenceConversionResult::Succeeded }, { "EAnimNodeReferenceConversionResult::Failed", (int64)EAnimNodeReferenceConversionResult::Failed }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_Engine_EAnimNodeReferenceConversionResult_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_EAnimNodeReferenceConversionResult_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_Engine, nullptr, "EAnimNodeReferenceConversionResult", "EAnimNodeReferenceConversionResult", Z_Construct_UEnum_Engine_EAnimNodeReferenceConversionResult_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EAnimNodeReferenceConversionResult_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EAnimNodeReferenceConversionResult_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_EAnimNodeReferenceConversionResult_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_Engine_EAnimNodeReferenceConversionResult() { if (!Z_Registration_Info_UEnum_EAnimNodeReferenceConversionResult.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EAnimNodeReferenceConversionResult.InnerSingleton, Z_Construct_UEnum_Engine_EAnimNodeReferenceConversionResult_Statics::EnumParams); } return Z_Registration_Info_UEnum_EAnimNodeReferenceConversionResult.InnerSingleton; } // ********** End Enum EAnimNodeReferenceConversionResult ****************************************** // ********** Begin ScriptStruct FAnimNodeReference ************************************************ struct Z_Construct_UScriptStruct_FAnimNodeReference_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAnimNodeReference); } static inline consteval int16 GetStructAlignment() { return alignof(FAnimNodeReference); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "// A reference to an anim node. Does not persist, only valid for the call in which it was retrieved.\n" }, { "ModuleRelativePath", "Classes/Animation/AnimNodeReference.h" }, { "ToolTip", "A reference to an anim node. Does not persist, only valid for the call in which it was retrieved." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FAnimNodeReference constinit property declarations **************** // ********** End ScriptStruct FAnimNodeReference constinit property declarations ****************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAnimNodeReference_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNodeReference; class UScriptStruct* FAnimNodeReference::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAnimNodeReference.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAnimNodeReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNodeReference, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("AnimNodeReference")); } return Z_Registration_Info_UScriptStruct_FAnimNodeReference.OuterSingleton; } const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNodeReference_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "AnimNodeReference", nullptr, 0, sizeof(FAnimNodeReference), alignof(FAnimNodeReference), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNodeReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNodeReference_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAnimNodeReference() { if (!Z_Registration_Info_UScriptStruct_FAnimNodeReference.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNodeReference.InnerSingleton, Z_Construct_UScriptStruct_FAnimNodeReference_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAnimNodeReference.InnerSingleton); } // ********** End ScriptStruct FAnimNodeReference ************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNodeReference_h__Script_Engine_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { EAnimNodeReferenceConversionResult_StaticEnum, TEXT("EAnimNodeReferenceConversionResult"), &Z_Registration_Info_UEnum_EAnimNodeReferenceConversionResult, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 981738679U) }, }; static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FAnimNodeReference::StaticStruct, Z_Construct_UScriptStruct_FAnimNodeReference_Statics::NewStructOps, TEXT("AnimNodeReference"),&Z_Registration_Info_UScriptStruct_FAnimNodeReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNodeReference), 508147072U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNodeReference_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNodeReference_h__Script_Engine_1233957958{ TEXT("/Script/Engine"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNodeReference_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNodeReference_h__Script_Engine_Statics::ScriptStructInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNodeReference_h__Script_Engine_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNodeReference_h__Script_Engine_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS