// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "DatasmithAssetUserData.h" #ifdef DATASMITHCONTENT_DatasmithAssetUserData_generated_h #error "DatasmithAssetUserData.generated.h already included, missing '#pragma once' in DatasmithAssetUserData.h" #endif #define DATASMITHCONTENT_DatasmithAssetUserData_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UDatasmithAssetUserData ************************************************** struct Z_Construct_UClass_UDatasmithAssetUserData_Statics; DATASMITHCONTENT_API UClass* Z_Construct_UClass_UDatasmithAssetUserData_NoRegister(); #define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_DatasmithAssetUserData_h_18_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUDatasmithAssetUserData(); \ friend struct ::Z_Construct_UClass_UDatasmithAssetUserData_Statics; \ static UClass* GetPrivateStaticClass(); \ friend DATASMITHCONTENT_API UClass* ::Z_Construct_UClass_UDatasmithAssetUserData_NoRegister(); \ public: \ DECLARE_CLASS2(UDatasmithAssetUserData, UAssetUserData, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/DatasmithContent"), Z_Construct_UClass_UDatasmithAssetUserData_NoRegister) \ DECLARE_SERIALIZER(UDatasmithAssetUserData) #define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_DatasmithAssetUserData_h_18_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ DATASMITHCONTENT_API UDatasmithAssetUserData(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UDatasmithAssetUserData(UDatasmithAssetUserData&&) = delete; \ UDatasmithAssetUserData(const UDatasmithAssetUserData&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(DATASMITHCONTENT_API, UDatasmithAssetUserData); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDatasmithAssetUserData); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDatasmithAssetUserData) \ DATASMITHCONTENT_API virtual ~UDatasmithAssetUserData(); #define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_DatasmithAssetUserData_h_15_PROLOG #define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_DatasmithAssetUserData_h_18_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_DatasmithAssetUserData_h_18_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_DatasmithAssetUserData_h_18_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UDatasmithAssetUserData; // ********** End Class UDatasmithAssetUserData **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_DatasmithAssetUserData_h PRAGMA_ENABLE_DEPRECATION_WARNINGS