// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ControlRigBlueprintGeneratedClass.h" #ifdef CONTROLRIG_ControlRigBlueprintGeneratedClass_generated_h #error "ControlRigBlueprintGeneratedClass.generated.h already included, missing '#pragma once' in ControlRigBlueprintGeneratedClass.h" #endif #define CONTROLRIG_ControlRigBlueprintGeneratedClass_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UControlRigBlueprintGeneratedClass *************************************** #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigBlueprintGeneratedClass_h_17_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UControlRigBlueprintGeneratedClass, CONTROLRIG_API) struct Z_Construct_UClass_UControlRigBlueprintGeneratedClass_Statics; CONTROLRIG_API UClass* Z_Construct_UClass_UControlRigBlueprintGeneratedClass_NoRegister(); #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigBlueprintGeneratedClass_h_17_INCLASS \ private: \ static void StaticRegisterNativesUControlRigBlueprintGeneratedClass(); \ friend struct ::Z_Construct_UClass_UControlRigBlueprintGeneratedClass_Statics; \ static UClass* GetPrivateStaticClass(); \ friend CONTROLRIG_API UClass* ::Z_Construct_UClass_UControlRigBlueprintGeneratedClass_NoRegister(); \ public: \ DECLARE_CLASS2(UControlRigBlueprintGeneratedClass, URigVMBlueprintGeneratedClass, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/ControlRig"), Z_Construct_UClass_UControlRigBlueprintGeneratedClass_NoRegister) \ DECLARE_SERIALIZER(UControlRigBlueprintGeneratedClass) \ FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigBlueprintGeneratedClass_h_17_ARCHIVESERIALIZER #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigBlueprintGeneratedClass_h_17_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ CONTROLRIG_API UControlRigBlueprintGeneratedClass(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UControlRigBlueprintGeneratedClass) \ DECLARE_VTABLE_PTR_HELPER_CTOR(CONTROLRIG_API, UControlRigBlueprintGeneratedClass); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UControlRigBlueprintGeneratedClass); \ /** Deleted move- and copy-constructors, should never be used */ \ UControlRigBlueprintGeneratedClass(UControlRigBlueprintGeneratedClass&&) = delete; \ UControlRigBlueprintGeneratedClass(const UControlRigBlueprintGeneratedClass&) = delete; \ CONTROLRIG_API virtual ~UControlRigBlueprintGeneratedClass(); #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigBlueprintGeneratedClass_h_14_PROLOG #define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigBlueprintGeneratedClass_h_17_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigBlueprintGeneratedClass_h_17_INCLASS \ FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigBlueprintGeneratedClass_h_17_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UControlRigBlueprintGeneratedClass; // ********** End Class UControlRigBlueprintGeneratedClass ***************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigBlueprintGeneratedClass_h PRAGMA_ENABLE_DEPRECATION_WARNINGS