// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "ClothPaintSettings.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeClothPaintSettings() {} // ********** Begin Cross Module References ******************************************************** CLOTHINGSYSTEMRUNTIMECOMMON_API UClass* Z_Construct_UClass_UClothingAssetCommon_NoRegister(); CLOTHPAINTER_API UClass* Z_Construct_UClass_UClothPainterSettings(); CLOTHPAINTER_API UClass* Z_Construct_UClass_UClothPainterSettings_NoRegister(); CLOTHPAINTER_API UEnum* Z_Construct_UEnum_ClothPainter_EPaintableClothProperty(); MESHPAINT_API UClass* Z_Construct_UClass_UMeshPaintSettings(); UPackage* Z_Construct_UPackage__Script_ClothPainter(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum EPaintableClothProperty *************************************************** static FEnumRegistrationInfo Z_Registration_Info_UEnum_EPaintableClothProperty; static UEnum* EPaintableClothProperty_StaticEnum() { if (!Z_Registration_Info_UEnum_EPaintableClothProperty.OuterSingleton) { Z_Registration_Info_UEnum_EPaintableClothProperty.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_ClothPainter_EPaintableClothProperty, (UObject*)Z_Construct_UPackage__Script_ClothPainter(), TEXT("EPaintableClothProperty")); } return Z_Registration_Info_UEnum_EPaintableClothProperty.OuterSingleton; } template<> CLOTHPAINTER_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EPaintableClothProperty_StaticEnum(); } struct Z_Construct_UEnum_ClothPainter_EPaintableClothProperty_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "BackstopDistances.Comment", "/** Backstop cloth property */" }, { "BackstopDistances.Name", "EPaintableClothProperty::BackstopDistances" }, { "BackstopDistances.ToolTip", "Backstop cloth property" }, { "BackstopRadius.Comment", "/** Backstop radius property */" }, { "BackstopRadius.Name", "EPaintableClothProperty::BackstopRadius" }, { "BackstopRadius.ToolTip", "Backstop radius property" }, { "MaxDistances.Comment", "/** Max distances cloth property */" }, { "MaxDistances.Name", "EPaintableClothProperty::MaxDistances" }, { "MaxDistances.ToolTip", "Max distances cloth property" }, { "ModuleRelativePath", "Private/ClothPaintSettings.h" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "EPaintableClothProperty::MaxDistances", (int64)EPaintableClothProperty::MaxDistances }, { "EPaintableClothProperty::BackstopDistances", (int64)EPaintableClothProperty::BackstopDistances }, { "EPaintableClothProperty::BackstopRadius", (int64)EPaintableClothProperty::BackstopRadius }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_ClothPainter_EPaintableClothProperty_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_ClothPainter_EPaintableClothProperty_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_ClothPainter, nullptr, "EPaintableClothProperty", "EPaintableClothProperty", Z_Construct_UEnum_ClothPainter_EPaintableClothProperty_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_ClothPainter_EPaintableClothProperty_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_ClothPainter_EPaintableClothProperty_Statics::Enum_MetaDataParams), Z_Construct_UEnum_ClothPainter_EPaintableClothProperty_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_ClothPainter_EPaintableClothProperty() { if (!Z_Registration_Info_UEnum_EPaintableClothProperty.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EPaintableClothProperty.InnerSingleton, Z_Construct_UEnum_ClothPainter_EPaintableClothProperty_Statics::EnumParams); } return Z_Registration_Info_UEnum_EPaintableClothProperty.InnerSingleton; } // ********** End Enum EPaintableClothProperty ***************************************************** // ********** Begin Class UClothPainterSettings **************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UClothPainterSettings; UClass* UClothPainterSettings::GetPrivateStaticClass() { using TClass = UClothPainterSettings; if (!Z_Registration_Info_UClass_UClothPainterSettings.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("ClothPainterSettings"), Z_Registration_Info_UClass_UClothPainterSettings.InnerSingleton, StaticRegisterNativesUClothPainterSettings, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UClothPainterSettings.InnerSingleton; } UClass* Z_Construct_UClass_UClothPainterSettings_NoRegister() { return UClothPainterSettings::GetPrivateStaticClass(); } struct Z_Construct_UClass_UClothPainterSettings_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "ClothPaintSettings.h" }, { "ModuleRelativePath", "Private/ClothPaintSettings.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ViewMin_MetaData[] = { { "Category", "View" }, { "ClampMax", "100000" }, { "ClampMin", "0" }, { "Comment", "/** When painting float/1D values, this is considered the zero or black point */" }, { "EditCondition", "!bAutoViewRange" }, { "ModuleRelativePath", "Private/ClothPaintSettings.h" }, { "ToolTip", "When painting float/1D values, this is considered the zero or black point" }, { "UIMax", "100000" }, { "UIMin", "0" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ViewMax_MetaData[] = { { "Category", "View" }, { "ClampMax", "100000" }, { "ClampMin", "0" }, { "Comment", "/** When painting float/1D values, this is considered the one or white point */" }, { "EditCondition", "!bAutoViewRange" }, { "ModuleRelativePath", "Private/ClothPaintSettings.h" }, { "ToolTip", "When painting float/1D values, this is considered the one or white point" }, { "UIMax", "100000" }, { "UIMin", "0" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAutoViewRange_MetaData[] = { { "Category", "View" }, { "Comment", "/** When set, the view min and max values will be calculated from the values present in the currently editable mask */" }, { "ModuleRelativePath", "Private/ClothPaintSettings.h" }, { "ToolTip", "When set, the view min and max values will be calculated from the values present in the currently editable mask" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AutoCalculatedViewMin_MetaData[] = { { "Comment", "/** Storage for auto calculated view min value */" }, { "ModuleRelativePath", "Private/ClothPaintSettings.h" }, { "ToolTip", "Storage for auto calculated view min value" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AutoCalculatedViewMax_MetaData[] = { { "Comment", "/** Storage for auto calculated view max value */" }, { "ModuleRelativePath", "Private/ClothPaintSettings.h" }, { "ToolTip", "Storage for auto calculated view max value" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ClothingAssets_MetaData[] = { { "Comment", "/** Array of Clothing assets */" }, { "ModuleRelativePath", "Private/ClothPaintSettings.h" }, { "ToolTip", "Array of Clothing assets" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bFlipNormal_MetaData[] = { { "Category", "View" }, { "Comment", "/** Whether to flip normals on the mesh preview */" }, { "ModuleRelativePath", "Private/ClothPaintSettings.h" }, { "ToolTip", "Whether to flip normals on the mesh preview" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bCullBackface_MetaData[] = { { "Category", "View" }, { "Comment", "/** Whether to cull backfacing triangles when rendering the mesh preview */" }, { "ModuleRelativePath", "Private/ClothPaintSettings.h" }, { "ToolTip", "Whether to cull backfacing triangles when rendering the mesh preview" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Opacity_MetaData[] = { { "Category", "View" }, { "ClampMax", "1" }, { "ClampMin", "0" }, { "Comment", "/** Opacity of the mesh preview */" }, { "ModuleRelativePath", "Private/ClothPaintSettings.h" }, { "ToolTip", "Opacity of the mesh preview" }, { "UIMax", "1" }, { "UIMin", "0" }, }; #endif // WITH_METADATA // ********** Begin Class UClothPainterSettings constinit property declarations ******************** static const UECodeGen_Private::FFloatPropertyParams NewProp_ViewMin; static const UECodeGen_Private::FFloatPropertyParams NewProp_ViewMax; static void NewProp_bAutoViewRange_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bAutoViewRange; static const UECodeGen_Private::FFloatPropertyParams NewProp_AutoCalculatedViewMin; static const UECodeGen_Private::FFloatPropertyParams NewProp_AutoCalculatedViewMax; static const UECodeGen_Private::FObjectPropertyParams NewProp_ClothingAssets_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ClothingAssets; static void NewProp_bFlipNormal_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bFlipNormal; static void NewProp_bCullBackface_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bCullBackface; static const UECodeGen_Private::FFloatPropertyParams NewProp_Opacity; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UClothPainterSettings constinit property declarations ********************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UClothPainterSettings_Statics // ********** Begin Class UClothPainterSettings Property Definitions ******************************* const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_ViewMin = { "ViewMin", nullptr, (EPropertyFlags)0x0020080000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UClothPainterSettings, ViewMin), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ViewMin_MetaData), NewProp_ViewMin_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_ViewMax = { "ViewMax", nullptr, (EPropertyFlags)0x0020080000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UClothPainterSettings, ViewMax), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ViewMax_MetaData), NewProp_ViewMax_MetaData) }; void Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_bAutoViewRange_SetBit(void* Obj) { ((UClothPainterSettings*)Obj)->bAutoViewRange = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_bAutoViewRange = { "bAutoViewRange", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UClothPainterSettings), &Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_bAutoViewRange_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAutoViewRange_MetaData), NewProp_bAutoViewRange_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_AutoCalculatedViewMin = { "AutoCalculatedViewMin", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UClothPainterSettings, AutoCalculatedViewMin), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AutoCalculatedViewMin_MetaData), NewProp_AutoCalculatedViewMin_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_AutoCalculatedViewMax = { "AutoCalculatedViewMax", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UClothPainterSettings, AutoCalculatedViewMax), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AutoCalculatedViewMax_MetaData), NewProp_AutoCalculatedViewMax_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_ClothingAssets_Inner = { "ClothingAssets", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UClothingAssetCommon_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_ClothingAssets = { "ClothingAssets", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UClothPainterSettings, ClothingAssets), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ClothingAssets_MetaData), NewProp_ClothingAssets_MetaData) }; void Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_bFlipNormal_SetBit(void* Obj) { ((UClothPainterSettings*)Obj)->bFlipNormal = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_bFlipNormal = { "bFlipNormal", nullptr, (EPropertyFlags)0x0010040000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UClothPainterSettings), &Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_bFlipNormal_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bFlipNormal_MetaData), NewProp_bFlipNormal_MetaData) }; void Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_bCullBackface_SetBit(void* Obj) { ((UClothPainterSettings*)Obj)->bCullBackface = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_bCullBackface = { "bCullBackface", nullptr, (EPropertyFlags)0x0010040000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UClothPainterSettings), &Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_bCullBackface_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bCullBackface_MetaData), NewProp_bCullBackface_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_Opacity = { "Opacity", nullptr, (EPropertyFlags)0x0010040000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UClothPainterSettings, Opacity), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Opacity_MetaData), NewProp_Opacity_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UClothPainterSettings_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_ViewMin, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_ViewMax, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_bAutoViewRange, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_AutoCalculatedViewMin, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_AutoCalculatedViewMax, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_ClothingAssets_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_ClothingAssets, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_bFlipNormal, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_bCullBackface, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClothPainterSettings_Statics::NewProp_Opacity, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UClothPainterSettings_Statics::PropPointers) < 2048); // ********** End Class UClothPainterSettings Property Definitions ********************************* UObject* (*const Z_Construct_UClass_UClothPainterSettings_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMeshPaintSettings, (UObject* (*)())Z_Construct_UPackage__Script_ClothPainter, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UClothPainterSettings_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UClothPainterSettings_Statics::ClassParams = { &UClothPainterSettings::StaticClass, "EditorPerProjectUserSettings", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UClothPainterSettings_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UClothPainterSettings_Statics::PropPointers), 0, 0x000000A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UClothPainterSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UClothPainterSettings_Statics::Class_MetaDataParams) }; void UClothPainterSettings::StaticRegisterNativesUClothPainterSettings() { } UClass* Z_Construct_UClass_UClothPainterSettings() { if (!Z_Registration_Info_UClass_UClothPainterSettings.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UClothPainterSettings.OuterSingleton, Z_Construct_UClass_UClothPainterSettings_Statics::ClassParams); } return Z_Registration_Info_UClass_UClothPainterSettings.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UClothPainterSettings); UClothPainterSettings::~UClothPainterSettings() {} // ********** End Class UClothPainterSettings ****************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_ClothPainter_Private_ClothPaintSettings_h__Script_ClothPainter_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { EPaintableClothProperty_StaticEnum, TEXT("EPaintableClothProperty"), &Z_Registration_Info_UEnum_EPaintableClothProperty, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1932032750U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UClothPainterSettings, UClothPainterSettings::StaticClass, TEXT("UClothPainterSettings"), &Z_Registration_Info_UClass_UClothPainterSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UClothPainterSettings), 2940314709U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_ClothPainter_Private_ClothPaintSettings_h__Script_ClothPainter_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_ClothPainter_Private_ClothPaintSettings_h__Script_ClothPainter_3313165527{ TEXT("/Script/ClothPainter"), Z_CompiledInDeferFile_FID_Engine_Source_Editor_ClothPainter_Private_ClothPaintSettings_h__Script_ClothPainter_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_ClothPainter_Private_ClothPaintSettings_h__Script_ClothPainter_Statics::ClassInfo), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Editor_ClothPainter_Private_ClothPaintSettings_h__Script_ClothPainter_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_ClothPainter_Private_ClothPaintSettings_h__Script_ClothPainter_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS