// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Sequencer/MovieSceneControlRigParameterTrack.h" #include "StructUtils/PropertyBag.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMovieSceneControlRigParameterTrack() {} // ********** Begin Cross Module References ******************************************************** ANIMATIONCORE_API UEnum* Z_Construct_UEnum_AnimationCore_EEulerRotationOrder(); CONTROLRIG_API UClass* Z_Construct_UClass_UControlRig_NoRegister(); CONTROLRIG_API UClass* Z_Construct_UClass_UMovieSceneControlRigParameterTrack(); CONTROLRIG_API UClass* Z_Construct_UClass_UMovieSceneControlRigParameterTrack_NoRegister(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FControlRotationOrder(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FInstancedPropertyBag(); ENGINE_API UClass* Z_Construct_UClass_UWorld_NoRegister(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneNameableTrack(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection_NoRegister(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneTrackTemplateProducer_NoRegister(); MOVIESCENE_API UClass* Z_Construct_UClass_UNodeAndChannelMappings_NoRegister(); MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneSectionsToKey_NoRegister(); UPackage* Z_Construct_UPackage__Script_ControlRig(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FControlRotationOrder ********************************************* struct Z_Construct_UScriptStruct_FControlRotationOrder_Statics { static inline consteval int32 GetStructSize() { return sizeof(FControlRotationOrder); } static inline consteval int16 GetStructAlignment() { return alignof(FControlRotationOrder); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "ModuleRelativePath", "Public/Sequencer/MovieSceneControlRigParameterTrack.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RotationOrder_MetaData[] = { { "Comment", "/* Rotation Order*/" }, { "ModuleRelativePath", "Public/Sequencer/MovieSceneControlRigParameterTrack.h" }, { "ToolTip", "Rotation Order" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bOverrideSetting_MetaData[] = { { "Comment", "/** Override the default control setting*/" }, { "ModuleRelativePath", "Public/Sequencer/MovieSceneControlRigParameterTrack.h" }, { "ToolTip", "Override the default control setting" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FControlRotationOrder constinit property declarations ************* static const UECodeGen_Private::FBytePropertyParams NewProp_RotationOrder_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_RotationOrder; static void NewProp_bOverrideSetting_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bOverrideSetting; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FControlRotationOrder constinit property declarations *************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FControlRotationOrder_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FControlRotationOrder; class UScriptStruct* FControlRotationOrder::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FControlRotationOrder.OuterSingleton) { Z_Registration_Info_UScriptStruct_FControlRotationOrder.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FControlRotationOrder, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("ControlRotationOrder")); } return Z_Registration_Info_UScriptStruct_FControlRotationOrder.OuterSingleton; } // ********** Begin ScriptStruct FControlRotationOrder Property Definitions ************************ const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FControlRotationOrder_Statics::NewProp_RotationOrder_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FControlRotationOrder_Statics::NewProp_RotationOrder = { "RotationOrder", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FControlRotationOrder, RotationOrder), Z_Construct_UEnum_AnimationCore_EEulerRotationOrder, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RotationOrder_MetaData), NewProp_RotationOrder_MetaData) }; // 1336519604 void Z_Construct_UScriptStruct_FControlRotationOrder_Statics::NewProp_bOverrideSetting_SetBit(void* Obj) { ((FControlRotationOrder*)Obj)->bOverrideSetting = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FControlRotationOrder_Statics::NewProp_bOverrideSetting = { "bOverrideSetting", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FControlRotationOrder), &Z_Construct_UScriptStruct_FControlRotationOrder_Statics::NewProp_bOverrideSetting_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bOverrideSetting_MetaData), NewProp_bOverrideSetting_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FControlRotationOrder_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FControlRotationOrder_Statics::NewProp_RotationOrder_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FControlRotationOrder_Statics::NewProp_RotationOrder, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FControlRotationOrder_Statics::NewProp_bOverrideSetting, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FControlRotationOrder_Statics::PropPointers) < 2048); // ********** End ScriptStruct FControlRotationOrder Property Definitions ************************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FControlRotationOrder_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, nullptr, &NewStructOps, "ControlRotationOrder", Z_Construct_UScriptStruct_FControlRotationOrder_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FControlRotationOrder_Statics::PropPointers), sizeof(FControlRotationOrder), alignof(FControlRotationOrder), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FControlRotationOrder_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FControlRotationOrder_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FControlRotationOrder() { if (!Z_Registration_Info_UScriptStruct_FControlRotationOrder.