// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "DocumentationUrl.h" #ifdef DOCUMENTATION_DocumentationUrl_generated_h #error "DocumentationUrl.generated.h already included, missing '#pragma once' in DocumentationUrl.h" #endif #define DOCUMENTATION_DocumentationUrl_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FDocumentationUrl ************************************************* struct Z_Construct_UScriptStruct_FDocumentationUrl_Statics; #define FID_Engine_Source_Editor_Documentation_Public_DocumentationUrl_h_12_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FDocumentationUrl_Statics; \ DOCUMENTATION_API static class UScriptStruct* StaticStruct(); struct FDocumentationUrl; // ********** End ScriptStruct FDocumentationUrl *************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_Documentation_Public_DocumentationUrl_h PRAGMA_ENABLE_DEPRECATION_WARNINGS