// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Chaos/ChaosGameplayEventDispatcher.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeChaosGameplayEventDispatcher() {} // ********** Begin Cross Module References ******************************************************** CHAOSSOLVERENGINE_API UClass* Z_Construct_UClass_UChaosEventListenerComponent(); CHAOSSOLVERENGINE_API UClass* Z_Construct_UClass_UChaosGameplayEventDispatcher(); CHAOSSOLVERENGINE_API UClass* Z_Construct_UClass_UChaosGameplayEventDispatcher_NoRegister(); CHAOSSOLVERENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBreakEventCallbackWrapper(); CHAOSSOLVERENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FChaosHandlerSet(); CHAOSSOLVERENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FCrumblingEventCallbackWrapper(); CHAOSSOLVERENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FRemovalEventCallbackWrapper(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UPrimitiveComponent_NoRegister(); UPackage* Z_Construct_UPackage__Script_ChaosSolverEngine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FBreakEventCallbackWrapper **************************************** struct Z_Construct_UScriptStruct_FBreakEventCallbackWrapper_Statics { static inline consteval int32 GetStructSize() { return sizeof(FBreakEventCallbackWrapper); } static inline consteval int16 GetStructAlignment() { return alignof(FBreakEventCallbackWrapper); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/** UStruct wrapper so we can store the TFunction in a TMap */" }, { "ModuleRelativePath", "Public/Chaos/ChaosGameplayEventDispatcher.h" }, { "ToolTip", "UStruct wrapper so we can store the TFunction in a TMap" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FBreakEventCallbackWrapper constinit property declarations ******** // ********** End ScriptStruct FBreakEventCallbackWrapper constinit property declarations ********** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FBreakEventCallbackWrapper_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FBreakEventCallbackWrapper; class UScriptStruct* FBreakEventCallbackWrapper::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FBreakEventCallbackWrapper.OuterSingleton) { Z_Registration_Info_UScriptStruct_FBreakEventCallbackWrapper.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBreakEventCallbackWrapper, (UObject*)Z_Construct_UPackage__Script_ChaosSolverEngine(), TEXT("BreakEventCallbackWrapper")); } return Z_Registration_Info_UScriptStruct_FBreakEventCallbackWrapper.OuterSingleton; } const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBreakEventCallbackWrapper_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ChaosSolverEngine, nullptr, &NewStructOps, "BreakEventCallbackWrapper", nullptr, 0, sizeof(FBreakEventCallbackWrapper), alignof(FBreakEventCallbackWrapper), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBreakEventCallbackWrapper_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBreakEventCallbackWrapper_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FBreakEventCallbackWrapper() { if (!Z_Registration_Info_UScriptStruct_FBreakEventCallbackWrapper.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FBreakEventCallbackWrapper.InnerSingleton, Z_Construct_UScriptStruct_FBreakEventCallbackWrapper_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FBreakEventCallbackWrapper.InnerSingleton); } // ********** End ScriptStruct FBreakEventCallbackWrapper ****************************************** // ********** Begin ScriptStruct FRemovalEventCallbackWrapper ************************************** struct Z_Construct_UScriptStruct_FRemovalEventCallbackWrapper_Statics { static inline consteval int32 GetStructSize() { return sizeof(FRemovalEventCallbackWrapper); } static inline consteval int16 GetStructAlignment() { return alignof(FRemovalEventCallbackWrapper); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/** UStruct wrapper so we can store the TFunction in a TMap */" }, { "ModuleRelativePath", "Public/Chaos/ChaosGameplayEventDispatcher.h" }, { "ToolTip", "UStruct wrapper so we can store the TFunction in a TMap" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FRemovalEventCallbackWrapper constinit property declarations ****** // ********** End ScriptStruct FRemovalEventCallbackWrapper constinit property declarations ******** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FRemovalEventCallbackWrapper_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRemovalEventCallbackWrapper; class UScriptStruct* FRemovalEventCallbackWrapper::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FRemovalEventCallbackWrapper.OuterSingleton) { Z_Registration_Info_UScriptStruct_FRemovalEventCallbackWrapper.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRemovalEventCallbackWrapper, (UObject*)Z_Construct_UPackage__Script_ChaosSolverEngine(), TEXT("RemovalEventCallbackWrapper")); } return Z_Registration_Info_UScriptStruct_FRemovalEventCallbackWrapper.OuterSingleton; } const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRemovalEventCallbackWrapper_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ChaosSolverEngine, nullptr, &NewStructOps, "RemovalEventCallbackWrapper", nullptr, 0, sizeof(FRemovalEventCallbackWrapper), alignof(FRemovalEventCallbackWrapper), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRemovalEventCallbackWrapper_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRemovalEventCallbackWrapper_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FRemovalEventCallbackWrapper() { if (!Z_Registration_Info_UScriptStruct_FRemovalEventCallbackWrapper.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRemovalEventCallbackWrapper.InnerSingleton, Z_Construct_UScriptStruct_FRemovalEventCallbackWrapper_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FRemovalEventCallbackWrapper.InnerSingleton); } // ********** End ScriptStruct FRemovalEventCallbackWrapper **************************************** // ********** Begin ScriptStruct FCrumblingEventCallbackWrapper ************************************ struct Z_Construct_UScriptStruct_FCrumblingEventCallbackWrapper_Statics { static inline consteval int32 GetStructSize() { return sizeof(FCrumblingEventCallbackWrapper); } static inline consteval int16 GetStructAlignment() { return alignof(FCrumblingEventCallbackWrapper); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/** UStruct wrapper so we can store the TFunction in a TMap */" }, { "ModuleRelativePath", "Public/Chaos/ChaosGameplayEventDispatcher.h" }, { "ToolTip", "UStruct wrapper so we can store the TFunction in a TMap" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FCrumblingEventCallbackWrapper constinit property declarations **** // ********** End ScriptStruct FCrumblingEventCallbackWrapper constinit property declarations ****** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FCrumblingEventCallbackWrapper_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCrumblingEventCallbackWrapper; class UScriptStruct* FCrumblingEventCallbackWrapper::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FCrumblingEventCallbackWrapper.OuterSingleton) { Z_Registration_Info_UScriptStruct_FCrumblingEventCallbackWrapper.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCrumblingEventCallbackWrapper, (UObject*)Z_Construct_UPackage__Script_ChaosSolverEngine(), TEXT("CrumblingEventCallbackWrapper")); } return Z_Registration_Info_UScriptStruct_FCrumblingEventCallbackWrapper.OuterSingleton; } const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCrumblingEventCallbackWrapper_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ChaosSolverEngine, nullptr, &NewStructOps, "CrumblingEventCallbackWrapper", nullptr, 0, sizeof(FCrumblingEventCallbackWrapper), alignof(FCrumblingEventCallbackWrapper), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCrumblingEventCallbackWrapper_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCrumblingEventCallbackWrapper_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FCrumblingEventCallbackWrapper() { if (!Z_Registration_Info_UScriptStruct_FCrumblingEventCallbackWrapper.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCrumblingEventCallbackWrapper.InnerSingleton, Z_Construct_UScriptStruct_FCrumblingEventCallbackWrapper_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FCrumblingEventCallbackWrapper.InnerSingleton); } // ********** End ScriptStruct FCrumblingEventCallbackWrapper ************************************** // ********** Begin ScriptStruct FChaosHandlerSet ************************************************** struct Z_Construct_UScriptStruct_FChaosHandlerSet_Statics { static inline consteval int32 GetStructSize() { return sizeof(FChaosHandlerSet); } static inline consteval int16 GetStructAlignment() { return alignof(FChaosHandlerSet); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/** UStruct wrapper so we can store the TSet in a TMap */" }, { "ModuleRelativePath", "Public/Chaos/ChaosGameplayEventDispatcher.h" }, { "ToolTip", "UStruct wrapper so we can store the TSet in a TMap" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ChaosHandlers_MetaData[] = { { "Comment", "/** These should be IChaosNotifyHandlerInterface refs, but we can't store those here */" }, { "ModuleRelativePath", "Public/Chaos/ChaosGameplayEventDispatcher.h" }, { "ToolTip", "These should be IChaosNotifyHandlerInterface refs, but we can't store those here" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FChaosHandlerSet constinit property declarations ****************** static const UECodeGen_Private::FObjectPropertyParams NewProp_ChaosHandlers_ElementProp; static const UECodeGen_Private::FSetPropertyParams NewProp_ChaosHandlers; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FChaosHandlerSet constinit property declarations ******************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FChaosHandlerSet_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FChaosHandlerSet; class UScriptStruct* FChaosHandlerSet::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FChaosHandlerSet.OuterSingleton) { Z_Registration_Info_UScriptStruct_FChaosHandlerSet.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FChaosHandlerSet, (UObject*)Z_Construct_UPackage__Script_ChaosSolverEngine(), TEXT("ChaosHandlerSet")); } return Z_Registration_Info_UScriptStruct_FChaosHandlerSet.OuterSingleton; } // ********** Begin ScriptStruct FChaosHandlerSet Property Definitions ***************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::NewProp_ChaosHandlers_ElementProp = { "ChaosHandlers", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FSetPropertyParams Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::NewProp_ChaosHandlers = { "ChaosHandlers", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FChaosHandlerSet, ChaosHandlers), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ChaosHandlers_MetaData), NewProp_ChaosHandlers_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::NewProp_ChaosHandlers_ElementProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::NewProp_ChaosHandlers, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::PropPointers) < 2048); // ********** End ScriptStruct FChaosHandlerSet Property Definitions ******************************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ChaosSolverEngine, nullptr, &NewStructOps, "ChaosHandlerSet", Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::PropPointers), sizeof(FChaosHandlerSet), alignof(FChaosHandlerSet), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FChaosHandlerSet() { if (!Z_Registration_Info_UScriptStruct_FChaosHandlerSet.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FChaosHandlerSet.InnerSingleton, Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FChaosHandlerSet.InnerSingleton); } // ********** End ScriptStruct FChaosHandlerSet **************************************************** // ********** Begin Class UChaosGameplayEventDispatcher ******************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UChaosGameplayEventDispatcher; UClass* UChaosGameplayEventDispatcher::GetPrivateStaticClass() { using TClass = UChaosGameplayEventDispatcher; if (!Z_Registration_Info_UClass_UChaosGameplayEventDispatcher.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("ChaosGameplayEventDispatcher"), Z_Registration_Info_UClass_UChaosGameplayEventDispatcher.InnerSingleton, StaticRegisterNativesUChaosGameplayEventDispatcher, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UChaosGameplayEventDispatcher.InnerSingleton; } UClass* Z_Construct_UClass_UChaosGameplayEventDispatcher_NoRegister() { return UChaosGameplayEventDispatcher::GetPrivateStaticClass(); } struct Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "Chaos/ChaosGameplayEventDispatcher.h" }, { "ModuleRelativePath", "Public/Chaos/ChaosGameplayEventDispatcher.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CollisionEventRegistrations_MetaData[] = { { "ModuleRelativePath", "Public/Chaos/ChaosGameplayEventDispatcher.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BreakEventRegistrations_MetaData[] = { { "ModuleRelativePath", "Public/Chaos/ChaosGameplayEventDispatcher.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RemovalEventRegistrations_MetaData[] = { { "ModuleRelativePath", "Public/Chaos/ChaosGameplayEventDispatcher.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CrumblingEventRegistrations_MetaData[] = { { "ModuleRelativePath", "Public/Chaos/ChaosGameplayEventDispatcher.h" }, }; #endif // WITH_METADATA // ********** Begin Class UChaosGameplayEventDispatcher constinit property declarations ************ static const UECodeGen_Private::FStructPropertyParams NewProp_CollisionEventRegistrations_ValueProp; static const UECodeGen_Private::FObjectPropertyParams NewProp_CollisionEventRegistrations_Key_KeyProp; static const UECodeGen_Private::FMapPropertyParams NewProp_CollisionEventRegistrations; static const UECodeGen_Private::FStructPropertyParams NewProp_BreakEventRegistrations_ValueProp; static const UECodeGen_Private::FObjectPropertyParams NewProp_BreakEventRegistrations_Key_KeyProp; static const UECodeGen_Private::FMapPropertyParams NewProp_BreakEventRegistrations; static const UECodeGen_Private::FStructPropertyParams NewProp_RemovalEventRegistrations_ValueProp; static const UECodeGen_Private::FObjectPropertyParams NewProp_RemovalEventRegistrations_Key_KeyProp; static const UECodeGen_Private::FMapPropertyParams NewProp_RemovalEventRegistrations; static const UECodeGen_Private::FStructPropertyParams NewProp_CrumblingEventRegistrations_ValueProp; static const UECodeGen_Private::FObjectPropertyParams NewProp_CrumblingEventRegistrations_Key_KeyProp; static const UECodeGen_Private::FMapPropertyParams NewProp_CrumblingEventRegistrations; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UChaosGameplayEventDispatcher constinit property declarations ************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics // ********** Begin Class UChaosGameplayEventDispatcher Property Definitions *********************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_CollisionEventRegistrations_ValueProp = { "CollisionEventRegistrations", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FChaosHandlerSet, METADATA_PARAMS(0, nullptr) }; // 539131498 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_CollisionEventRegistrations_Key_KeyProp = { "CollisionEventRegistrations_Key", nullptr, (EPropertyFlags)0x0004000000080000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_CollisionEventRegistrations = { "CollisionEventRegistrations", nullptr, (EPropertyFlags)0x0040008000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UChaosGameplayEventDispatcher, CollisionEventRegistrations), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CollisionEventRegistrations_MetaData), NewProp_CollisionEventRegistrations_MetaData) }; // 539131498 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_BreakEventRegistrations_ValueProp = { "BreakEventRegistrations", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FBreakEventCallbackWrapper, METADATA_PARAMS(0, nullptr) }; // 4087113621 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_BreakEventRegistrations_Key_KeyProp = { "BreakEventRegistrations_Key", nullptr, (EPropertyFlags)0x0004000000080000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_BreakEventRegistrations = { "BreakEventRegistrations", nullptr, (EPropertyFlags)0x0040008000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UChaosGameplayEventDispatcher, BreakEventRegistrations), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BreakEventRegistrations_MetaData), NewProp_BreakEventRegistrations_MetaData) }; // 4087113621 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_RemovalEventRegistrations_ValueProp = { "RemovalEventRegistrations", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FRemovalEventCallbackWrapper, METADATA_PARAMS(0, nullptr) }; // 2785451256 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_RemovalEventRegistrations_Key_KeyProp = { "RemovalEventRegistrations_Key", nullptr, (EPropertyFlags)0x0004000000080000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_RemovalEventRegistrations = { "RemovalEventRegistrations", nullptr, (EPropertyFlags)0x0040008000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UChaosGameplayEventDispatcher, RemovalEventRegistrations), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RemovalEventRegistrations_MetaData), NewProp_RemovalEventRegistrations_MetaData) }; // 2785451256 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_CrumblingEventRegistrations_ValueProp = { "CrumblingEventRegistrations", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FCrumblingEventCallbackWrapper, METADATA_PARAMS(0, nullptr) }; // 4043012102 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_CrumblingEventRegistrations_Key_KeyProp = { "CrumblingEventRegistrations_Key", nullptr, (EPropertyFlags)0x0004000000080000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_CrumblingEventRegistrations = { "CrumblingEventRegistrations", nullptr, (EPropertyFlags)0x0040008000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UChaosGameplayEventDispatcher, CrumblingEventRegistrations), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CrumblingEventRegistrations_MetaData), NewProp_CrumblingEventRegistrations_MetaData) }; // 4043012102 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_CollisionEventRegistrations_ValueProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_CollisionEventRegistrations_Key_KeyProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_CollisionEventRegistrations, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_BreakEventRegistrations_ValueProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_BreakEventRegistrations_Key_KeyProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_BreakEventRegistrations, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_RemovalEventRegistrations_ValueProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_RemovalEventRegistrations_Key_KeyProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_RemovalEventRegistrations, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_CrumblingEventRegistrations_ValueProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_CrumblingEventRegistrations_Key_KeyProp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_CrumblingEventRegistrations, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::PropPointers) < 2048); // ********** End Class UChaosGameplayEventDispatcher Property Definitions ************************* UObject* (*const Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UChaosEventListenerComponent, (UObject* (*)())Z_Construct_UPackage__Script_ChaosSolverEngine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::ClassParams = { &UChaosGameplayEventDispatcher::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::PropPointers), 0, 0x00A800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::Class_MetaDataParams), Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::Class_MetaDataParams) }; void UChaosGameplayEventDispatcher::StaticRegisterNativesUChaosGameplayEventDispatcher() { } UClass* Z_Construct_UClass_UChaosGameplayEventDispatcher() { if (!Z_Registration_Info_UClass_UChaosGameplayEventDispatcher.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UChaosGameplayEventDispatcher.OuterSingleton, Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::ClassParams); } return Z_Registration_Info_UClass_UChaosGameplayEventDispatcher.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UChaosGameplayEventDispatcher); UChaosGameplayEventDispatcher::~UChaosGameplayEventDispatcher() {} // ********** End Class UChaosGameplayEventDispatcher ********************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosGameplayEventDispatcher_h__Script_ChaosSolverEngine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FBreakEventCallbackWrapper::StaticStruct, Z_Construct_UScriptStruct_FBreakEventCallbackWrapper_Statics::NewStructOps, TEXT("BreakEventCallbackWrapper"),&Z_Registration_Info_UScriptStruct_FBreakEventCallbackWrapper, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBreakEventCallbackWrapper), 4087113621U) }, { FRemovalEventCallbackWrapper::StaticStruct, Z_Construct_UScriptStruct_FRemovalEventCallbackWrapper_Statics::NewStructOps, TEXT("RemovalEventCallbackWrapper"),&Z_Registration_Info_UScriptStruct_FRemovalEventCallbackWrapper, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRemovalEventCallbackWrapper), 2785451256U) }, { FCrumblingEventCallbackWrapper::StaticStruct, Z_Construct_UScriptStruct_FCrumblingEventCallbackWrapper_Statics::NewStructOps, TEXT("CrumblingEventCallbackWrapper"),&Z_Registration_Info_UScriptStruct_FCrumblingEventCallbackWrapper, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCrumblingEventCallbackWrapper), 4043012102U) }, { FChaosHandlerSet::StaticStruct, Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::NewStructOps, TEXT("ChaosHandlerSet"),&Z_Registration_Info_UScriptStruct_FChaosHandlerSet, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FChaosHandlerSet), 539131498U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UChaosGameplayEventDispatcher, UChaosGameplayEventDispatcher::StaticClass, TEXT("UChaosGameplayEventDispatcher"), &Z_Registration_Info_UClass_UChaosGameplayEventDispatcher, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UChaosGameplayEventDispatcher), 3542554666U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosGameplayEventDispatcher_h__Script_ChaosSolverEngine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosGameplayEventDispatcher_h__Script_ChaosSolverEngine_1834328425{ TEXT("/Script/ChaosSolverEngine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosGameplayEventDispatcher_h__Script_ChaosSolverEngine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosGameplayEventDispatcher_h__Script_ChaosSolverEngine_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosGameplayEventDispatcher_h__Script_ChaosSolverEngine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosGameplayEventDispatcher_h__Script_ChaosSolverEngine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS