// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ControlRigDefines.h" #ifdef CONTROLRIG_ControlRigDefines_generated_h #error "ControlRigDefines.generated.h already included, missing '#pragma once' in ControlRigDefines.h" #endif #define CONTROLRIG_ControlRigDefines_generated_h #include "Templates/IsUEnumClass.h" #include "UObject/ObjectMacros.h" #include "UObject/ReflectedTypeAccessors.h" #include "Templates/NoDestroy.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigDefines_h // ********** Begin Enum ETransformSpaceMode ******************************************************* #define FOREACH_ENUM_ETRANSFORMSPACEMODE(op) \ op(ETransformSpaceMode::LocalSpace) \ op(ETransformSpaceMode::GlobalSpace) \ op(ETransformSpaceMode::BaseSpace) \ op(ETransformSpaceMode::BaseJoint) \ op(ETransformSpaceMode::Max) enum class ETransformSpaceMode : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> CONTROLRIG_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ETransformSpaceMode ********************************************************* // ********** Begin Enum ETransformGetterType ****************************************************** #define FOREACH_ENUM_ETRANSFORMGETTERTYPE(op) \ op(ETransformGetterType::Initial) \ op(ETransformGetterType::Current) \ op(ETransformGetterType::Max) enum class ETransformGetterType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> CONTROLRIG_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ETransformGetterType ******************************************************** // ********** Begin Enum ERigExecutionType ********************************************************* #define FOREACH_ENUM_ERIGEXECUTIONTYPE(op) \ op(ERigExecutionType::Runtime) \ op(ERigExecutionType::Editing) \ op(ERigExecutionType::Max) enum class ERigExecutionType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> CONTROLRIG_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ERigExecutionType *********************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS