// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ControlRigAsset.h" #ifdef CONTROLRIGDEVELOPER_ControlRigAsset_generated_h #error "ControlRigAsset.generated.h already included, missing '#pragma once' in ControlRigAsset.h" #endif #define CONTROLRIGDEVELOPER_ControlRigAsset_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Interface UControlRigAssetInterface ******************************************** struct Z_Construct_UClass_UControlRigAssetInterface_Statics; CONTROLRIGDEVELOPER_API UClass* Z_Construct_UClass_UControlRigAssetInterface_NoRegister(); #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRigDeveloper_Public_ControlRigAsset_h_41_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UControlRigAssetInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UControlRigAssetInterface(UControlRigAssetInterface&&) = delete; \ UControlRigAssetInterface(const UControlRigAssetInterface&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UControlRigAssetInterface); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UControlRigAssetInterface); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UControlRigAssetInterface) \ virtual ~UControlRigAssetInterface() = default; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRigDeveloper_Public_ControlRigAsset_h_41_GENERATED_UINTERFACE_BODY() \ private: \ static void StaticRegisterNativesUControlRigAssetInterface(); \ friend struct ::Z_Construct_UClass_UControlRigAssetInterface_Statics; \ static UClass* GetPrivateStaticClass(); \ friend CONTROLRIGDEVELOPER_API UClass* ::Z_Construct_UClass_UControlRigAssetInterface_NoRegister(); \ public: \ DECLARE_CLASS2(UControlRigAssetInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/ControlRigDeveloper"), Z_Construct_UClass_UControlRigAssetInterface_NoRegister) \ DECLARE_SERIALIZER(UControlRigAssetInterface) #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRigDeveloper_Public_ControlRigAsset_h_41_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ FID_Engine_Plugins_Animation_ControlRig_Source_ControlRigDeveloper_Public_ControlRigAsset_h_41_GENERATED_UINTERFACE_BODY() \ FID_Engine_Plugins_Animation_ControlRig_Source_ControlRigDeveloper_Public_ControlRigAsset_h_41_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRigDeveloper_Public_ControlRigAsset_h_41_INCLASS_IINTERFACE_NO_PURE_DECLS \ protected: \ virtual ~IControlRigAssetInterface() {} \ public: \ typedef UControlRigAssetInterface UClassType; \ typedef IControlRigAssetInterface ThisClass; \ virtual UObject* _getUObject() const { return nullptr; } #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRigDeveloper_Public_ControlRigAsset_h_38_PROLOG #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRigDeveloper_Public_ControlRigAsset_h_46_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Animation_ControlRig_Source_ControlRigDeveloper_Public_ControlRigAsset_h_41_INCLASS_IINTERFACE_NO_PURE_DECLS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UControlRigAssetInterface; // ********** End Interface UControlRigAssetInterface ********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Animation_ControlRig_Source_ControlRigDeveloper_Public_ControlRigAsset_h PRAGMA_ENABLE_DEPRECATION_WARNINGS