// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ObjectTemplates/DatasmithSpotLightComponentTemplate.h" #ifdef DATASMITHCONTENT_DatasmithSpotLightComponentTemplate_generated_h #error "DatasmithSpotLightComponentTemplate.generated.h already included, missing '#pragma once' in DatasmithSpotLightComponentTemplate.h" #endif #define DATASMITHCONTENT_DatasmithSpotLightComponentTemplate_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UDatasmithSpotLightComponentTemplate ************************************* struct Z_Construct_UClass_UDatasmithSpotLightComponentTemplate_Statics; DATASMITHCONTENT_API UClass* Z_Construct_UClass_UDatasmithSpotLightComponentTemplate_NoRegister(); #define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSpotLightComponentTemplate_h_12_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUDatasmithSpotLightComponentTemplate(); \ friend struct ::Z_Construct_UClass_UDatasmithSpotLightComponentTemplate_Statics; \ static UClass* GetPrivateStaticClass(); \ friend DATASMITHCONTENT_API UClass* ::Z_Construct_UClass_UDatasmithSpotLightComponentTemplate_NoRegister(); \ public: \ DECLARE_CLASS2(UDatasmithSpotLightComponentTemplate, UDatasmithObjectTemplate, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/DatasmithContent"), Z_Construct_UClass_UDatasmithSpotLightComponentTemplate_NoRegister) \ DECLARE_SERIALIZER(UDatasmithSpotLightComponentTemplate) #define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSpotLightComponentTemplate_h_12_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UDatasmithSpotLightComponentTemplate(UDatasmithSpotLightComponentTemplate&&) = delete; \ UDatasmithSpotLightComponentTemplate(const UDatasmithSpotLightComponentTemplate&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UDatasmithSpotLightComponentTemplate); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDatasmithSpotLightComponentTemplate); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UDatasmithSpotLightComponentTemplate) \ NO_API virtual ~UDatasmithSpotLightComponentTemplate(); #define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSpotLightComponentTemplate_h_9_PROLOG #define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSpotLightComponentTemplate_h_12_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSpotLightComponentTemplate_h_12_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSpotLightComponentTemplate_h_12_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UDatasmithSpotLightComponentTemplate; // ********** End Class UDatasmithSpotLightComponentTemplate *************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSpotLightComponentTemplate_h PRAGMA_ENABLE_DEPRECATION_WARNINGS