// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Sequencer/MovieSceneControlRigInstanceData.h" #include "Animation/AnimData/BoneMaskFilter.h" #include "Channels/MovieSceneFloatChannel.h" #include "Evaluation/MovieSceneEvaluationOperand.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMovieSceneControlRigInstanceData() {} // ********** Begin Cross Module References ******************************************************** CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FInputBlendPose(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneEvaluationOperand(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneFloatChannel(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneSequenceInstanceData(); UPackage* Z_Construct_UPackage__Script_ControlRig(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FMovieSceneControlRigInstanceData ********************************* struct Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics { static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneControlRigInstanceData); } static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneControlRigInstanceData); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "ModuleRelativePath", "Public/Sequencer/MovieSceneControlRigInstanceData.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAdditive_MetaData[] = { { "Comment", "/** Blend this track in additively (using the reference pose as a base) */" }, { "ModuleRelativePath", "Public/Sequencer/MovieSceneControlRigInstanceData.h" }, { "ToolTip", "Blend this track in additively (using the reference pose as a base)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bApplyBoneFilter_MetaData[] = { { "Comment", "/** Only apply bones that are in the filter */" }, { "ModuleRelativePath", "Public/Sequencer/MovieSceneControlRigInstanceData.h" }, { "ToolTip", "Only apply bones that are in the filter" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneFilter_MetaData[] = { { "Comment", "/** Per-bone filter to apply to our animation */" }, { "ModuleRelativePath", "Public/Sequencer/MovieSceneControlRigInstanceData.h" }, { "ToolTip", "Per-bone filter to apply to our animation" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Weight_MetaData[] = { { "Comment", "/** The weight curve for this animation controller section */" }, { "ModuleRelativePath", "Public/Sequencer/MovieSceneControlRigInstanceData.h" }, { "ToolTip", "The weight curve for this animation controller section" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Operand_MetaData[] = { { "Comment", "/** The operand the control rig instance should operate on */" }, { "ModuleRelativePath", "Public/Sequencer/MovieSceneControlRigInstanceData.h" }, { "ToolTip", "The operand the control rig instance should operate on" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FMovieSceneControlRigInstanceData constinit property declarations * static void NewProp_bAdditive_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bAdditive; static void NewProp_bApplyBoneFilter_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bApplyBoneFilter; static const UECodeGen_Private::FStructPropertyParams NewProp_BoneFilter; static const UECodeGen_Private::FStructPropertyParams NewProp_Weight; static const UECodeGen_Private::FStructPropertyParams NewProp_Operand; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FMovieSceneControlRigInstanceData constinit property declarations *** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FMovieSceneControlRigInstanceData cannot be polymorphic unless super FMovieSceneSequenceInstanceData is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneControlRigInstanceData; class UScriptStruct* FMovieSceneControlRigInstanceData::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneControlRigInstanceData.OuterSingleton) { Z_Registration_Info_UScriptStruct_FMovieSceneControlRigInstanceData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("MovieSceneControlRigInstanceData")); } return Z_Registration_Info_UScriptStruct_FMovieSceneControlRigInstanceData.OuterSingleton; } // ********** Begin ScriptStruct FMovieSceneControlRigInstanceData Property Definitions ************ void Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics::NewProp_bAdditive_SetBit(void* Obj) { ((FMovieSceneControlRigInstanceData*)Obj)->bAdditive = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics::NewProp_bAdditive = { "bAdditive", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FMovieSceneControlRigInstanceData), &Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics::NewProp_bAdditive_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAdditive_MetaData), NewProp_bAdditive_MetaData) }; void Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics::NewProp_bApplyBoneFilter_SetBit(void* Obj) { ((FMovieSceneControlRigInstanceData*)Obj)->bApplyBoneFilter = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics::NewProp_bApplyBoneFilter = { "bApplyBoneFilter", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FMovieSceneControlRigInstanceData), &Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics::NewProp_bApplyBoneFilter_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bApplyBoneFilter_MetaData), NewProp_bApplyBoneFilter_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics::NewProp_BoneFilter = { "BoneFilter", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneControlRigInstanceData, BoneFilter), Z_Construct_UScriptStruct_FInputBlendPose, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneFilter_MetaData), NewProp_BoneFilter_MetaData) }; // 422122004 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics::NewProp_Weight = { "Weight", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneControlRigInstanceData, Weight), Z_Construct_UScriptStruct_FMovieSceneFloatChannel, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Weight_MetaData), NewProp_Weight_MetaData) }; // 1650834346 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics::NewProp_Operand = { "Operand", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneControlRigInstanceData, Operand), Z_Construct_UScriptStruct_FMovieSceneEvaluationOperand, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Operand_MetaData), NewProp_Operand_MetaData) }; // 4261002154 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics::NewProp_bAdditive, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics::NewProp_bApplyBoneFilter, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics::NewProp_BoneFilter, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics::NewProp_Weight, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics::NewProp_Operand, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics::PropPointers) < 2048); // ********** End ScriptStruct FMovieSceneControlRigInstanceData Property Definitions ************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, Z_Construct_UScriptStruct_FMovieSceneSequenceInstanceData, &NewStructOps, "MovieSceneControlRigInstanceData", Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics::PropPointers), sizeof(FMovieSceneControlRigInstanceData), alignof(FMovieSceneControlRigInstanceData), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneControlRigInstanceData.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneControlRigInstanceData.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FMovieSceneControlRigInstanceData.InnerSingleton); } // ********** End ScriptStruct FMovieSceneControlRigInstanceData *********************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Sequencer_MovieSceneControlRigInstanceData_h__Script_ControlRig_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FMovieSceneControlRigInstanceData::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneControlRigInstanceData_Statics::NewStructOps, TEXT("MovieSceneControlRigInstanceData"),&Z_Registration_Info_UScriptStruct_FMovieSceneControlRigInstanceData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneControlRigInstanceData), 2485605760U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Sequencer_MovieSceneControlRigInstanceData_h__Script_ControlRig_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Sequencer_MovieSceneControlRigInstanceData_h__Script_ControlRig_516317726{ TEXT("/Script/ControlRig"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Sequencer_MovieSceneControlRigInstanceData_h__Script_ControlRig_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Sequencer_MovieSceneControlRigInstanceData_h__Script_ControlRig_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS