// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Rigs/RigSpaceHierarchy.h" #ifdef CONTROLRIG_RigSpaceHierarchy_generated_h #error "RigSpaceHierarchy.generated.h already included, missing '#pragma once' in RigSpaceHierarchy.h" #endif #define CONTROLRIG_RigSpaceHierarchy_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FRigSpace ********************************************************* struct Z_Construct_UScriptStruct_FRigSpace_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigSpaceHierarchy_h_34_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigSpace_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); \ typedef FRigElement Super; struct FRigSpace; // ********** End ScriptStruct FRigSpace *********************************************************** // ********** Begin ScriptStruct FRigSpaceHierarchy ************************************************ struct Z_Construct_UScriptStruct_FRigSpaceHierarchy_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigSpaceHierarchy_h_95_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigSpaceHierarchy_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigSpaceHierarchy; // ********** End ScriptStruct FRigSpaceHierarchy ************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigSpaceHierarchy_h // ********** Begin Enum ERigSpaceType ************************************************************* #define FOREACH_ENUM_ERIGSPACETYPE(op) \ op(ERigSpaceType::Global) \ op(ERigSpaceType::Bone) \ op(ERigSpaceType::Control) \ op(ERigSpaceType::Space) enum class ERigSpaceType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> CONTROLRIG_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ERigSpaceType *************************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS