// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Animation/AnimCompress.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimCompress() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UAnimBoneCompressionCodec(); ENGINE_API UClass* Z_Construct_UClass_UAnimCompress(); ENGINE_API UClass* Z_Construct_UClass_UAnimCompress_NoRegister(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_AnimationCompressionFormat(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UAnimCompress ************************************************************ FClassRegistrationInfo Z_Registration_Info_UClass_UAnimCompress; UClass* UAnimCompress::GetPrivateStaticClass() { using TClass = UAnimCompress; if (!Z_Registration_Info_UClass_UAnimCompress.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AnimCompress"), Z_Registration_Info_UClass_UAnimCompress.InnerSingleton, StaticRegisterNativesUAnimCompress, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAnimCompress.InnerSingleton; } UClass* Z_Construct_UClass_UAnimCompress_NoRegister() { return UAnimCompress::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAnimCompress_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "HideCategories", "Object Object" }, { "IncludePath", "Animation/AnimCompress.h" }, { "ModuleRelativePath", "Classes/Animation/AnimCompress.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bNeedsSkeleton_MetaData[] = { { "Comment", "/** Compression algorithms requiring a skeleton should set this value to true. */" }, { "ModuleRelativePath", "Classes/Animation/AnimCompress.h" }, { "ToolTip", "Compression algorithms requiring a skeleton should set this value to true." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TranslationCompressionFormat_MetaData[] = { { "Category", "Compression" }, { "Comment", "/** Format for bitwise compression of translation data. */" }, { "ModuleRelativePath", "Classes/Animation/AnimCompress.h" }, { "ToolTip", "Format for bitwise compression of translation data." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RotationCompressionFormat_MetaData[] = { { "Category", "Compression" }, { "Comment", "/** Format for bitwise compression of rotation data. */" }, { "ModuleRelativePath", "Classes/Animation/AnimCompress.h" }, { "ToolTip", "Format for bitwise compression of rotation data." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ScaleCompressionFormat_MetaData[] = { { "Category", "Compression" }, { "Comment", "/** Format for bitwise compression of scale data. */" }, { "ModuleRelativePath", "Classes/Animation/AnimCompress.h" }, { "ToolTip", "Format for bitwise compression of scale data." }, }; #endif // WITH_METADATA // ********** Begin Class UAnimCompress constinit property declarations **************************** static void NewProp_bNeedsSkeleton_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bNeedsSkeleton; static const UECodeGen_Private::FBytePropertyParams NewProp_TranslationCompressionFormat; static const UECodeGen_Private::FBytePropertyParams NewProp_RotationCompressionFormat; static const UECodeGen_Private::FBytePropertyParams NewProp_ScaleCompressionFormat; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UAnimCompress constinit property declarations ****************************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAnimCompress_Statics // ********** Begin Class UAnimCompress Property Definitions *************************************** void Z_Construct_UClass_UAnimCompress_Statics::NewProp_bNeedsSkeleton_SetBit(void* Obj) { ((UAnimCompress*)Obj)->bNeedsSkeleton = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimCompress_Statics::NewProp_bNeedsSkeleton = { "bNeedsSkeleton", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UAnimCompress), &Z_Construct_UClass_UAnimCompress_Statics::NewProp_bNeedsSkeleton_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bNeedsSkeleton_MetaData), NewProp_bNeedsSkeleton_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAnimCompress_Statics::NewProp_TranslationCompressionFormat = { "TranslationCompressionFormat", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimCompress, TranslationCompressionFormat), Z_Construct_UEnum_Engine_AnimationCompressionFormat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TranslationCompressionFormat_MetaData), NewProp_TranslationCompressionFormat_MetaData) }; // 2279600839 const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAnimCompress_Statics::NewProp_RotationCompressionFormat = { "RotationCompressionFormat", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimCompress, RotationCompressionFormat), Z_Construct_UEnum_Engine_AnimationCompressionFormat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RotationCompressionFormat_MetaData), NewProp_RotationCompressionFormat_MetaData) }; // 2279600839 const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAnimCompress_Statics::NewProp_ScaleCompressionFormat = { "ScaleCompressionFormat", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimCompress, ScaleCompressionFormat), Z_Construct_UEnum_Engine_AnimationCompressionFormat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ScaleCompressionFormat_MetaData), NewProp_ScaleCompressionFormat_MetaData) }; // 2279600839 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimCompress_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimCompress_Statics::NewProp_bNeedsSkeleton, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimCompress_Statics::NewProp_TranslationCompressionFormat, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimCompress_Statics::NewProp_RotationCompressionFormat, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimCompress_Statics::NewProp_ScaleCompressionFormat, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimCompress_Statics::PropPointers) < 2048); // ********** End Class UAnimCompress Property Definitions ***************************************** UObject* (*const Z_Construct_UClass_UAnimCompress_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UAnimBoneCompressionCodec, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimCompress_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimCompress_Statics::ClassParams = { &UAnimCompress::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UAnimCompress_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UAnimCompress_Statics::PropPointers), 0, 0x000810A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimCompress_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimCompress_Statics::Class_MetaDataParams) }; void UAnimCompress::StaticRegisterNativesUAnimCompress() { } UClass* Z_Construct_UClass_UAnimCompress() { if (!Z_Registration_Info_UClass_UAnimCompress.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimCompress.OuterSingleton, Z_Construct_UClass_UAnimCompress_Statics::ClassParams); } return Z_Registration_Info_UClass_UAnimCompress.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimCompress); UAnimCompress::~UAnimCompress() {} // ********** End Class UAnimCompress ************************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompress_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAnimCompress, UAnimCompress::StaticClass, TEXT("UAnimCompress"), &Z_Registration_Info_UClass_UAnimCompress, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimCompress), 3386219576U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompress_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompress_h__Script_Engine_1218600456{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompress_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimCompress_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS