// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Units/RigUnitContext.h" #ifdef CONTROLRIG_RigUnitContext_generated_h #error "RigUnitContext.generated.h already included, missing '#pragma once' in RigUnitContext.h" #endif #define CONTROLRIG_RigUnitContext_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FRigHierarchySettings ********************************************* struct Z_Construct_UScriptStruct_FRigHierarchySettings_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Units_RigUnitContext_h_51_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigHierarchySettings_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigHierarchySettings; // ********** End ScriptStruct FRigHierarchySettings *********************************************** // ********** Begin ScriptStruct FControlRigExecuteContext ***************************************** struct Z_Construct_UScriptStruct_FControlRigExecuteContext_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Units_RigUnitContext_h_126_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FControlRigExecuteContext_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); \ typedef FRigVMExecuteContext Super; struct FControlRigExecuteContext; // ********** End ScriptStruct FControlRigExecuteContext ******************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Units_RigUnitContext_h // ********** Begin Enum EControlRigInteractionType ************************************************ #define FOREACH_ENUM_ECONTROLRIGINTERACTIONTYPE(op) \ op(EControlRigInteractionType::None) \ op(EControlRigInteractionType::Translate) \ op(EControlRigInteractionType::Rotate) \ op(EControlRigInteractionType::Scale) \ op(EControlRigInteractionType::All) enum class EControlRigInteractionType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> CONTROLRIG_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EControlRigInteractionType ************************************************** // ********** Begin Enum ERigMetaDataNameSpace ***************************************************** #define FOREACH_ENUM_ERIGMETADATANAMESPACE(op) \ op(ERigMetaDataNameSpace::None) \ op(ERigMetaDataNameSpace::Self) \ op(ERigMetaDataNameSpace::Parent) \ op(ERigMetaDataNameSpace::Root) \ op(ERigMetaDataNameSpace::Last) enum class ERigMetaDataNameSpace : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> CONTROLRIG_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ERigMetaDataNameSpace ******************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS