// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "DrawPrimitiveDebuggerConfig.h" #ifdef DRAWPRIMITIVEDEBUGGER_DrawPrimitiveDebuggerConfig_generated_h #error "DrawPrimitiveDebuggerConfig.generated.h already included, missing '#pragma once' in DrawPrimitiveDebuggerConfig.h" #endif #define DRAWPRIMITIVEDEBUGGER_DrawPrimitiveDebuggerConfig_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UDrawPrimitiveDebuggerUserSettings *************************************** struct Z_Construct_UClass_UDrawPrimitiveDebuggerUserSettings_Statics; DRAWPRIMITIVEDEBUGGER_API UClass* Z_Construct_UClass_UDrawPrimitiveDebuggerUserSettings_NoRegister(); #define FID_Engine_Source_Developer_DrawPrimitiveDebugger_Public_DrawPrimitiveDebuggerConfig_h_14_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUDrawPrimitiveDebuggerUserSettings(); \ friend struct ::Z_Construct_UClass_UDrawPrimitiveDebuggerUserSettings_Statics; \ static UClass* GetPrivateStaticClass(); \ friend DRAWPRIMITIVEDEBUGGER_API UClass* ::Z_Construct_UClass_UDrawPrimitiveDebuggerUserSettings_NoRegister(); \ public: \ DECLARE_CLASS2(UDrawPrimitiveDebuggerUserSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/DrawPrimitiveDebugger"), Z_Construct_UClass_UDrawPrimitiveDebuggerUserSettings_NoRegister) \ DECLARE_SERIALIZER(UDrawPrimitiveDebuggerUserSettings) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \ #define FID_Engine_Source_Developer_DrawPrimitiveDebugger_Public_DrawPrimitiveDebuggerConfig_h_14_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ DRAWPRIMITIVEDEBUGGER_API UDrawPrimitiveDebuggerUserSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UDrawPrimitiveDebuggerUserSettings(UDrawPrimitiveDebuggerUserSettings&&) = delete; \ UDrawPrimitiveDebuggerUserSettings(const UDrawPrimitiveDebuggerUserSettings&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(DRAWPRIMITIVEDEBUGGER_API, UDrawPrimitiveDebuggerUserSettings); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDrawPrimitiveDebuggerUserSettings); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDrawPrimitiveDebuggerUserSettings) \ DRAWPRIMITIVEDEBUGGER_API virtual ~UDrawPrimitiveDebuggerUserSettings(); #define FID_Engine_Source_Developer_DrawPrimitiveDebugger_Public_DrawPrimitiveDebuggerConfig_h_11_PROLOG #define FID_Engine_Source_Developer_DrawPrimitiveDebugger_Public_DrawPrimitiveDebuggerConfig_h_14_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Developer_DrawPrimitiveDebugger_Public_DrawPrimitiveDebuggerConfig_h_14_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Developer_DrawPrimitiveDebugger_Public_DrawPrimitiveDebuggerConfig_h_14_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UDrawPrimitiveDebuggerUserSettings; // ********** End Class UDrawPrimitiveDebuggerUserSettings ***************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Developer_DrawPrimitiveDebugger_Public_DrawPrimitiveDebuggerConfig_h PRAGMA_ENABLE_DEPRECATION_WARNINGS