// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Rigs/RigInfluenceMap.h" #ifdef CONTROLRIG_RigInfluenceMap_generated_h #error "RigInfluenceMap.generated.h already included, missing '#pragma once' in RigInfluenceMap.h" #endif #define CONTROLRIG_RigInfluenceMap_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FRigInfluenceEntry ************************************************ struct Z_Construct_UScriptStruct_FRigInfluenceEntry_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigInfluenceMap_h_14_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigInfluenceEntry_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigInfluenceEntry; // ********** End ScriptStruct FRigInfluenceEntry ************************************************** // ********** Begin ScriptStruct FRigInfluenceEntryModifier **************************************** struct Z_Construct_UScriptStruct_FRigInfluenceEntryModifier_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigInfluenceMap_h_81_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigInfluenceEntryModifier_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigInfluenceEntryModifier; // ********** End ScriptStruct FRigInfluenceEntryModifier ****************************************** // ********** Begin ScriptStruct FRigInfluenceMap ************************************************** struct Z_Construct_UScriptStruct_FRigInfluenceMap_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigInfluenceMap_h_105_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigInfluenceMap_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigInfluenceMap; // ********** End ScriptStruct FRigInfluenceMap **************************************************** // ********** Begin ScriptStruct FRigInfluenceMapPerEvent ****************************************** struct Z_Construct_UScriptStruct_FRigInfluenceMapPerEvent_Statics; #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigInfluenceMap_h_179_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRigInfluenceMapPerEvent_Statics; \ CONTROLRIG_API static class UScriptStruct* StaticStruct(); struct FRigInfluenceMapPerEvent; // ********** End ScriptStruct FRigInfluenceMapPerEvent ******************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigInfluenceMap_h PRAGMA_ENABLE_DEPRECATION_WARNINGS