// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ObjectTemplates/DatasmithSceneComponentTemplate.h" #ifdef DATASMITHCONTENT_DatasmithSceneComponentTemplate_generated_h #error "DatasmithSceneComponentTemplate.generated.h already included, missing '#pragma once' in DatasmithSceneComponentTemplate.h" #endif #define DATASMITHCONTENT_DatasmithSceneComponentTemplate_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UDatasmithSceneComponentTemplate ***************************************** struct Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics; DATASMITHCONTENT_API UClass* Z_Construct_UClass_UDatasmithSceneComponentTemplate_NoRegister(); #define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSceneComponentTemplate_h_15_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUDatasmithSceneComponentTemplate(); \ friend struct ::Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics; \ static UClass* GetPrivateStaticClass(); \ friend DATASMITHCONTENT_API UClass* ::Z_Construct_UClass_UDatasmithSceneComponentTemplate_NoRegister(); \ public: \ DECLARE_CLASS2(UDatasmithSceneComponentTemplate, UDatasmithObjectTemplate, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/DatasmithContent"), Z_Construct_UClass_UDatasmithSceneComponentTemplate_NoRegister) \ DECLARE_SERIALIZER(UDatasmithSceneComponentTemplate) #define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSceneComponentTemplate_h_15_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ DATASMITHCONTENT_API UDatasmithSceneComponentTemplate(); \ /** Deleted move- and copy-constructors, should never be used */ \ UDatasmithSceneComponentTemplate(UDatasmithSceneComponentTemplate&&) = delete; \ UDatasmithSceneComponentTemplate(const UDatasmithSceneComponentTemplate&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(DATASMITHCONTENT_API, UDatasmithSceneComponentTemplate); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDatasmithSceneComponentTemplate); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UDatasmithSceneComponentTemplate) \ DATASMITHCONTENT_API virtual ~UDatasmithSceneComponentTemplate(); #define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSceneComponentTemplate_h_12_PROLOG #define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSceneComponentTemplate_h_15_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSceneComponentTemplate_h_15_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSceneComponentTemplate_h_15_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UDatasmithSceneComponentTemplate; // ********** End Class UDatasmithSceneComponentTemplate ******************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSceneComponentTemplate_h PRAGMA_ENABLE_DEPRECATION_WARNINGS