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FControlRotationOrder.InnerSingleton, Z_Construct_UScriptStruct_FControlRotationOrder_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FControlRotationOrder.InnerSingleton); } // ********** End ScriptStruct FControlRotationOrder *********************************************** // ********** Begin Class UMovieSceneControlRigParameterTrack ************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneControlRigParameterTrack; UClass* UMovieSceneControlRigParameterTrack::GetPrivateStaticClass() { using TClass = UMovieSceneControlRigParameterTrack; if (!Z_Registration_Info_UClass_UMovieSceneControlRigParameterTrack.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MovieSceneControlRigParameterTrack"), Z_Registration_Info_UClass_UMovieSceneControlRigParameterTrack.InnerSingleton, StaticRegisterNativesUMovieSceneControlRigParameterTrack, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UMovieSceneControlRigParameterTrack.InnerSingleton; } UClass* Z_Construct_UClass_UMovieSceneControlRigParameterTrack_NoRegister() { return UMovieSceneControlRigParameterTrack::GetPrivateStaticClass(); } struct Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Handles animation of skeletal mesh actors using animation ControlRigs\n */" }, { "IncludePath", "Sequencer/MovieSceneControlRigParameterTrack.h" }, { "ModuleRelativePath", "Public/Sequencer/MovieSceneControlRigParameterTrack.h" }, { "ToolTip", "Handles animation of skeletal mesh actors using animation ControlRigs" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SectionToKeyPerControl_MetaData[] = { { "ModuleRelativePath", "Public/Sequencer/MovieSceneControlRigParameterTrack.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ControlRig_MetaData[] = { { "Comment", "/** Control Rig we control*/" }, { "ModuleRelativePath", "Public/Sequencer/MovieSceneControlRigParameterTrack.h" }, { "ToolTip", "Control Rig we control" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SectionToKey_MetaData[] = { { "Comment", "/** Section we should Key */" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/Sequencer/MovieSceneControlRigParameterTrack.h" }, { "ToolTip", "Section we should Key" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Sections_MetaData[] = { { "Comment", "/** The sections owned by this track .*/" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/Sequencer/MovieSceneControlRigParameterTrack.h" }, { "ToolTip", "The sections owned by this track ." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TrackName_MetaData[] = { { "Comment", "/** Unique Name*/" }, { "ModuleRelativePath", "Public/Sequencer/MovieSceneControlRigParameterTrack.h" }, { "ToolTip", "Unique Name" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ControlsRotationOrder_MetaData[] = { { "Comment", "/** Uses Rotation Order*/" }, { "ModuleRelativePath", "Public/Sequencer/MovieSceneControlRigParameterTrack.h" }, { "ToolTip", "Uses Rotation Order" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PriorityOrder_MetaData[] = { { "ModuleRelativePath", "Public/Sequencer/MovieSceneControlRigParameterTrack.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ControlRigSettingsOverrides_MetaData[] = { { "Comment", "// Stores control rig public variable overrides, will switch to the same override system that rig module\n// uses in the future\n" }, { "ModuleRelativePath", "Public/Sequencer/MovieSceneControlRigParameterTrack.h" }, { "ToolTip", "Stores control rig public variable overrides, will switch to the same override system that rig module\nuses in the future" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GameWorldControlRigs_MetaData[] = { { "Comment", "/** copy of the controlled control rig that we use in the game world so editor control rig doesn't conflict*/" }, { "ModuleRelativePath", "Public/Sequencer/MovieSceneControlRigParameterTrack.h" }, { "ToolTip", "copy of the controlled control rig that we use in the game world so editor control rig doesn't conflict" }, }; #endif // WITH_METADATA // ********** Begin Class UMovieSceneControlRigParameterTrack constinit property declarations ****** static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_SectionToKeyPerControl_ValueProp; static const UECodeGen_Private::FNamePropertyParams NewProp_SectionToKeyPerControl_Key_KeyProp; static const UECodeGen_Private::FMapPropertyParams NewProp_SectionToKeyPerControl; static const UECodeGen_Private::FObjectPropertyParams NewProp_ControlRig; static const UECodeGen_Private::FObjectPropertyParams NewProp_SectionToKey; static const UECodeGen_Private::FObjectPropertyParams NewProp_Sections_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Sections; static const UECodeGen_Private::FNamePropertyParams NewProp_TrackName; static const UECodeGen_Private::FStructPropertyParams NewProp_ControlsRotationOrder_ValueProp; static const UECodeGen_Private::FNamePropertyParams NewProp_ControlsRotationOrder_Key_KeyProp; static const UECodeGen_Private::FMapPropertyParams NewProp_ControlsRotationOrder; static const UECodeGen_Private::FIntPropertyParams NewProp_PriorityOrder; static const UECodeGen_Private::FStructPropertyParams NewProp_ControlRigSettingsOverrides; static const UECodeGen_Private::FObjectPropertyParams NewProp_GameWorldControlRigs_ValueProp; static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_GameWorldControlRigs_Key_KeyProp; static const UECodeGen_Private::FMapPropertyParams NewProp_GameWorldControlRigs; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UMovieSceneControlRigParameterTrack constinit property declarations ******** static UObject* (*const DependentSingletons[])(); static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[]; static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics // ********** Begin Class UMovieSceneControlRigParameterTrack Property Definitions ***************** const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_SectionToKeyPerControl_ValueProp = { "SectionToKeyPerControl", nullptr, (EPropertyFlags)0x0004000000080008, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UClass_UMovieSceneSection_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_SectionToKeyPerControl_Key_KeyProp = { "SectionToKeyPerControl_Key", nullptr, (EPropertyFlags)0x0000000000080008, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_SectionToKeyPerControl = { "SectionToKeyPerControl", nullptr, (EPropertyFlags)0x0044008000000008, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneControlRigParameterTrack, SectionToKeyPerControl), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SectionToKeyPerControl_MetaData), NewProp_SectionToKeyPerControl_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_ControlRig = { "ControlRig", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneControlRigParameterTrack, ControlRig), Z_Construct_UClass_UControlRig_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ControlRig_MetaData), NewProp_ControlRig_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_SectionToKey = { "SectionToKey", nullptr, (EPropertyFlags)0x0144000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneControlRigParameterTrack, SectionToKey), Z_Construct_UClass_UMovieSceneSection_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SectionToKey_MetaData), NewProp_SectionToKey_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_Sections_Inner = { "Sections", nullptr, (EPropertyFlags)0x0104000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMovieSceneSection_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_Sections = { "Sections", nullptr, (EPropertyFlags)0x0144008000000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneControlRigParameterTrack, Sections), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Sections_MetaData), NewProp_Sections_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_TrackName = { "TrackName", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneControlRigParameterTrack, TrackName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TrackName_MetaData), NewProp_TrackName_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_ControlsRotationOrder_ValueProp = { "ControlsRotationOrder", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FControlRotationOrder, METADATA_PARAMS(0, nullptr) }; // 1148027905 const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_ControlsRotationOrder_Key_KeyProp = { "ControlsRotationOrder_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_ControlsRotationOrder = { "ControlsRotationOrder", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneControlRigParameterTrack, ControlsRotationOrder), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ControlsRotationOrder_MetaData), NewProp_ControlsRotationOrder_MetaData) }; // 1148027905 const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_PriorityOrder = { "PriorityOrder", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneControlRigParameterTrack, PriorityOrder), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PriorityOrder_MetaData), NewProp_PriorityOrder_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_ControlRigSettingsOverrides = { "ControlRigSettingsOverrides", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneControlRigParameterTrack, ControlRigSettingsOverrides), Z_Construct_UScriptStruct_FInstancedPropertyBag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ControlRigSettingsOverrides_MetaData), NewProp_ControlRigSettingsOverrides_MetaData) }; // 1261298821 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_GameWorldControlRigs_ValueProp = { "GameWorldControlRigs", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UClass_UControlRig_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_GameWorldControlRigs_Key_KeyProp = { "GameWorldControlRigs_Key", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UWorld_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_GameWorldControlRigs = { "GameWorldControlRigs", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneControlRigParameterTrack, GameWorldControlRigs), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GameWorldControlRigs_MetaData), NewProp_GameWorldControlRigs_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_SectionToKeyPerControl_ValueProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_SectionToKeyPerControl_Key_KeyProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_SectionToKeyPerControl, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_ControlRig, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_SectionToKey, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_Sections_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_Sections, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_TrackName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_ControlsRotationOrder_ValueProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_ControlsRotationOrder_Key_KeyProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_ControlsRotationOrder, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_PriorityOrder, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_ControlRigSettingsOverrides, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_GameWorldControlRigs_ValueProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_GameWorldControlRigs_Key_KeyProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::NewProp_GameWorldControlRigs, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::PropPointers) < 2048); // ********** End Class UMovieSceneControlRigParameterTrack Property Definitions ******************* UObject* (*const Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMovieSceneNameableTrack, (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::DependentSingletons) < 16); const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::InterfaceParams[] = { { Z_Construct_UClass_UMovieSceneTrackTemplateProducer_NoRegister, (int32)VTABLE_OFFSET(UMovieSceneControlRigParameterTrack, IMovieSceneTrackTemplateProducer), false }, // 4099870696 { Z_Construct_UClass_UNodeAndChannelMappings_NoRegister, (int32)VTABLE_OFFSET(UMovieSceneControlRigParameterTrack, INodeAndChannelMappings), false }, // 1642999061 { Z_Construct_UClass_UMovieSceneSectionsToKey_NoRegister, (int32)VTABLE_OFFSET(UMovieSceneControlRigParameterTrack, IMovieSceneSectionsToKey), false }, // 2701132366 }; const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::ClassParams = { &UMovieSceneControlRigParameterTrack::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::PropPointers, InterfaceParams, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::PropPointers), UE_ARRAY_COUNT(InterfaceParams), 0x00A800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::Class_MetaDataParams) }; void UMovieSceneControlRigParameterTrack::StaticRegisterNativesUMovieSceneControlRigParameterTrack() { } UClass* Z_Construct_UClass_UMovieSceneControlRigParameterTrack() { if (!Z_Registration_Info_UClass_UMovieSceneControlRigParameterTrack.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneControlRigParameterTrack.OuterSingleton, Z_Construct_UClass_UMovieSceneControlRigParameterTrack_Statics::ClassParams); } return Z_Registration_Info_UClass_UMovieSceneControlRigParameterTrack.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneControlRigParameterTrack); UMovieSceneControlRigParameterTrack::~UMovieSceneControlRigParameterTrack() {} // ********** End Class UMovieSceneControlRigParameterTrack **************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Sequencer_MovieSceneControlRigParameterTrack_h__Script_ControlRig_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FControlRotationOrder::StaticStruct, Z_Construct_UScriptStruct_FControlRotationOrder_Statics::NewStructOps, TEXT("ControlRotationOrder"),&Z_Registration_Info_UScriptStruct_FControlRotationOrder, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FControlRotationOrder), 1148027905U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UMovieSceneControlRigParameterTrack, UMovieSceneControlRigParameterTrack::StaticClass, TEXT("UMovieSceneControlRigParameterTrack"), &Z_Registration_Info_UClass_UMovieSceneControlRigParameterTrack, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneControlRigParameterTrack), 440883200U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Sequencer_MovieSceneControlRigParameterTrack_h__Script_ControlRig_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Sequencer_MovieSceneControlRigParameterTrack_h__Script_ControlRig_628476557{ TEXT("/Script/ControlRig"), Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Sequencer_MovieSceneControlRigParameterTrack_h__Script_ControlRig_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Sequencer_MovieSceneControlRigParameterTrack_h__Script_ControlRig_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Sequencer_MovieSceneControlRigParameterTrack_h__Script_ControlRig_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Sequencer_MovieSceneControlRigParameterTrack_h__Script_ControlRig_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS