// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "DataValidationSettings.h" #include "EditorValidator_Material.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeDataValidationSettings() {} // ********** Begin Cross Module References ******************************************************** DATAVALIDATION_API UClass* Z_Construct_UClass_UDataValidationSettings(); DATAVALIDATION_API UClass* Z_Construct_UClass_UDataValidationSettings_NoRegister(); DATAVALIDATION_API UScriptStruct* Z_Construct_UScriptStruct_FMaterialEditorValidationPlatform(); DEVELOPERSETTINGS_API UClass* Z_Construct_UClass_UDeveloperSettings(); UPackage* Z_Construct_UPackage__Script_DataValidation(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UDataValidationSettings ************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UDataValidationSettings; UClass* UDataValidationSettings::GetPrivateStaticClass() { using TClass = UDataValidationSettings; if (!Z_Registration_Info_UClass_UDataValidationSettings.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("DataValidationSettings"), Z_Registration_Info_UClass_UDataValidationSettings.InnerSingleton, StaticRegisterNativesUDataValidationSettings, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UDataValidationSettings.InnerSingleton; } UClass* Z_Construct_UClass_UDataValidationSettings_NoRegister() { return UDataValidationSettings::GetPrivateStaticClass(); } struct Z_Construct_UClass_UDataValidationSettings_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Project-wide settings for data validation\n */" }, { "IncludePath", "DataValidationSettings.h" }, { "ModuleRelativePath", "Public/DataValidationSettings.h" }, { "ToolTip", "Project-wide settings for data validation" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bValidateOnSave_MetaData[] = { { "Category", "Data Validation" }, { "Comment", "/** Whether or not to validate assets on save */" }, { "ModuleRelativePath", "Public/DataValidationSettings.h" }, { "ToolTip", "Whether or not to validate assets on save" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bLoadAssetsWhenValidatingChangelists_MetaData[] = { { "Category", "Data Validation" }, { "Comment", "/** Whether or not to load & validate assets in changelists by default */" }, { "ModuleRelativePath", "Public/DataValidationSettings.h" }, { "ToolTip", "Whether or not to load & validate assets in changelists by default" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnableMaterialValidation_MetaData[] = { { "Category", "Data Validation" }, { "ModuleRelativePath", "Public/DataValidationSettings.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bMaterialValidationAllowCompilingShaders_MetaData[] = { { "ModuleRelativePath", "Public/DataValidationSettings.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bMaterialValidationShowWarningsWhenNotCompilingShaders_MetaData[] = { { "ModuleRelativePath", "Public/DataValidationSettings.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaterialValidationPlatforms_MetaData[] = { { "Category", "Data Validation" }, { "EditCondition", "bEnableMaterialValidation" }, { "ModuleRelativePath", "Public/DataValidationSettings.h" }, }; #endif // WITH_METADATA // ********** Begin Class UDataValidationSettings constinit property declarations ****************** static void NewProp_bValidateOnSave_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bValidateOnSave; static void NewProp_bLoadAssetsWhenValidatingChangelists_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bLoadAssetsWhenValidatingChangelists; static void NewProp_bEnableMaterialValidation_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnableMaterialValidation; static void NewProp_bMaterialValidationAllowCompilingShaders_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bMaterialValidationAllowCompilingShaders; static void NewProp_bMaterialValidationShowWarningsWhenNotCompilingShaders_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bMaterialValidationShowWarningsWhenNotCompilingShaders; static const UECodeGen_Private::FStructPropertyParams NewProp_MaterialValidationPlatforms_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_MaterialValidationPlatforms; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UDataValidationSettings constinit property declarations ******************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UDataValidationSettings_Statics // ********** Begin Class UDataValidationSettings Property Definitions ***************************** void Z_Construct_UClass_UDataValidationSettings_Statics::NewProp_bValidateOnSave_SetBit(void* Obj) { ((UDataValidationSettings*)Obj)->bValidateOnSave = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UDataValidationSettings_Statics::NewProp_bValidateOnSave = { "bValidateOnSave", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UDataValidationSettings), &Z_Construct_UClass_UDataValidationSettings_Statics::NewProp_bValidateOnSave_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bValidateOnSave_MetaData), NewProp_bValidateOnSave_MetaData) }; void Z_Construct_UClass_UDataValidationSettings_Statics::NewProp_bLoadAssetsWhenValidatingChangelists_SetBit(void* Obj) { ((UDataValidationSettings*)Obj)->bLoadAssetsWhenValidatingChangelists = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UDataValidationSettings_Statics::NewProp_bLoadAssetsWhenValidatingChangelists = { "bLoadAssetsWhenValidatingChangelists", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UDataValidationSettings), &Z_Construct_UClass_UDataValidationSettings_Statics::NewProp_bLoadAssetsWhenValidatingChangelists_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bLoadAssetsWhenValidatingChangelists_MetaData), NewProp_bLoadAssetsWhenValidatingChangelists_MetaData) }; void Z_Construct_UClass_UDataValidationSettings_Statics::NewProp_bEnableMaterialValidation_SetBit(void* Obj) { ((UDataValidationSettings*)Obj)->bEnableMaterialValidation = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UDataValidationSettings_Statics::NewProp_bEnableMaterialValidation = { "bEnableMaterialValidation", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UDataValidationSettings), &Z_Construct_UClass_UDataValidationSettings_Statics::NewProp_bEnableMaterialValidation_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnableMaterialValidation_MetaData), NewProp_bEnableMaterialValidation_MetaData) }; void Z_Construct_UClass_UDataValidationSettings_Statics::NewProp_bMaterialValidationAllowCompilingShaders_SetBit(void* Obj) { ((UDataValidationSettings*)Obj)->bMaterialValidationAllowCompilingShaders = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UDataValidationSettings_Statics::NewProp_bMaterialValidationAllowCompilingShaders = { "bMaterialValidationAllowCompilingShaders", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UDataValidationSettings), &Z_Construct_UClass_UDataValidationSettings_Statics::NewProp_bMaterialValidationAllowCompilingShaders_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bMaterialValidationAllowCompilingShaders_MetaData), NewProp_bMaterialValidationAllowCompilingShaders_MetaData) }; void Z_Construct_UClass_UDataValidationSettings_Statics::NewProp_bMaterialValidationShowWarningsWhenNotCompilingShaders_SetBit(void* Obj) { ((UDataValidationSettings*)Obj)->bMaterialValidationShowWarningsWhenNotCompilingShaders = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UDataValidationSettings_Statics::NewProp_bMaterialValidationShowWarningsWhenNotCompilingShaders = { "bMaterialValidationShowWarningsWhenNotCompilingShaders", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UDataValidationSettings), &Z_Construct_UClass_UDataValidationSettings_Statics::NewProp_bMaterialValidationShowWarningsWhenNotCompilingShaders_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bMaterialValidationShowWarningsWhenNotCompilingShaders_MetaData), NewProp_bMaterialValidationShowWarningsWhenNotCompilingShaders_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UDataValidationSettings_Statics::NewProp_MaterialValidationPlatforms_Inner = { "MaterialValidationPlatforms", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FMaterialEditorValidationPlatform, METADATA_PARAMS(0, nullptr) }; // 4041716260 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UDataValidationSettings_Statics::NewProp_MaterialValidationPlatforms = { "MaterialValidationPlatforms", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDataValidationSettings, MaterialValidationPlatforms), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaterialValidationPlatforms_MetaData), NewProp_MaterialValidationPlatforms_MetaData) }; // 4041716260 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UDataValidationSettings_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDataValidationSettings_Statics::NewProp_bValidateOnSave, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDataValidationSettings_Statics::NewProp_bLoadAssetsWhenValidatingChangelists, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDataValidationSettings_Statics::NewProp_bEnableMaterialValidation, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDataValidationSettings_Statics::NewProp_bMaterialValidationAllowCompilingShaders, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDataValidationSettings_Statics::NewProp_bMaterialValidationShowWarningsWhenNotCompilingShaders, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDataValidationSettings_Statics::NewProp_MaterialValidationPlatforms_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDataValidationSettings_Statics::NewProp_MaterialValidationPlatforms, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDataValidationSettings_Statics::PropPointers) < 2048); // ********** End Class UDataValidationSettings Property Definitions ******************************* UObject* (*const Z_Construct_UClass_UDataValidationSettings_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UDeveloperSettings, (UObject* (*)())Z_Construct_UPackage__Script_DataValidation, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDataValidationSettings_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UDataValidationSettings_Statics::ClassParams = { &UDataValidationSettings::StaticClass, "Editor", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UDataValidationSettings_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UDataValidationSettings_Statics::PropPointers), 0, 0x000800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDataValidationSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UDataValidationSettings_Statics::Class_MetaDataParams) }; void UDataValidationSettings::StaticRegisterNativesUDataValidationSettings() { } UClass* Z_Construct_UClass_UDataValidationSettings() { if (!Z_Registration_Info_UClass_UDataValidationSettings.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDataValidationSettings.OuterSingleton, Z_Construct_UClass_UDataValidationSettings_Statics::ClassParams); } return Z_Registration_Info_UClass_UDataValidationSettings.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDataValidationSettings); UDataValidationSettings::~UDataValidationSettings() {} // ********** End Class UDataValidationSettings **************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Editor_DataValidation_Source_DataValidation_Public_DataValidationSettings_h__Script_DataValidation_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UDataValidationSettings, UDataValidationSettings::StaticClass, TEXT("UDataValidationSettings"), &Z_Registration_Info_UClass_UDataValidationSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDataValidationSettings), 2465005978U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Editor_DataValidation_Source_DataValidation_Public_DataValidationSettings_h__Script_DataValidation_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Editor_DataValidation_Source_DataValidation_Public_DataValidationSettings_h__Script_DataValidation_1086814735{ TEXT("/Script/DataValidation"), Z_CompiledInDeferFile_FID_Engine_Plugins_Editor_DataValidation_Source_DataValidation_Public_DataValidationSettings_h__Script_DataValidation_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Editor_DataValidation_Source_DataValidation_Public_DataValidationSettings_h__Script_DataValidation_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS