// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Chaos/ChaosVDRemoteSessionsManager.h" #ifdef CHAOSSOLVERENGINE_ChaosVDRemoteSessionsManager_generated_h #error "ChaosVDRemoteSessionsManager.generated.h already included, missing '#pragma once' in ChaosVDRemoteSessionsManager.h" #endif #define CHAOSSOLVERENGINE_ChaosVDRemoteSessionsManager_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FChaosVDSessionPing *********************************************** struct Z_Construct_UScriptStruct_FChaosVDSessionPing_Statics; #define FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosVDRemoteSessionsManager_h_22_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FChaosVDSessionPing_Statics; \ CHAOSSOLVERENGINE_API static class UScriptStruct* StaticStruct(); struct FChaosVDSessionPing; // ********** End ScriptStruct FChaosVDSessionPing ************************************************* // ********** Begin ScriptStruct FChaosVDSessionPong *********************************************** struct Z_Construct_UScriptStruct_FChaosVDSessionPong_Statics; #define FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosVDRemoteSessionsManager_h_31_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FChaosVDSessionPong_Statics; \ CHAOSSOLVERENGINE_API static class UScriptStruct* StaticStruct(); struct FChaosVDSessionPong; // ********** End ScriptStruct FChaosVDSessionPong ************************************************* // ********** Begin ScriptStruct FChaosVDStopRecordingCommandMessage ******************************* struct Z_Construct_UScriptStruct_FChaosVDStopRecordingCommandMessage_Statics; #define FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosVDRemoteSessionsManager_h_49_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FChaosVDStopRecordingCommandMessage_Statics; \ CHAOSSOLVERENGINE_API static class UScriptStruct* StaticStruct(); struct FChaosVDStopRecordingCommandMessage; // ********** End ScriptStruct FChaosVDStopRecordingCommandMessage ********************************* // ********** Begin ScriptStruct FChaosVDRecordingStatusMessage ************************************ struct Z_Construct_UScriptStruct_FChaosVDRecordingStatusMessage_Statics; #define FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosVDRemoteSessionsManager_h_56_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FChaosVDRecordingStatusMessage_Statics; \ CHAOSSOLVERENGINE_API static class UScriptStruct* StaticStruct(); struct FChaosVDRecordingStatusMessage; // ********** End ScriptStruct FChaosVDRecordingStatusMessage ************************************** // ********** Begin ScriptStruct FChaosVDTraceConnectionDetailsMessage ***************************** struct Z_Construct_UScriptStruct_FChaosVDTraceConnectionDetailsMessage_Statics; #define FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosVDRemoteSessionsManager_h_85_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FChaosVDTraceConnectionDetailsMessage_Statics; \ CHAOSSOLVERENGINE_API static class UScriptStruct* StaticStruct(); struct FChaosVDTraceConnectionDetailsMessage; // ********** End ScriptStruct FChaosVDTraceConnectionDetailsMessage ******************************* // ********** Begin ScriptStruct FChaosVDRelayTraceDataMessage ************************************* struct Z_Construct_UScriptStruct_FChaosVDRelayTraceDataMessage_Statics; #define FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosVDRemoteSessionsManager_h_101_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FChaosVDRelayTraceDataMessage_Statics; \ CHAOSSOLVERENGINE_API static class UScriptStruct* StaticStruct(); struct FChaosVDRelayTraceDataMessage; // ********** End ScriptStruct FChaosVDRelayTraceDataMessage *************************************** // ********** Begin ScriptStruct FChaosVDRelayTraceStatusMessage *********************************** struct Z_Construct_UScriptStruct_FChaosVDRelayTraceStatusMessage_Statics; #define FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosVDRemoteSessionsManager_h_124_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FChaosVDRelayTraceStatusMessage_Statics; \ CHAOSSOLVERENGINE_API static class UScriptStruct* StaticStruct(); struct FChaosVDRelayTraceStatusMessage; // ********** End ScriptStruct FChaosVDRelayTraceStatusMessage ************************************* // ********** Begin ScriptStruct FChaosVDDataChannelState ****************************************** struct Z_Construct_UScriptStruct_FChaosVDDataChannelState_Statics; #define FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosVDRemoteSessionsManager_h_143_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FChaosVDDataChannelState_Statics; \ CHAOSSOLVERENGINE_API static class UScriptStruct* StaticStruct(); struct FChaosVDDataChannelState; // ********** End ScriptStruct FChaosVDDataChannelState ******************************************** // ********** Begin ScriptStruct FChaosVDChannelStateChangeCommandMessage ************************** struct Z_Construct_UScriptStruct_FChaosVDChannelStateChangeCommandMessage_Statics; #define FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosVDRemoteSessionsManager_h_160_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FChaosVDChannelStateChangeCommandMessage_Statics; \ CHAOSSOLVERENGINE_API static class UScriptStruct* StaticStruct(); struct FChaosVDChannelStateChangeCommandMessage; // ********** End ScriptStruct FChaosVDChannelStateChangeCommandMessage **************************** // ********** Begin ScriptStruct FChaosVDChannelStateChangeResponseMessage ************************* struct Z_Construct_UScriptStruct_FChaosVDChannelStateChangeResponseMessage_Statics; #define FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosVDRemoteSessionsManager_h_168_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FChaosVDChannelStateChangeResponseMessage_Statics; \ CHAOSSOLVERENGINE_API static class UScriptStruct* StaticStruct(); struct FChaosVDChannelStateChangeResponseMessage; // ********** End ScriptStruct FChaosVDChannelStateChangeResponseMessage *************************** // ********** Begin ScriptStruct FChaosVDFullSessionInfoRequestMessage ***************************** struct Z_Construct_UScriptStruct_FChaosVDFullSessionInfoRequestMessage_Statics; #define FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosVDRemoteSessionsManager_h_180_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FChaosVDFullSessionInfoRequestMessage_Statics; \ CHAOSSOLVERENGINE_API static class UScriptStruct* StaticStruct(); struct FChaosVDFullSessionInfoRequestMessage; // ********** End ScriptStruct FChaosVDFullSessionInfoRequestMessage ******************************* // ********** Begin ScriptStruct FChaosVDFullSessionInfoResponseMessage **************************** struct Z_Construct_UScriptStruct_FChaosVDFullSessionInfoResponseMessage_Statics; #define FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosVDRemoteSessionsManager_h_186_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FChaosVDFullSessionInfoResponseMessage_Statics; \ CHAOSSOLVERENGINE_API static class UScriptStruct* StaticStruct(); struct FChaosVDFullSessionInfoResponseMessage; // ********** End ScriptStruct FChaosVDFullSessionInfoResponseMessage ****************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosVDRemoteSessionsManager_h // ********** Begin Enum ERelayThrottlingState ***************************************************** #define FOREACH_ENUM_ERELAYTHROTTLINGSTATE(op) \ op(ERelayThrottlingState::Inactive) \ op(ERelayThrottlingState::Active) enum class ERelayThrottlingState : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> CHAOSSOLVERENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ERelayThrottlingState ******************************************************* // ********** Begin Enum EChaosVDRemoteSessionAttributes ******************************************* #define FOREACH_ENUM_ECHAOSVDREMOTESESSIONATTRIBUTES(op) \ op(EChaosVDRemoteSessionAttributes::None) \ op(EChaosVDRemoteSessionAttributes::SupportsDataChannelChange) \ op(EChaosVDRemoteSessionAttributes::CanExpire) \ op(EChaosVDRemoteSessionAttributes::IsMultiSessionWrapper) enum class EChaosVDRemoteSessionAttributes; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> CHAOSSOLVERENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EChaosVDRemoteSessionAttributes ********************************************* // ********** Begin Enum EChaosVDRemoteSessionReadyState ******************************************* #define FOREACH_ENUM_ECHAOSVDREMOTESESSIONREADYSTATE(op) \ op(EChaosVDRemoteSessionReadyState::Ready) \ op(EChaosVDRemoteSessionReadyState::Busy) enum class EChaosVDRemoteSessionReadyState : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> CHAOSSOLVERENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EChaosVDRemoteSessionReadyState ********************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS