// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/ChaosVDSolverDataComponent.h" #ifdef CHAOSVD_ChaosVDSolverDataComponent_generated_h #error "ChaosVDSolverDataComponent.generated.h already included, missing '#pragma once' in ChaosVDSolverDataComponent.h" #endif #define CHAOSVD_ChaosVDSolverDataComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UChaosVDSolverDataComponent ********************************************** struct Z_Construct_UClass_UChaosVDSolverDataComponent_Statics; CHAOSVD_API UClass* Z_Construct_UClass_UChaosVDSolverDataComponent_NoRegister(); #define FID_Engine_Plugins_ChaosVD_Source_ChaosVD_Public_Components_ChaosVDSolverDataComponent_h_19_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUChaosVDSolverDataComponent(); \ friend struct ::Z_Construct_UClass_UChaosVDSolverDataComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend CHAOSVD_API UClass* ::Z_Construct_UClass_UChaosVDSolverDataComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UChaosVDSolverDataComponent, UActorComponent, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Config), CASTCLASS_None, TEXT("/Script/ChaosVD"), Z_Construct_UClass_UChaosVDSolverDataComponent_NoRegister) \ DECLARE_SERIALIZER(UChaosVDSolverDataComponent) #define FID_Engine_Plugins_ChaosVD_Source_ChaosVD_Public_Components_ChaosVDSolverDataComponent_h_19_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ CHAOSVD_API UChaosVDSolverDataComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UChaosVDSolverDataComponent(UChaosVDSolverDataComponent&&) = delete; \ UChaosVDSolverDataComponent(const UChaosVDSolverDataComponent&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(CHAOSVD_API, UChaosVDSolverDataComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UChaosVDSolverDataComponent); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UChaosVDSolverDataComponent) \ CHAOSVD_API virtual ~UChaosVDSolverDataComponent(); #define FID_Engine_Plugins_ChaosVD_Source_ChaosVD_Public_Components_ChaosVDSolverDataComponent_h_16_PROLOG #define FID_Engine_Plugins_ChaosVD_Source_ChaosVD_Public_Components_ChaosVDSolverDataComponent_h_19_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_ChaosVD_Source_ChaosVD_Public_Components_ChaosVDSolverDataComponent_h_19_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_ChaosVD_Source_ChaosVD_Public_Components_ChaosVDSolverDataComponent_h_19_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UChaosVDSolverDataComponent; // ********** End Class UChaosVDSolverDataComponent ************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_ChaosVD_Source_ChaosVD_Public_Components_ChaosVDSolverDataComponent_h PRAGMA_ENABLE_DEPRECATION_WARNINGS