// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ContentSources/Columns/ContentSourcesColumns.h" #ifdef CONTENTBROWSER_ContentSourcesColumns_generated_h #error "ContentSourcesColumns.generated.h already included, missing '#pragma once' in ContentSourcesColumns.h" #endif #define CONTENTBROWSER_ContentSourcesColumns_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FContentSourceColumn ********************************************** struct Z_Construct_UScriptStruct_FContentSourceColumn_Statics; #define FID_Engine_Source_Editor_ContentBrowser_Public_ContentSources_Columns_ContentSourcesColumns_h_16_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FContentSourceColumn_Statics; \ CONTENTBROWSER_API static class UScriptStruct* StaticStruct(); \ typedef FEditorDataStorageColumn Super; struct FContentSourceColumn; // ********** End ScriptStruct FContentSourceColumn ************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_ContentBrowser_Public_ContentSources_Columns_ContentSourcesColumns_h PRAGMA_ENABLE_DEPRECATION_WARNINGS